Player Matchup

Morgan Le Fay
Morgan Le Fay
Chi11a
Morgan Le Fay
Level 147
God Stats
3W - 2L
1,477 SR
Queue Stats
50W - 56L
1,418 Elo+
Solo
Atlas
Atlas
DrYahtz
Atlas
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 9L
1,646 Elo+
Party 1
Chronos
Chronos
ElBanju
Chronos
Level 69
God Stats
14W - 13L
1,721 SR
Queue Stats
180W - 180L
1,593 Elo+
Party 1
Bellona
Bellona
ItzBrad
Bellona
Level 82
God Stats
3W - 5L
1,444 SR
Queue Stats
215W - 214L
1,609 Elo+
Solo
Nemesis
Nemesis
Lom871
Nemesis
Level 39
God Stats
6W - 6L
1,382 SR
Queue Stats
25W - 45L
1,448 Elo+
Solo
Team Averages
Level 68
1,505 SR
1,543 Elo+

VS

Team Averages
Level 87
1,574 SR
1,514 Elo+
Ra
Ra
FerrumAquila
Ra
Level 120
God Stats
174W - 194L
1,481 SR
Queue Stats
602W - 626L
1,438 Elo+
Solo
Jing Wei
Jing Wei
LostVanguard88
Jing Wei
Level 62
God Stats
4W - 1L
1,500 SR
Queue Stats
70W - 75L
1,465 Elo+
Solo
Hercules
Hercules
TrueCow
Hercules
Level 47
God Stats
40W - 25L
1,590 SR
Queue Stats
381W - 277L
1,624 Elo+
Solo
Bastet
Bastet
adzontop
Bastet
Level 115
God Stats
26W - 13L
1,665 SR
Queue Stats
503W - 516L
1,547 Elo+
Solo
Atlas
Atlas
nalbornozt
Atlas
Level 89
God Stats
18W - 16L
1,634 SR
Queue Stats
234W - 244L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chi11a
Morgan Le Fay
11
1 / 1 / 0
5,649
628
2,622
3,210
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
DrYahtz
Atlas
9
0 / 1 / 2
5,340
593
3,336
6,862
3,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
ElBanju
Chronos
9
2 / 1 / 0
5,406
601
3,712
4,847
1,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
ItzBrad
Bellona
10
1 / 0 / 1
5,878
653
6,125
5,797
4,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Lom871
Nemesis
9
2 / 0 / 1
5,551
617
2,378
5,705
1,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,403
600
701
4,556
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
10
1 / 2 / 1
5,234
582
2,756
6,289
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
TrueCow
Hercules
9
0 / 2 / 0
5,021
558
4,230
9,095
3,267
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bastet
adzontop
Bastet
10
1 / 0 / 2
5,333
593
4,670
6,281
1,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
3
0 / 0 / 0
3,697
411
812
2,985
639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
6
Kills
3
3
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Chi11a
Morgan Le Fay
1
1
0
1
W
Atlas
DrYahtz
Atlas
0
1
2
1
W
Chronos
ElBanju
Chronos
2
1
0
2
L
1
2
0
0.5
W
Bellona
ItzBrad
Bellona
1
0
1
1.5
W
Nemesis
Lom871
Nemesis
2
0
1
2.5
L
Jing Wei
1
2
1
0.75
L
Hercules
TrueCow
Hercules
0
2
0
0
L
Bastet
adzontop
Bastet
1
0
2
2
L
Atlas
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,173
Damage
13,169
26,421
Taken
29,206
12,028
Mitigated
8,859
12,101
Healing
11,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Chi11a
Morgan Le Fay
2,622
633
0
894
3,210
973
0
592
2,618
35,968
0
W
Atlas
DrYahtz
Atlas
3,336
1,487
54
2,452
6,862
3,819
0
490
6,372
16,671
0
W
Chronos
ElBanju
Chronos
3,712
942
0
2,506
4,847
1,495
39
322
4,525
22,536
4,889
L
701
44
26
1,442
4,556
1,310
0
2,329
2,227
33,185
0
W
Bellona
ItzBrad
Bellona
6,125
2,313
0
3,072
5,797
4,096
0
27
5,770
0
33,405
W
Nemesis
Lom871
Nemesis
2,378
530
0
3,123
5,705
1,645
0
82
5,623
0
25,128
L
Jing Wei
2,756
2,133
0
3,030
6,289
1,823
0
4,042
2,247
0
28,110
L
Hercules
TrueCow
Hercules
4,230
1,224
0
3,374
9,095
3,267
0
425
8,670
0
30,892
L
Bastet
adzontop
Bastet
4,670
1,481
0
3,079
6,281
1,820
0
546
5,735
0
28,850
L
Atlas
812
368
371
647
2,985
639
0
1,879
1,106
2,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,824
Gold Earned
24,688
294
Minions Killed
261
0
Camps Cleared
0
941,267
Distance Traveled
833,307
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,649
628
68
8
0
173,452
2
W
Atlas
5,340
593
23
3
0
185,218
4
W
Chronos
5,406
601
58
6
0
170,115
2
L
Ra
5,403
600
66
7
0
191,451
2
W
Bellona
5,878
653
82
9
0
195,200
1
W
Nemesis
5,551
617
63
7
0
217,282
0
L
Jing Wei
5,234
582
55
6
0
165,292
4
L
Hercules
5,021
558
71
8
0
192,754
5
L
Bastet
5,333
593
62
7
0
227,804
5
L
Atlas
3,697
411
7
1
0
56,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role