Player Matchup

Raijin
Raijin
El-Puerro_Shanks
Raijin
Level 115
God Stats
0W - 2L
1,192 SR
Queue Stats
140W - 148L
1,424 Elo+
Solo
Fenrir
Fenrir
HulkDush
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 19L
1,666 Elo+
Party 1
Osiris
Osiris
Logicai
Osiris
Level 129
God Stats
2W - 6L
1,262 SR
Queue Stats
347W - 341L
1,473 Elo+
Solo
Nu Wa
Nu Wa
RoyealeHulk
Nu Wa
Level 78
God Stats
0W - 1L
1,296 SR
Queue Stats
30W - 20L
1,585 Elo+
Party 1
Ra
Ra
stauer
Ra
Level 105
God Stats
5W - 6L
1,497 SR
Queue Stats
301W - 342L
1,424 Elo+
Solo
Team Averages
Level 99
1,349 SR
1,514 Elo+

VS

Team Averages
Level 126
1,410 SR
1,502 Elo+
Vulcan
Vulcan
HarryPosttres
Vulcan
Level 127
God Stats
6W - 4L
1,400 SR
Queue Stats
325W - 315L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Namaari
Ah Puch
Level 143
God Stats
1W - 2L
1,363 SR
Queue Stats
59W - 61L
1,459 Elo+
Solo
Baba Yaga
Baba Yaga
Pilko
Baba Yaga
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 100L
1,412 Elo+
Solo
Horus
Horus
VChanakya
Horus
Level 89
God Stats
1W - 2L
1,285 SR
Queue Stats
141W - 168L
1,439 Elo+
Solo
Mulan
Mulan
Zivius
Mulan
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 7
7,618
762
9,101
11,941
4,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
HulkDush
Fenrir
13
4 / 3 / 6
7,900
790
5,595
9,199
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
Logicai
Osiris
13
4 / 6 / 5
7,827
783
5,648
14,557
16,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 5 / 8
7,748
775
8,876
8,443
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ra
14
2 / 6 / 7
8,221
822
7,916
13,478
6,646
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 13
9,896
990
14,420
10,884
4,823
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Namaari
Ah Puch
15
4 / 2 / 15
8,975
898
9,386
7,003
2,688
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
Pilko
Baba Yaga
17
4 / 1 / 17
9,657
966
12,676
8,213
3,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
VChanakya
Horus
14
1 / 2 / 18
8,667
867
1,888
11,596
12,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mulan
Zivius
Mulan
16
11 / 5 / 12
9,989
999
15,803
16,473
8,743
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
102
12
Kills
27
27
Deaths
12
33
Assists
75
Player
Kills
Deaths
Assists
KDA
L
0
7
7
0.5
W
7
2
13
6.75
L
Fenrir
HulkDush
Fenrir
4
3
6
2.33
L
Osiris
Logicai
Osiris
4
6
5
1.08
W
Ah Puch
Namaari
Ah Puch
4
2
15
5.75
W
Baba Yaga
Pilko
Baba Yaga
4
1
17
12.5
L
2
5
8
1.2
W
Horus
VChanakya
Horus
1
2
18
5
W
Mulan
Zivius
Mulan
11
5
12
3.4
L
Ra
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,136
Damage
54,173
57,618
Taken
54,169
34,715
Mitigated
32,212
16,835
Healing
26,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,101
714
588
1,380
11,941
4,616
0
7,610
4,331
23,077
0
W
14,420
5,333
754
1,248
10,884
4,823
782
4,625
6,087
30,992
0
L
Fenrir
HulkDush
Fenrir
5,595
1,013
827
883
9,199
3,620
0
7,358
1,841
0
5,948
L
Osiris
Logicai
Osiris
5,648
778
1,349
2,519
14,557
16,788
0
8,198
6,359
0
10,649
W
Ah Puch
Namaari
Ah Puch
9,386
648
805
1,589
7,003
2,688
1,127
4,060
2,815
26,803
0
W
Baba Yaga
Pilko
Baba Yaga
12,676
99
344
2,822
8,213
3,917
1,194
4,324
3,817
35,489
0
L
8,876
2,152
276
541
8,443
3,045
138
4,718
3,725
17,586
0
W
Horus
VChanakya
Horus
1,888
913
6,585
6,193
11,596
12,041
581
5,387
6,081
0
3,707
W
Mulan
Zivius
Mulan
15,803
2,400
789
5,550
16,473
8,743
462
6,819
9,476
0
23,616
L
Ra
7,916
234
4,817
3,655
13,478
6,646
0
8,598
4,880
25,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,314
Gold Earned
47,184
105
Minions Killed
131
0
Camps Cleared
0
878,744
Distance Traveled
950,226
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,618
762
51
5
0
137,679
2
W
Vulcan
9,896
990
38
4
0
200,641
3
L
Fenrir
7,900
790
2
0
0
218,563
3
L
Osiris
7,827
783
17
2
0
177,410
0
W
Ah Puch
8,975
898
26
3
0
181,140
0
W
Baba Yaga
9,657
966
50
5
0
195,489
0
L
Nu Wa
7,748
775
18
2
0
173,376
0
W
Horus
8,667
867
4
0
0
196,117
0
W
Mulan
9,989
999
13
1
0
176,839
3
L
Ra
8,221
822
17
2
0
171,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role