Player Matchup

Osiris
Osiris
Brooklyn22
Osiris
Level 47
God Stats
14W - 9L
1,474 SR
Queue Stats
45W - 48L
1,411 Elo+
Solo
Fenrir
Fenrir
Filos993_PL
Fenrir
Level 62
God Stats
28W - 34L
1,466 SR
Queue Stats
164W - 224L
1,356 Elo+
Party 1
Charybdis
Charybdis
LimonadenLeon
Charybdis
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 49L
1,411 Elo+
Solo
Ra
Ra
Qubrak
Ra
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 202L
1,352 Elo+
Party 1
He Bo
He Bo
soulsub
He Bo
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 225L
1,447 Elo+
Solo
Team Averages
Level 52
1,488 SR
1,395 Elo+

VS

Team Averages
Level 72
1,508 SR
1,422 Elo+
Jing Wei
Jing Wei
Angrybober
Jing Wei
Level 61
God Stats
12W - 30L
1,156 SR
Queue Stats
171W - 192L
1,271 Elo+
Solo
Guan Yu
Guan Yu
Katarzyna
Guan Yu
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,367 Elo+
Solo
Awilix
Awilix
Verinas
Awilix
Level 119
God Stats
2W - 1L
1,601 SR
Queue Stats
37W - 38L
1,490 Elo+
Party 2
Agni
Agni
gankmefreelo
Agni
Level 49
God Stats
36W - 21L
1,654 SR
Queue Stats
139W - 120L
1,559 Elo+
Party 2
Atlas
Atlas
kingbobthethird
Atlas
Level 67
God Stats
19W - 11L
1,630 SR
Queue Stats
59W - 56L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Brooklyn22
Osiris
15
0 / 6 / 2
9,433
472
11,519
17,812
14,882
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
14
5 / 5 / 3
8,865
443
7,974
16,172
5,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
LimonadenLeon
Charybdis
16
2 / 4 / 2
9,167
458
11,539
15,008
4,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
16
4 / 5 / 1
10,258
513
9,876
12,490
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
soulsub
He Bo
14
1 / 5 / 2
8,327
416
4,916
15,760
4,332
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Angrybober
Jing Wei
18
1 / 2 / 1
10,256
513
5,482
10,033
3,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Katarzyna
Guan Yu
17
4 / 3 / 2
10,852
543
10,267
21,610
18,695
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Awilix
Verinas
Awilix
15
4 / 4 / 5
9,505
475
7,244
13,240
4,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

20
11 / 2 / 3
12,044
602
19,003
9,558
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 1 / 10
10,721
536
10,622
17,669
20,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
12
Kills
25
25
Deaths
12
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Angrybober
Jing Wei
1
2
1
0.75
L
Osiris
Brooklyn22
Osiris
0
6
2
0.17
L
Fenrir
5
5
3
1.3
W
Guan Yu
Katarzyna
Guan Yu
4
3
2
1.67
L
Charybdis
LimonadenLeon
Charybdis
2
4
2
0.75
L
Ra
4
5
1
0.9
W
Awilix
Verinas
Awilix
4
4
5
1.63
W
11
2
3
6.25
W
5
1
10
10
L
He Bo
soulsub
He Bo
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,824
Damage
52,618
77,242
Taken
72,110
33,208
Mitigated
51,603
17,739
Healing
20,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Angrybober
Jing Wei
5,482
3,631
0
3,562
10,033
3,887
501
1,211
8,822
0
100,039
L
Osiris
Brooklyn22
Osiris
11,519
4,026
0
2,298
17,812
14,882
25
6,434
11,378
0
66,307
L
Fenrir
7,974
1,544
0
1,322
16,172
5,451
0
7,456
8,716
0
51,322
W
Guan Yu
Katarzyna
Guan Yu
10,267
1,798
912
6,454
21,610
18,695
520
1,773
19,837
15,807
55,587
L
Charybdis
LimonadenLeon
Charybdis
11,539
8,138
0
7,204
15,008
4,615
0
5,549
9,459
0
69,788
L
Ra
9,876
738
235
2,663
12,490
3,928
0
7,867
4,623
75,309
0
W
Awilix
Verinas
Awilix
7,244
2,633
0
3,019
13,240
4,664
0
3,353
9,887
0
48,156
W
19,003
256
218
2,852
9,558
3,415
398
2,635
6,923
93,408
0
W
10,622
3,382
617
3,294
17,669
20,942
0
5,820
11,849
34,941
5,679
L
He Bo
soulsub
He Bo
4,916
537
0
4,017
15,760
4,332
675
5,050
10,710
45,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,050
Gold Earned
53,378
572
Minions Killed
565
0
Camps Cleared
0
1,747,081
Distance Traveled
1,990,189
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,256
513
131
7
0
362,592
3
L
Osiris
9,433
472
138
7
0
320,810
2
L
Fenrir
8,865
443
77
4
0
419,672
8
W
Guan Yu
10,852
543
144
7
0
335,386
3
L
Charybdis
9,167
458
123
6
0
336,463
3
L
Ra
10,258
513
162
8
0
388,545
4
W
Awilix
9,505
475
77
4
0
445,520
3
W
Agni
12,044
602
156
8
0
407,557
2
W
Atlas
10,721
536
57
3
0
439,134
5
L
He Bo
8,327
416
72
4
0
281,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role