Player Matchup

Set
Set
 
Set
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Koga7w7
Cerberus
Level 130
God Stats
6W - 3L
1,679 SR
Queue Stats
142W - 142L
1,542 Elo+
Solo
Cabrakan
Cabrakan
Rynramo
Cabrakan
Level 122
God Stats
5W - 2L
1,728 SR
Queue Stats
209W - 238L
1,546 Elo+
Solo
Medusa
Medusa
juakox1999
Medusa
Level 54
God Stats
5W - 4L
1,500 SR
Queue Stats
42W - 58L
1,418 Elo+
Solo
Nox
Nox
zSilvestri
Nox
Level 138
God Stats
3W - 0L
1,500 SR
Queue Stats
109W - 90L
1,530 Elo+
Solo
Team Averages
Level 112
1,582 SR
1,507 Elo+

VS

Team Averages
Level 108
1,375 SR
1,463 Elo+
Ullr
Ullr
 
Ullr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
JcQueLeDicen
Tiamat
Level 36
God Stats
0W - 2L
1,257 SR
Queue Stats
134W - 162L
1,422 Elo+
Solo
Merlin
Merlin
Kowareta-Chan
Merlin
Level 88
God Stats
8W - 21L
1,216 SR
Queue Stats
397W - 419L
1,448 Elo+
Party 1
Charybdis
Charybdis
cabgame6054
Charybdis
Level 119
God Stats
63W - 80L
1,402 SR
Queue Stats
535W - 544L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
5 / 2 / 6
8,058
620
7,138
10,933
3,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
Koga7w7
Cerberus
11
1 / 1 / 12
7,412
570
5,622
8,961
5,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
Rynramo
Cabrakan
13
0 / 1 / 0
7,643
588
3,749
10,224
8,496
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
juakox1999
Medusa
14
8 / 1 / 2
8,468
651
10,113
8,063
2,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 1 / 2
8,192
630
3,347
5,027
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
1 / 3 / 1
6,010
462
4,413
8,096
1,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
 
King Arthur
9
1 / 6 / 2
5,573
429
4,963
11,442
7,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
14
2 / 0 / 0
7,243
557
7,019
5,989
4,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 3 / 0
7,058
543
3,356
6,368
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
cabgame6054
Charybdis
11
0 / 6 / 2
6,249
481
7,177
9,385
3,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
18
Kills
6
6
Deaths
18
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
2
6
4
L
Ullr
 
Ullr
1
3
1
0.5
L
King Arthur
 
King Arthur
1
6
2
0.33
L
Tiamat
2
0
0
2
W
Cerberus
Koga7w7
Cerberus
1
1
12
7
L
2
3
0
0.67
W
Cabrakan
Rynramo
Cabrakan
0
1
0
0
L
Charybdis
cabgame6054
Charybdis
0
6
2
0.17
W
Medusa
juakox1999
Medusa
8
1
2
9
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,969
Damage
26,928
43,208
Taken
41,280
21,913
Mitigated
17,904
16,022
Healing
9,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
7,138
2,893
0
5,097
10,933
3,787
0
1,669
9,051
0
51,687
L
Ullr
 
Ullr
4,413
1,543
0
2,153
8,096
1,947
274
1,911
6,185
0
38,690
L
King Arthur
 
King Arthur
4,963
215
0
2,788
11,442
7,016
0
3,350
8,092
2,041
21,676
L
Tiamat
7,019
798
0
2,816
5,989
4,174
0
3,517
2,472
40,436
0
W
Cerberus
Koga7w7
Cerberus
5,622
463
0
2,308
8,961
5,236
0
1,077
7,562
18,397
0
L
3,356
306
0
250
6,368
1,658
0
2,240
4,128
40,920
0
W
Cabrakan
Rynramo
Cabrakan
3,749
696
0
3,852
10,224
8,496
0
5,912
3,618
43,583
0
L
Charybdis
cabgame6054
Charybdis
7,177
2,132
0
1,818
9,385
3,109
0
1,700
7,685
0
43,888
W
Medusa
juakox1999
Medusa
10,113
6,065
0
4,349
8,063
2,573
728
295
7,630
0
60,085
W
3,347
238
0
416
5,027
1,821
692
1,150
3,674
48,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,773
Gold Earned
32,133
426
Minions Killed
379
0
Camps Cleared
0
1,357,725
Distance Traveled
1,211,678
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,058
620
83
6
0
302,275
4
L
Ullr
6,010
462
76
6
0
244,262
1
L
King Arthur
5,573
429
34
3
0
244,342
4
L
Tiamat
7,243
557
101
8
0
260,672
6
W
Cerberus
7,412
570
26
2
0
292,360
3
L
Merlin
7,058
543
92
7
0
231,575
2
W
Cabrakan
7,643
588
105
8
0
231,229
0
L
Charybdis
6,249
481
76
6
0
230,827
0
W
Medusa
8,468
651
110
8
0
259,246
4
W
Nox
8,192
630
102
8
0
272,615
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role