Player Matchup

Sol
Sol
Colefever
Sol
Level 68
God Stats
4W - 5L
1,501 SR
Queue Stats
276W - 313L
1,474 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
crypsyx
Ah Muzen Cab
Level 129
God Stats
3W - 0L
1,413 SR
Queue Stats
161W - 190L
1,475 Elo+
Party 1
Odin
Odin
y0uR 0wNeR
Odin
Level 153
God Stats
9W - 12L
1,427 SR
Queue Stats
36W - 53L
1,258 Elo+
Party 1
Team Averages
Level 117
1,447 SR
1,402 Elo+

VS

Team Averages
Level 95
1,370 SR
1,393 Elo+
Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Santigo4325
Anubis
Level 39
God Stats
0W - 1L
1,279 SR
Queue Stats
17W - 33L
1,237 Elo+
Solo
Ares
Ares
Wolf_Worrior666
Ares
Level 88
God Stats
1W - 4L
1,331 SR
Queue Stats
81W - 100L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 2
11,466
764
14,710
6,591
2,064
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
crypsyx
Ah Muzen Cab
15
3 / 3 / 3
10,606
707
16,352
10,140
4,000
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

14
0 / 5 / 6
9,577
638
1,745
9,816
8,194
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
7 / 2 / 3
11,094
740
12,311
12,798
5,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
13
1 / 6 / 2
9,433
629
3,611
13,173
5,572
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 1 / 7
11,080
739
4,977
14,452
18,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
9
Kills
11
11
Deaths
9
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
7
2
3
4.25
W
6
3
2
2.33
L
Anubis
1
6
2
0.33
L
3
1
7
6.5
W
Ah Muzen Cab
crypsyx
Ah Muzen Cab
3
3
3
1.5
W
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,807
Damage
20,899
26,547
Taken
40,423
14,258
Mitigated
29,853
4,901
Healing
8,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
12,311
6,001
0
2,730
12,798
5,804
2,271
3,200
9,598
0
48,206
W
14,710
4,247
0
1,416
6,591
2,064
1,565
2,522
4,069
58,485
0
L
Anubis
3,611
126
0
1,993
13,173
5,572
81
5,826
7,347
28,472
0
L
4,977
136
0
4,220
14,452
18,477
257
6,413
8,039
17,873
0
W
Ah Muzen Cab
crypsyx
Ah Muzen Cab
16,352
7,624
0
2,316
10,140
4,000
0
1,951
8,189
0
39,465
W
1,745
102
0
1,169
9,816
8,194
0
5,067
4,749
0
14,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,649
Gold Earned
31,607
188
Minions Killed
206
6
Camps Cleared
7
838,167
Distance Traveled
736,969
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,094
740
104
7
6
256,849
1
W
Sol
11,466
764
87
6
3
259,917
2
L
Anubis
9,433
629
64
4
1
207,297
4
L
Ares
11,080
739
38
3
0
272,823
4
W
Ah Muzen Cab
10,606
707
71
5
1
282,039
1
W
Odin
9,577
638
30
2
2
296,211
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role