Player Matchup

Shiva
Shiva
C4 Assassiin
Shiva
Level 108
God Stats
40W - 29L
1,677 SR
Queue Stats
316W - 278L
1,628 Elo+
Solo
Ymir
Ymir
Demzuh
Ymir
Level 67
God Stats
3W - 7L
1,497 SR
Queue Stats
434W - 382L
1,584 Elo+
Solo
Susano
Susano
Fangamou
Susano
Level 104
God Stats
3W - 5L
1,283 SR
Queue Stats
389W - 394L
1,448 Elo+
Solo
Agni
Agni
Samantha 700719
Agni
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
386W - 362L
1,405 Elo+
Solo
Medusa
Medusa
kingphantom1299
Medusa
Level 82
God Stats
24W - 29L
1,445 SR
Queue Stats
242W - 275L
1,374 Elo+
Solo
Team Averages
Level 80
1,480 SR
1,488 Elo+

VS

Team Averages
Level 76
1,601 SR
1,531 Elo+
Arachne
Arachne
CrypticsCarnage
Arachne
Level 121
God Stats
4W - 0L
1,969 SR
Queue Stats
111W - 124L
1,597 Elo+
Solo
Raijin
Raijin
Fwehgo
Raijin
Level 56
God Stats
2W - 3L
1,311 SR
Queue Stats
39W - 31L
1,615 Elo+
Solo
Baron Samedi
Baron Samedi
GalacticTitan23
Baron Samedi
Level 104
God Stats
4W - 2L
1,659 SR
Queue Stats
238W - 247L
1,413 Elo+
Party 1
Medusa
Medusa
Nothuman4562674
Medusa
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Bastet
Bastet
milinkishow
Bastet
Level 95
God Stats
21W - 20L
1,566 SR
Queue Stats
144W - 140L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 4
7,707
551
9,054
13,105
8,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
Demzuh
Ymir
15
2 / 2 / 0
8,524
609
5,872
8,992
8,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
Fangamou
Susano
11
1 / 6 / 2
7,132
509
4,830
10,923
3,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 8 / 0
6,636
474
3,905
9,156
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
4 / 3 / 3
7,844
560
6,267
8,554
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 2
9,286
663
11,410
15,021
6,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Raijin
Fwehgo
Raijin
17
7 / 0 / 5
10,021
716
9,425
9,132
3,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
GalacticTitan23
Baron Samedi
12
3 / 1 / 0
7,466
533
3,786
7,628
5,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 6 / 1
7,263
519
4,826
9,566
2,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
13
0 / 2 / 1
7,638
546
4,482
8,846
3,393
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
10
Kills
21
22
Deaths
10
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
W
10
1
2
11
L
Ymir
Demzuh
Ymir
2
2
0
1
L
Susano
Fangamou
Susano
1
6
2
0.33
W
Raijin
Fwehgo
Raijin
7
0
5
9.5
W
Baron Samedi
GalacticTitan23
Baron Samedi
3
1
0
3
W
1
6
1
0.25
L
0
8
0
0
L
4
3
3
1.83
W
Bastet
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,928
Damage
33,929
50,730
Taken
50,193
25,449
Mitigated
21,056
7,390
Healing
19,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,054
2,288
0
2,767
13,105
8,601
0
3,438
9,587
0
32,050
W
11,410
8,760
0
8,582
15,021
6,438
0
2,531
12,396
0
59,379
L
Ymir
Demzuh
Ymir
5,872
1,695
0
2,213
8,992
8,505
0
666
8,286
52,768
0
L
Susano
Fangamou
Susano
4,830
1,355
0
168
10,923
3,212
0
2,360
8,459
0
35,250
W
Raijin
Fwehgo
Raijin
9,425
1,339
0
3,822
9,132
3,491
0
2,221
6,655
78,308
0
W
Baron Samedi
GalacticTitan23
Baron Samedi
3,786
499
224
3,082
7,628
5,393
33
0
7,628
19,887
0
W
4,826
1,777
28
1,769
9,566
2,341
452
0
9,566
0
52,012
L
3,905
309
0
449
9,156
2,706
0
4,037
4,799
38,318
0
L
6,267
2,717
0
1,793
8,554
2,425
62
2,166
6,388
0
46,461
W
Bastet
4,482
1,985
0
2,446
8,846
3,393
842
4,675
4,171
0
49,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,843
Gold Earned
41,674
415
Minions Killed
484
0
Camps Cleared
0
1,338,461
Distance Traveled
1,439,003
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,707
551
50
4
0
279,812
1
W
Arachne
9,286
663
101
7
0
351,280
6
L
Ymir
8,524
609
127
9
0
254,240
3
L
Susano
7,132
509
64
5
0
284,998
2
W
Raijin
10,021
716
167
12
0
281,227
4
W
Baron Samedi
7,466
533
36
3
0
257,250
3
W
Medusa
7,263
519
90
6
0
235,321
1
L
Agni
6,636
474
94
7
0
251,780
4
L
Medusa
7,844
560
80
6
0
267,631
3
W
Bastet
7,638
546
90
6
0
313,925
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role