Player Matchup

Odin
Odin
Mandracke
Odin
Level 124
God Stats
1W - 1L
1,281 SR
Queue Stats
15W - 20L
1,068 Elo+
Solo
Kukulkan
Kukulkan
cicciuzzu980
Kukulkan
Level 51
God Stats
8W - 25L
1,262 SR
Queue Stats
18W - 41L
1,220 Elo+
Party 2
Poseidon
Poseidon
oOTheAngelOo
Poseidon
Level 5
God Stats
1W - 2L
1,299 SR
Queue Stats
2W - 8L
1,168 Elo+
Party 2
Team Averages
Level 60
1,281 SR
1,152 Elo+

VS

Team Averages
Level 59
1,475 SR
1,270 Elo+
Vulcan
Vulcan
RGLightning
Vulcan
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 20L
1,340 Elo+
Party 1
Yemoja
Yemoja
SimplySteffers
Yemoja
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,340 Elo+
Party 1
Nemesis
Nemesis
ΡΑΪΣΑΜΠΟΒ
Nemesis
Level 38
God Stats
0W - 3L
1,426 SR
Queue Stats
0W - 4L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
3 / 0 / 11
16,675
596
18,552
24,911
37,869
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
cicciuzzu980
Kukulkan
20
6 / 2 / 6
18,178
649
15,110
15,581
5,228
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
oOTheAngelOo
Poseidon
20
5 / 3 / 9
17,915
640
16,988
17,367
6,542
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
3 / 6 / 2
16,431
587
29,011
20,015
10,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
1 / 3 / 4
17,438
623
11,857
21,368
31,453
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
1 / 5 / 3
14,782
528
10,344
19,990
11,233

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
14
Kills
5
5
Deaths
14
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Odin
3
0
11
8.5
L
Vulcan
3
6
2
0.67
L
1
3
4
1
W
Kukulkan
cicciuzzu980
Kukulkan
6
2
6
4.5
W
Poseidon
oOTheAngelOo
Poseidon
5
3
9
3.17
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,650
Damage
51,212
57,859
Taken
61,373
49,639
Mitigated
53,196
5,072
Healing
10,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
18,552
1,765
0
940
24,911
37,869
188
17,756
6,936
14,085
62,237
L
Vulcan
29,011
8,963
177
4,193
20,015
10,510
324
10,863
9,152
93,748
0
L
11,857
721
1,980
4,258
21,368
31,453
641
14,330
7,038
65,764
0
W
Kukulkan
cicciuzzu980
Kukulkan
15,110
431
0
962
15,581
5,228
1,221
10,824
4,757
66,269
0
W
Poseidon
oOTheAngelOo
Poseidon
16,988
1,033
701
2,469
17,367
6,542
1,036
13,203
4,164
79,173
0
L
10,344
1,920
0
313
19,990
11,233
360
12,390
7,600
348
29,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,768
Gold Earned
48,651
321
Minions Killed
233
12
Camps Cleared
10
1,527,130
Distance Traveled
1,402,759
5
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
16,675
596
92
3
2
494,912
5
L
Vulcan
16,431
587
141
5
6
476,296
19
L
Yemoja
17,438
623
68
2
1
433,584
15
W
Kukulkan
18,178
649
112
4
4
609,066
0
W
Poseidon
17,915
640
117
4
6
423,152
0
L
Nemesis
14,782
528
24
1
3
492,879
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role