Player Matchup

Chaac
Chaac
 
Chaac
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
PUPPETMASTER752
Mercury
Level 159
God Stats
21W - 27L
1,420 SR
Queue Stats
410W - 428L
1,534 Elo+
Party 1
Jormungandr
Jormungandr
antsupreme88
Jormungandr
Level 108
God Stats
20W - 19L
1,500 SR
Queue Stats
556W - 621L
1,337 Elo+
Solo
Aphrodite
Aphrodite
ladyMisthios
Aphrodite
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 66L
1,460 Elo+
Solo
Apollo
Apollo
mynamejeff21660
Apollo
Level 45
God Stats
2W - 0L
1,721 SR
Queue Stats
24W - 20L
1,488 Elo+
Solo
Team Averages
Level 114
1,528 SR
1,464 Elo+

VS

Team Averages
Level 92
1,589 SR
1,473 Elo+
Mulan
Mulan
BlazinFLam3Z
Mulan
Level 156
God Stats
21W - 17L
1,615 SR
Queue Stats
574W - 543L
1,555 Elo+
Solo
Yemoja
Yemoja
HooliganThor
Yemoja
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
297W - 337L
1,325 Elo+
Solo
Thoth
Thoth
Ronnie_1430
Thoth
Level 122
God Stats
3W - 2L
1,671 SR
Queue Stats
45W - 37L
1,542 Elo+
Solo
Serqet
Serqet
Themanonline
Serqet
Level 102
God Stats
9W - 8L
1,660 SR
Queue Stats
120W - 120L
1,514 Elo+
Solo
Neith
Neith
znante
Neith
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 80L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
0 / 3 / 10
12,744
980
21,192
18,812
17,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 2 / 6
13,889
1,068
9,595
12,115
5,879
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Jormungandr
antsupreme88
Jormungandr
19
3 / 1 / 6
13,428
1,033
20,012
17,487
14,016
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
ladyMisthios
Aphrodite
19
2 / 1 / 8
13,747
1,057
10,025
10,776
10,418
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
2 / 1 / 7
13,204
1,016
3,223
5,748
2,268
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

189

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 2
14,121
1,086
17,500
15,688
17,901
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yemoja
18
0 / 1 / 8
12,644
973
7,920
13,741
14,788
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
1 / 0 / 7
13,860
1,066
14,421
11,107
4,328
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
18
0 / 5 / 5
12,053
927
8,291
16,596
8,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Neith
znante
Neith
18
1 / 4 / 4
12,487
961
10,063
12,050
4,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
34
12
Kills
8
8
Deaths
12
37
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
3
10
1.67
L
6
2
2
3.5
L
Yemoja
0
1
8
4
W
5
2
6
4
L
1
0
7
4.5
L
Serqet
0
5
5
0.5
W
Jormungandr
antsupreme88
Jormungandr
3
1
6
6
W
Aphrodite
ladyMisthios
Aphrodite
2
1
8
6
W
2
1
7
5.5
L
Neith
znante
Neith
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,047
Damage
58,195
64,938
Taken
69,182
49,811
Mitigated
50,878
20,824
Healing
12,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
21,192
4,582
0
6,302
18,812
17,230
0
7,336
11,476
0
39,033
L
17,500
2,455
0
1,632
15,688
17,901
0
8,541
6,911
660
32,677
L
Yemoja
7,920
1,349
2,637
5,308
13,741
14,788
0
5,553
7,848
18,069
0
W
9,595
5,230
0
751
12,115
5,879
0
3,347
8,768
0
29,840
L
14,421
1,565
0
365
11,107
4,328
0
5,728
5,260
66,997
0
L
Serqet
8,291
1,923
0
386
16,596
8,912
0
4,761
11,653
0
18,004
W
Jormungandr
antsupreme88
Jormungandr
20,012
4,470
0
0
17,487
14,016
0
6,754
10,513
41,789
0
W
Aphrodite
ladyMisthios
Aphrodite
10,025
982
7,687
5,628
10,776
10,418
0
3,633
6,752
37,909
0
W
3,223
1,293
0
456
5,748
2,268
0
1,608
3,777
0
23,450
L
Neith
znante
Neith
10,063
4,502
0
2,247
12,050
4,949
0
5,454
6,522
0
28,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,012
Gold Earned
65,165
267
Minions Killed
248
11
Camps Cleared
7
1,354,290
Distance Traveled
1,102,983
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,744
980
50
4
1
256,958
2
L
Mulan
14,121
1,086
31
2
1
243,996
0
L
Yemoja
12,644
973
31
2
1
214,778
2
W
Mercury
13,889
1,068
37
3
6
296,006
0
L
Thoth
13,860
1,066
130
10
2
251,508
0
L
Serqet
12,053
927
15
1
2
212,985
0
W
Jormungandr
13,428
1,033
47
4
0
274,697
0
W
Aphrodite
13,747
1,057
70
5
2
272,941
1
W
Apollo
13,204
1,016
63
5
2
253,688
0
L
Neith
12,487
961
41
3
1
179,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role