Player Matchup

Chronos
Chronos
HulkDush
Chronos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 19L
1,622 Elo+
Party 1
Zhong Kui
Zhong Kui
Namaari
Zhong Kui
Level 143
God Stats
0W - 3L
1,240 SR
Queue Stats
59W - 61L
1,472 Elo+
Solo
Bastet
Bastet
Nuudleking
Bastet
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
78W - 91L
1,472 Elo+
Solo
Tsukuyomi
Tsukuyomi
RoyealeHulk
Tsukuyomi
Level 78
God Stats
0W - 2L
1,834 SR
Queue Stats
30W - 20L
1,563 Elo+
Party 1
Chaac
Chaac
SergioOsma
Chaac
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 58L
1,469 Elo+
Solo
Team Averages
Level 101
1,515 SR
1,520 Elo+

VS

Team Averages
Level 121
1,504 SR
1,562 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Abwesendos
Zhong Kui
Level 107
God Stats
3W - 3L
1,522 SR
Queue Stats
167W - 146L
1,528 Elo+
Solo
Jormungandr
Jormungandr
Evilwasbeer
Jormungandr
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 50L
1,474 Elo+
Solo
Sol
Sol
Kerldorn
Sol
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
469W - 514L
1,524 Elo+
Solo
Osiris
Osiris
Zivius
Osiris
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,784 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
HulkDush
Chronos
17
3 / 4 / 9
9,293
774
10,210
10,680
4,297
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
Namaari
Zhong Kui
14
1 / 6 / 11
8,435
703
14,319
14,765
8,576
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Nuudleking
Bastet
15
3 / 6 / 6
8,311
693
7,766
11,722
4,410
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
RoyealeHulk
Tsukuyomi
18
6 / 5 / 6
10,329
861
12,961
9,506
4,001
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
15
1 / 5 / 8
8,293
691
7,298
14,980
16,740
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
3 / 1 / 16
9,959
830
4,867
11,817
9,716
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
Abwesendos
Zhong Kui
18
9 / 4 / 7
10,951
913
16,507
14,713
15,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
Evilwasbeer
Jormungandr
17
4 / 3 / 15
10,658
888
7,238
17,150
18,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 2 / 19
9,600
800
11,612
8,133
3,222
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Zivius
Osiris
17
9 / 4 / 8
10,349
862
15,351
14,601
9,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
91
14
Kills
26
26
Deaths
14
40
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
1
16
11
W
Zhong Kui
Abwesendos
Zhong Kui
9
4
7
3.13
W
Jormungandr
Evilwasbeer
Jormungandr
4
3
15
3.83
L
Chronos
HulkDush
Chronos
3
4
9
1.88
W
1
2
19
5.25
L
Zhong Kui
Namaari
Zhong Kui
1
6
11
1.08
L
Bastet
Nuudleking
Bastet
3
6
6
1
L
Tsukuyomi
RoyealeHulk
Tsukuyomi
6
5
6
1.8
L
Chaac
1
5
8
1
W
Osiris
Zivius
Osiris
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,554
Damage
55,575
61,653
Taken
66,414
38,024
Mitigated
56,473
18,493
Healing
24,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,867
875
1,148
4,243
11,817
9,716
543
4,080
7,737
0
13,118
W
Zhong Kui
Abwesendos
Zhong Kui
16,507
1,850
2,938
5,860
14,713
15,622
1,564
6,442
8,271
40,017
0
W
Jormungandr
Evilwasbeer
Jormungandr
7,238
1,188
579
1,953
17,150
18,699
573
6,472
10,678
18,482
0
L
Chronos
HulkDush
Chronos
10,210
4,074
1,709
2,805
10,680
4,297
0
6,230
4,450
22,264
0
W
11,612
4,459
790
1,706
8,133
3,222
1,912
2,662
5,471
16,914
0
L
Zhong Kui
Namaari
Zhong Kui
14,319
1,306
1,277
4,037
14,765
8,576
0
9,086
5,679
22,518
0
L
Bastet
Nuudleking
Bastet
7,766
1,328
606
1,973
11,722
4,410
0
8,733
2,989
0
10,668
L
Tsukuyomi
RoyealeHulk
Tsukuyomi
12,961
3,938
362
412
9,506
4,001
0
4,529
4,977
0
27,553
L
Chaac
7,298
880
405
4,907
14,980
16,740
0
6,779
8,201
1,008
17,945
W
Osiris
Zivius
Osiris
15,351
3,996
767
4,549
14,601
9,214
1,496
5,281
9,320
0
25,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,661
Gold Earned
51,517
106
Minions Killed
146
0
Camps Cleared
0
1,005,713
Distance Traveled
1,046,518
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,959
830
20
2
0
221,949
4
W
Zhong Kui
10,951
913
64
5
0
188,764
4
W
Jormungandr
10,658
888
26
2
0
225,962
0
L
Chronos
9,293
774
37
3
0
214,059
0
W
Sol
9,600
800
13
1
0
226,196
0
L
Zhong Kui
8,435
703
23
2
0
175,649
1
L
Bastet
8,311
693
1
0
0
198,648
0
L
Tsukuyomi
10,329
861
29
2
0
230,725
1
L
Chaac
8,293
691
16
1
0
186,632
3
W
Osiris
10,349
862
23
2
0
183,647
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role