Player Matchup

Khepri
Khepri
 
Khepri
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Fremka
Hel
Level 88
God Stats
6W - 4L
1,466 SR
Queue Stats
468W - 477L
1,481 Elo+
Party 1
Gilgamesh
Gilgamesh
Pilko
Gilgamesh
Level 127
God Stats
1W - 3L
1,196 SR
Queue Stats
93W - 100L
1,422 Elo+
Solo
Raijin
Raijin
VALHALLA666B
Raijin
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
321W - 355L
1,464 Elo+
Solo
Agni
Agni
ycuk
Agni
Level 77
God Stats
2W - 2L
1,715 SR
Queue Stats
150W - 174L
1,456 Elo+
Party 1
Team Averages
Level 106
1,475 SR
1,465 Elo+

VS

Team Averages
Level 111
1,455 SR
1,470 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Ajiex
Yemoja
Level 47
God Stats
3W - 3L
1,495 SR
Queue Stats
95W - 107L
1,487 Elo+
Solo
Ymir
Ymir
Logicai
Ymir
Level 129
God Stats
5W - 3L
1,511 SR
Queue Stats
347W - 341L
1,463 Elo+
Solo
Cliodhna
Cliodhna
Zivius
Cliodhna
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ДругЛежика
Heimdallr
Level 144
God Stats
5W - 10L
1,267 SR
Queue Stats
389W - 398L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
4 / 4 / 7
9,110
828
5,544
17,463
24,287
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hel
Fremka
Hel
15
3 / 4 / 12
8,803
800
9,999
13,958
6,457
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Pilko
Gilgamesh
15
6 / 6 / 4
9,387
853
15,481
14,039
12,374
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
16
4 / 9 / 9
9,861
896
13,078
15,821
6,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Agni
ycuk
Agni
15
3 / 7 / 13
9,181
835
11,191
12,500
4,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
9 / 4 / 14
10,427
948
14,367
14,238
14,026
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
Ajiex
Yemoja
16
3 / 3 / 21
10,092
917
5,479
11,403
12,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
Logicai
Ymir
15
3 / 4 / 17
9,839
894
10,466
19,236
23,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cliodhna
Zivius
Cliodhna
15
4 / 5 / 20
9,444
859
17,593
13,681
6,046
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
11 / 4 / 17
11,513
1,047
18,800
11,078
5,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
119
20
Kills
30
30
Deaths
20
45
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
4
4
7
1.88
W
Amaterasu
 
Amaterasu
9
4
14
4
W
Yemoja
Ajiex
Yemoja
3
3
21
4.5
L
Hel
Fremka
Hel
3
4
12
2.25
W
Ymir
Logicai
Ymir
3
4
17
2.88
L
Gilgamesh
Pilko
Gilgamesh
6
6
4
1.33
L
Raijin
4
9
9
0.94
W
Cliodhna
Zivius
Cliodhna
4
5
20
2.8
L
Agni
ycuk
Agni
3
7
13
1.36
W
11
4
17
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,293
Damage
66,705
73,781
Taken
69,636
53,968
Mitigated
60,634
19,748
Healing
29,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
5,544
538
824
2,280
17,463
24,287
126
4,934
12,529
9,570
0
W
Amaterasu
 
Amaterasu
14,367
5,971
1,142
2,403
14,238
14,026
1,146
8,566
5,469
0
20,878
W
Yemoja
Ajiex
Yemoja
5,479
2,072
12,396
3,394
11,403
12,101
1,321
7,821
3,283
9,769
0
L
Hel
Fremka
Hel
9,999
576
7,790
5,760
13,958
6,457
308
2,092
11,866
17,516
0
W
Ymir
Logicai
Ymir
10,466
1,426
438
3,330
19,236
23,302
349
9,165
9,704
18,491
0
L
Gilgamesh
Pilko
Gilgamesh
15,481
5,789
161
1,116
14,039
12,374
1,093
4,523
9,516
816
24,346
L
Raijin
13,078
847
294
647
15,821
6,249
110
3,136
12,685
25,227
0
W
Cliodhna
Zivius
Cliodhna
17,593
3,276
0
3,456
13,681
6,046
1,636
6,756
6,769
0
30,797
L
Agni
ycuk
Agni
11,191
605
225
651
12,500
4,601
177
1,260
11,240
18,706
0
W
18,800
8,743
866
1,732
11,078
5,159
925
6,919
4,070
0
36,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,342
Gold Earned
51,315
93
Minions Killed
107
0
Camps Cleared
0
1,010,625
Distance Traveled
981,534
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,110
828
8
1
0
254,436
0
W
Amaterasu
10,427
948
16
1
0
213,134
0
W
Yemoja
10,092
917
12
1
0
191,962
1
L
Hel
8,803
800
18
2
0
236,015
1
W
Ymir
9,839
894
19
2
0
185,977
0
L
Gilgamesh
9,387
853
20
2
0
176,864
0
L
Raijin
9,861
896
34
3
0
179,363
0
W
Cliodhna
9,444
859
22
2
0
216,633
4
L
Agni
9,181
835
13
1
0
163,947
0
W
Heimdallr
11,513
1,047
38
3
0
173,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role