Player Matchup

Bastet
Bastet
HUNTZZZZ
Bastet
Level 67
God Stats
14W - 14L
1,458 SR
Queue Stats
269W - 295L
1,519 Elo+
Party 2
Hera
Hera
Tutumpak
Hera
Level 114
God Stats
36W - 38L
1,452 SR
Queue Stats
623W - 661L
1,482 Elo+
Solo
King Arthur
King Arthur
Wezz3r
King Arthur
Level 43
God Stats
3W - 7L
1,278 SR
Queue Stats
117W - 124L
1,474 Elo+
Party 2
Bacchus
Bacchus
baaanaaanaaa
Bacchus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 56L
1,351 Elo+
Party 3
Izanami
Izanami
Štrìdėr
Izanami
Level 69
God Stats
5W - 4L
1,333 SR
Queue Stats
366W - 406L
1,487 Elo+
Party 3
Team Averages
Level 61
1,404 SR
1,462 Elo+

VS

Team Averages
Level 85
1,577 SR
1,518 Elo+
Raijin
Raijin
Deathtonetworks
Raijin
Level 89
God Stats
3W - 1L
1,868 SR
Queue Stats
105W - 84L
1,513 Elo+
Party 1
Mulan
Mulan
SehZuTyp
Mulan
Level 47
God Stats
110W - 83L
1,673 SR
Queue Stats
264W - 264L
1,520 Elo+
Solo
Cliodhna
Cliodhna
dani710
Cliodhna
Level 124
God Stats
2W - 4L
1,535 SR
Queue Stats
27W - 26L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
javito28801
Cthulhu
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
188W - 187L
1,515 Elo+
Party 1
Cupid
Cupid
totiprogamer
Cupid
Level 120
God Stats
1W - 3L
1,311 SR
Queue Stats
12W - 13L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
HUNTZZZZ
Bastet
20
16 / 7 / 7
16,284
603
26,301
31,956
16,807
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hera
20
11 / 8 / 8
15,296
567
29,428
17,275
6,643
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Wezz3r
King Arthur
20
2 / 9 / 10
14,159
524
10,393
26,815
32,624
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
baaanaaanaaa
Bacchus
19
2 / 3 / 18
13,196
489
9,457
23,702
33,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Štrìdėr
Izanami
20
10 / 7 / 8
16,129
597
27,985
31,492
10,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 10 / 9
14,176
525
11,166
21,153
8,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
SehZuTyp
Mulan
20
7 / 6 / 5
15,789
585
28,631
30,888
51,350
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cliodhna
dani710
Cliodhna
20
9 / 10 / 3
14,229
527
14,491
26,823
10,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
javito28801
Cthulhu
17
3 / 6 / 13
11,558
428
15,042
25,777
34,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
8 / 9 / 5
14,703
545
24,400
26,876
10,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
68
41
Kills
33
34
Deaths
41
51
Assists
35
Player
Kills
Deaths
Assists
KDA
L
6
10
9
1.05
W
Bastet
HUNTZZZZ
Bastet
16
7
7
2.79
L
Mulan
SehZuTyp
Mulan
7
6
5
1.58
W
Hera
11
8
8
1.88
W
King Arthur
Wezz3r
King Arthur
2
9
10
0.78
W
Bacchus
baaanaaanaaa
Bacchus
2
3
18
3.67
L
Cliodhna
dani710
Cliodhna
9
10
3
1.05
L
Cthulhu
javito28801
Cthulhu
3
6
13
1.58
L
8
9
5
1.17
W
Izanami
Štrìdėr
Izanami
10
7
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,564
Damage
93,730
131,240
Taken
131,517
100,746
Mitigated
115,345
45,751
Healing
30,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,166
753
134
2,574
21,153
8,147
660
9,651
11,312
71,981
0
W
Bastet
HUNTZZZZ
Bastet
26,301
5,835
0
11,161
31,956
16,807
0
4,458
27,300
0
131,466
L
Mulan
SehZuTyp
Mulan
28,631
2,592
0
9,332
30,888
51,350
76
5,289
25,475
940
129,540
W
Hera
29,428
7,039
0
2,005
17,275
6,643
110
4,750
12,363
106,224
0
W
King Arthur
Wezz3r
King Arthur
10,393
1,847
696
6,340
26,815
32,624
185
5,984
20,686
0
74,269
W
Bacchus
baaanaaanaaa
Bacchus
9,457
689
1,137
7,447
23,702
33,829
0
7,721
15,762
36,531
0
L
Cliodhna
dani710
Cliodhna
14,491
793
0
6,867
26,823
10,907
0
6,537
20,100
0
111,830
L
Cthulhu
javito28801
Cthulhu
15,042
1,172
478
2,025
25,777
34,058
167
7,086
18,529
45,042
0
L
24,400
14,235
175
8,623
26,876
10,883
3,258
9,500
17,216
0
115,610
W
Izanami
Štrìdėr
Izanami
27,985
21,523
0
16,965
31,492
10,843
694
7,082
24,348
0
178,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,064
Gold Earned
70,455
697
Minions Killed
730
0
Camps Cleared
0
2,541,657
Distance Traveled
2,378,057
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
14,176
525
135
5
0
445,923
2
W
Bastet
16,284
603
150
6
0
533,652
4
L
Mulan
15,789
585
214
8
0
495,006
3
W
Hera
15,296
567
166
6
0
475,706
3
W
King Arthur
14,159
524
143
5
0
477,005
10
W
Bacchus
13,196
489
42
2
0
580,387
9
L
Cliodhna
14,229
527
154
6
0
509,505
0
L
Cthulhu
11,558
428
52
2
0
502,514
2
L
Cupid
14,703
545
175
6
0
425,109
7
W
Izanami
16,129
597
196
7
0
474,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role