Player Matchup

Atlas
Atlas
DRxTHOMPSONx
Atlas
Level 140
God Stats
2W - 5L
1,381 SR
Queue Stats
10W - 9L
1,450 Elo+
Solo
Mercury
Mercury
R6-08Skizo32-R6
Mercury
Level 115
God Stats
13W - 7L
1,370 SR
Queue Stats
184W - 207L
1,514 Elo+
Solo
Artio
Artio
Randy Marsh8183
Artio
Level 159
God Stats
5W - 5L
1,706 SR
Queue Stats
188W - 178L
1,538 Elo+
Solo
Medusa
Medusa
ZillyMcNilly
Medusa
Level 110
God Stats
23W - 18L
1,622 SR
Queue Stats
54W - 68L
1,423 Elo+
Solo
Vulcan
Vulcan
xXdragonbornXx3
Vulcan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 44L
1,457 Elo+
Solo
Team Averages
Level 122
1,516 SR
1,477 Elo+

VS

Team Averages
Level 128
1,562 SR
1,556 Elo+
Neith
Neith
Logisticsshark
Neith
Level 146
God Stats
15W - 17L
1,500 SR
Queue Stats
808W - 769L
1,548 Elo+
Solo
Arachne
Arachne
Lylapgia
Arachne
Level 143
God Stats
3W - 3L
1,479 SR
Queue Stats
233W - 223L
1,336 Elo+
Solo
Agni
Agni
MelancholicTrash
Agni
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,733 Elo+
Solo
Baron Samedi
Baron Samedi
SmallShortz7
Baron Samedi
Level 89
God Stats
12W - 2L
1,866 SR
Queue Stats
177W - 162L
1,618 Elo+
Solo
Anubis
Anubis
VGeNiuSs
Anubis
Level 117
God Stats
7W - 7L
1,464 SR
Queue Stats
239W - 239L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
5,624
433
3,429
12,892
5,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 5 / 0
6,682
514
5,529
10,016
2,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 3 / 2
6,574
506
5,803
13,214
10,391
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
12
1 / 3 / 0
6,579
506
2,815
6,745
1,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 4 / 2
5,595
430
4,530
6,689
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 6
8,338
641
7,349
7,004
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Lylapgia
Arachne
11
1 / 1 / 4
6,336
487
2,636
6,331
1,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
5 / 2 / 4
8,302
639
6,990
8,720
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
SmallShortz7
Baron Samedi
12
4 / 1 / 6
7,925
610
5,502
7,941
6,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
VGeNiuSs
Anubis
13
2 / 1 / 4
7,681
591
8,299
7,716
3,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
4
Kills
19
20
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
7
0
6
10
W
Arachne
Lylapgia
Arachne
1
1
4
3
W
5
2
4
3.5
L
2
5
0
0.4
L
1
3
2
0.67
W
Baron Samedi
SmallShortz7
Baron Samedi
4
1
6
7
W
Anubis
VGeNiuSs
Anubis
2
1
4
4
L
Medusa
1
3
0
0.33
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,106
Damage
30,776
49,556
Taken
37,712
22,316
Mitigated
16,201
8,967
Healing
15,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,429
1,682
883
765
12,892
5,924
330
4,938
7,954
21,508
0
W
7,349
3,070
0
3,981
7,004
2,127
578
1,440
5,564
0
51,025
W
Arachne
Lylapgia
Arachne
2,636
2,286
0
1,649
6,331
1,756
179
1,802
4,529
0
18,132
W
6,990
502
0
3,487
8,720
2,820
103
2,840
5,880
62,320
0
L
5,529
2,955
0
143
10,016
2,977
0
3,332
6,684
0
45,974
L
5,803
1,083
317
5,012
13,214
10,391
346
5,753
7,461
33,549
0
W
Baron Samedi
SmallShortz7
Baron Samedi
5,502
1,230
402
2,470
7,941
6,236
25
2,612
5,329
21,097
5,263
W
Anubis
VGeNiuSs
Anubis
8,299
1,108
0
3,900
7,716
3,262
119
5,068
2,648
48,979
0
L
Medusa
2,815
931
0
1,608
6,745
1,870
27
1,486
5,259
0
45,189
L
4,530
1,273
0
239
6,689
1,154
656
4,946
1,743
23,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,054
Gold Earned
38,582
300
Minions Killed
374
0
Camps Cleared
0
1,139,002
Distance Traveled
1,268,220
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,624
433
24
2
0
179,382
1
W
Neith
8,338
641
79
6
0
241,183
4
W
Arachne
6,336
487
44
3
0
299,939
0
W
Agni
8,302
639
121
9
0
268,007
1
L
Mercury
6,682
514
70
5
0
267,679
0
L
Artio
6,574
506
72
6
0
222,939
1
W
Baron Samedi
7,925
610
29
2
0
247,112
3
W
Anubis
7,681
591
101
8
0
211,979
3
L
Medusa
6,579
506
86
7
0
234,349
2
L
Vulcan
5,595
430
48
4
0
234,653
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role