Player Matchup

Nemesis
Nemesis
MehdiLaFrite
Nemesis
Level 155
God Stats
2W - 2L
1,778 SR
Queue Stats
520W - 323L
1,675 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheNagatox18
Morgan Le Fay
Level 125
God Stats
6W - 5L
1,521 SR
Queue Stats
655W - 425L
1,678 Elo+
Party 1
Rama
Rama
XpZiah
Rama
Level 157
God Stats
1W - 2L
1,691 SR
Queue Stats
267W - 161L
1,694 Elo+
Party 1
Team Averages
Level 146
1,663 SR
1,682 Elo+

VS

Team Averages
Level 112
1,599 SR
1,583 Elo+
Ymir
Ymir
COPsuperSTAR
Ymir
Level 108
God Stats
1W - 0L
1,774 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
HC_NR
Cerberus
Level 102
God Stats
2W - 3L
1,594 SR
Queue Stats
22W - 11L
1,693 Elo+
Party 2
Ullr
Ullr
bulldog_2204
Ullr
Level 125
God Stats
5W - 9L
1,429 SR
Queue Stats
255W - 190L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MehdiLaFrite
Nemesis
17
6 / 5 / 9
12,233
680
11,962
16,344
15,449
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
TheNagatox18
Morgan Le Fay
17
3 / 4 / 10
11,912
662
26,896
12,848
4,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rama
XpZiah
Rama
17
6 / 4 / 7
12,346
686
19,117
19,062
6,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 10
13,901
772
8,990
27,705
34,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cerberus
HC_NR
Cerberus
18
7 / 8 / 4
14,270
793
17,499
25,789
31,723
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
2 / 4 / 3
12,265
681
7,626
19,295
7,934
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
15
Kills
12
13
Deaths
15
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
W
Cerberus
HC_NR
Cerberus
7
8
4
1.13
L
Nemesis
MehdiLaFrite
Nemesis
6
5
9
2.1
L
Morgan Le Fay
TheNagatox18
Morgan Le Fay
3
4
10
2
L
Rama
XpZiah
Rama
6
4
7
2.38
W
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,975
Damage
34,115
48,254
Taken
72,789
26,383
Mitigated
74,042
8,570
Healing
12,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,990
1,597
151
2,646
27,705
34,385
411
10,839
16,217
21,786
0
W
Cerberus
HC_NR
Cerberus
17,499
934
1,557
5,923
25,789
31,723
700
6,763
18,683
41,523
0
L
Nemesis
MehdiLaFrite
Nemesis
11,962
4,556
0
1,967
16,344
15,449
282
9,897
6,447
0
22,553
L
Morgan Le Fay
TheNagatox18
Morgan Le Fay
26,896
2,354
0
1,062
12,848
4,165
539
7,052
5,796
58,873
0
L
Rama
XpZiah
Rama
19,117
14,124
0
5,541
19,062
6,769
616
9,839
9,223
0
58,091
W
7,626
1,904
0
2,313
19,295
7,934
1,963
8,506
10,356
0
59,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,491
Gold Earned
40,436
159
Minions Killed
212
5
Camps Cleared
6
941,460
Distance Traveled
942,900
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,901
772
30
2
2
315,525
0
W
Cerberus
14,270
793
73
4
0
314,781
0
L
Nemesis
12,233
680
26
1
0
347,234
6
L
Morgan Le Fay
11,912
662
64
4
1
318,360
2
L
Rama
12,346
686
69
4
4
275,866
4
W
Ullr
12,265
681
109
6
4
312,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role