Player Matchup

Chang'e
Chang'e
Darth Remz
Chang'e
Level 146
God Stats
19W - 13L
1,363 SR
Queue Stats
342W - 357L
1,520 Elo+
Solo
Skadi
Skadi
DeadRedEye02
Skadi
Level 122
God Stats
79W - 96L
1,514 SR
Queue Stats
88W - 104L
1,494 Elo+
Solo
Horus
Horus
LrdDdyHenpai
Horus
Level 123
God Stats
4W - 2L
1,747 SR
Queue Stats
19W - 23L
1,518 Elo+
Solo
Mulan
Mulan
RiZE S1chO
Mulan
Level 129
God Stats
11W - 15L
1,520 SR
Queue Stats
37W - 37L
1,452 Elo+
Solo
Hera
Hera
Spanish_Surprise
Hera
Level 87
God Stats
2W - 7L
1,662 SR
Queue Stats
80W - 98L
1,121 Elo+
Solo
Team Averages
Level 121
1,561 SR
1,421 Elo+

VS

Team Averages
Level 100
1,534 SR
1,513 Elo+
Cu Chulainn
Cu Chulainn
CERTBERUS
Cu Chulainn
Level 145
God Stats
16W - 10L
1,391 SR
Queue Stats
315W - 309L
1,522 Elo+
Solo
Nu Wa
Nu Wa
Chronic
Nu Wa
Level 130
God Stats
31W - 29L
1,530 SR
Queue Stats
99W - 115L
1,456 Elo+
Solo
Cerberus
Cerberus
SoyTemor
Cerberus
Level 77
God Stats
1W - 2L
1,484 SR
Queue Stats
33W - 32L
1,359 Elo+
Solo
Chiron
Chiron
TheOccultist
Chiron
Level 64
God Stats
84W - 74L
1,665 SR
Queue Stats
85W - 75L
1,627 Elo+
Solo
Agni
Agni
shinygayquaza
Agni
Level 84
God Stats
24W - 18L
1,600 SR
Queue Stats
129W - 127L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Darth Remz
Chang'e
19
4 / 1 / 18
12,993
1,181
19,522
15,077
6,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 1 / 13
12,391
1,126
13,935
9,731
4,585
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
6 / 1 / 14
13,648
1,241
11,746
16,816
24,799
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mulan
19
2 / 1 / 20
12,588
1,144
21,430
18,920
24,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
9 / 5 / 15
14,492
1,317
24,111
11,560
5,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

209

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CERTBERUS
Cu Chulainn
18
2 / 5 / 5
12,160
1,105
14,191
23,877
16,690
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Chronic
Nu Wa
18
3 / 2 / 4
12,458
1,133
15,077
9,608
4,523
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
SoyTemor
Cerberus
18
3 / 7 / 4
12,514
1,138
13,387
32,539
37,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
18
0 / 8 / 4
11,924
1,084
6,632
16,057
10,767
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 2 / 7
12,021
1,093
17,091
12,752
7,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
33
24
Kills
9
9
Deaths
24
80
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CERTBERUS
Cu Chulainn
2
5
5
0.9
L
Nu Wa
Chronic
Nu Wa
3
2
4
2.5
W
Chang'e
Darth Remz
Chang'e
4
1
18
13
W
3
1
13
9.5
W
6
1
14
13
W
Mulan
2
1
20
12
L
Cerberus
SoyTemor
Cerberus
3
7
4
0.71
W
9
5
15
3.3
L
Chiron
0
8
4
0.25
L
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,744
Damage
66,378
72,104
Taken
94,833
65,648
Mitigated
76,781
30,419
Healing
13,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CERTBERUS
Cu Chulainn
14,191
2,654
87
156
23,877
16,690
0
10,413
12,786
7,254
23,130
L
Nu Wa
Chronic
Nu Wa
15,077
5,103
220
1,095
9,608
4,523
0
4,334
4,889
29,707
0
W
Chang'e
Darth Remz
Chang'e
19,522
2,405
7,105
7,073
15,077
6,488
0
11,380
3,495
46,602
0
W
13,935
6,681
0
578
9,731
4,585
0
6,726
2,883
0
40,559
W
11,746
4,982
4,813
6,498
16,816
24,799
0
9,553
6,590
0
20,842
W
Mulan
21,430
3,931
0
2,808
18,920
24,704
0
11,653
7,008
0
40,436
L
Cerberus
SoyTemor
Cerberus
13,387
661
0
9,175
32,539
37,683
0
16,277
15,578
33,987
0
W
24,111
5,938
0
1,544
11,560
5,072
0
7,930
3,490
52,887
0
L
Chiron
6,632
2,063
1,139
1,186
16,057
10,767
0
6,136
9,414
78
44,429
L
17,091
1,507
0
85
12,752
7,118
0
5,517
7,010
43,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,112
Gold Earned
61,077
268
Minions Killed
244
7
Camps Cleared
6
1,156,965
Distance Traveled
1,091,771
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,160
1,105
24
2
2
212,259
0
L
Nu Wa
12,458
1,133
19
2
1
230,980
0
W
Chang'e
12,993
1,181
71
6
1
261,356
1
W
Skadi
12,391
1,126
61
6
0
178,198
0
W
Horus
13,648
1,241
16
1
1
244,422
0
W
Mulan
12,588
1,144
34
3
1
246,827
0
L
Cerberus
12,514
1,138
39
4
1
245,659
0
W
Hera
14,492
1,317
86
8
4
226,162
0
L
Chiron
11,924
1,084
102
9
1
166,981
0
L
Agni
12,021
1,093
60
5
1
235,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role