Player Matchup

Medusa
Medusa
I_Miss_N64
Medusa
Level 124
God Stats
3W - 0L
1,774 SR
Queue Stats
236W - 223L
1,475 Elo+
Solo
Thanatos
Thanatos
Moledier
Thanatos
Level 115
God Stats
6W - 3L
1,452 SR
Queue Stats
86W - 76L
1,471 Elo+
Solo
Bacchus
Bacchus
NeptunesBe4rd
Bacchus
Level 121
God Stats
10W - 2L
1,500 SR
Queue Stats
94W - 79L
1,347 Elo+
Solo
Chang'e
Chang'e
TurdleShmeat
Chang'e
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 101L
1,568 Elo+
Solo
Shiva
Shiva
degolador157
Shiva
Level 116
God Stats
31W - 25L
1,446 SR
Queue Stats
306W - 321L
1,469 Elo+
Solo
Team Averages
Level 106
1,534 SR
1,466 Elo+

VS

Team Averages
Level 109
1,445 SR
1,430 Elo+
Atlas
Atlas
MyYellowBuff
Atlas
Level 129
God Stats
10W - 15L
1,377 SR
Queue Stats
378W - 367L
1,416 Elo+
Solo
Hou Yi
Hou Yi
SheAWulf
Hou Yi
Level 57
God Stats
1W - 4L
1,518 SR
Queue Stats
14W - 19L
1,364 Elo+
Solo
Baba Yaga
Baba Yaga
XaNiLLa g0riLLA
Baba Yaga
Level 59
God Stats
3W - 4L
1,526 SR
Queue Stats
454W - 459L
1,444 Elo+
Solo
Chang'e
Chang'e
black_fairydust
Chang'e
Level 148
God Stats
2W - 3L
1,656 SR
Queue Stats
140W - 149L
1,474 Elo+
Solo
Mercury
Mercury
iTz NelsoNz
Mercury
Level 151
God Stats
0W - 3L
1,150 SR
Queue Stats
70W - 90L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
I_Miss_N64
Medusa
20
10 / 4 / 6
14,043
638
16,232
13,303
5,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Moledier
Thanatos
18
4 / 8 / 9
11,800
536
10,695
18,623
7,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
18
3 / 2 / 12
12,066
548
10,014
17,029
22,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
TurdleShmeat
Chang'e
19
6 / 2 / 8
12,546
570
9,307
14,225
5,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
4 / 1 / 6
12,760
580
12,014
19,856
13,630
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 3
10,809
491
11,593
17,354
18,522
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
SheAWulf
Hou Yi
15
0 / 9 / 6
9,416
428
7,204
18,868
5,965
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
XaNiLLa g0riLLA
Baba Yaga
18
4 / 5 / 4
11,104
505
10,683
12,840
5,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 6 / 6
9,070
412
6,921
16,328
9,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
iTz NelsoNz
Mercury
19
7 / 4 / 6
12,231
556
9,195
16,715
6,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
42
27
Kills
17
17
Deaths
27
41
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
I_Miss_N64
Medusa
10
4
6
3.25
W
Thanatos
Moledier
Thanatos
4
8
9
1.06
L
3
3
3
1.5
W
Bacchus
3
2
12
4.5
L
Hou Yi
SheAWulf
Hou Yi
0
9
6
0.33
W
Chang'e
TurdleShmeat
Chang'e
6
2
8
5
L
Baba Yaga
XaNiLLa g0riLLA
Baba Yaga
4
5
4
1.2
L
3
6
6
1
W
4
1
6
7
L
Mercury
iTz NelsoNz
Mercury
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,262
Damage
45,596
83,036
Taken
82,105
54,020
Mitigated
47,037
43,177
Healing
26,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
I_Miss_N64
Medusa
16,232
8,507
0
2,173
13,303
5,337
4,359
4,447
8,856
0
139,575
W
Thanatos
Moledier
Thanatos
10,695
3,248
0
15,315
18,623
7,356
84
5,945
12,678
0
87,007
L
11,593
1,595
0
5,915
17,354
18,522
0
2,383
14,971
65,312
0
W
Bacchus
10,014
1,214
583
4,953
17,029
22,638
528
5,708
11,321
36,328
0
L
Hou Yi
SheAWulf
Hou Yi
7,204
1,981
0
3,871
18,868
5,965
196
4,957
13,911
0
56,830
W
Chang'e
TurdleShmeat
Chang'e
9,307
862
2,292
8,249
14,225
5,059
300
7,763
6,462
72,402
0
L
Baba Yaga
XaNiLLa g0riLLA
Baba Yaga
10,683
667
0
2,916
12,840
5,733
0
5,016
7,824
70,028
0
L
6,921
811
2,201
5,023
16,328
9,959
0
4,338
11,990
29,403
0
W
12,014
2,659
625
8,987
19,856
13,630
1,479
9,544
10,312
0
91,875
L
Mercury
iTz NelsoNz
Mercury
9,195
4,436
0
6,783
16,715
6,858
0
2,627
14,088
0
83,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,215
Gold Earned
52,630
645
Minions Killed
529
0
Camps Cleared
0
2,070,945
Distance Traveled
1,966,612
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,043
638
187
9
0
406,736
4
W
Thanatos
11,800
536
116
5
0
434,086
2
L
Atlas
10,809
491
117
5
0
345,742
2
W
Bacchus
12,066
548
26
1
0
411,645
4
L
Hou Yi
9,416
428
103
5
0
343,838
11
W
Chang'e
12,546
570
137
6
0
403,304
11
L
Baba Yaga
11,104
505
137
6
0
422,206
4
L
Chang'e
9,070
412
44
2
0
351,912
6
W
Shiva
12,760
580
179
8
0
415,174
2
L
Mercury
12,231
556
128
6
0
502,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role