Player Matchup

Discordia
Discordia
ApocaPro
Discordia
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,688 Elo+
Party 2
Nike
Nike
Chicharropro
Nike
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 75L
1,617 Elo+
Party 2
Bastet
Bastet
danimany
Bastet
Level 67
God Stats
12W - 3L
1,697 SR
Queue Stats
281W - 167L
1,674 Elo+
Party 2
Team Averages
Level 53
1,566 SR
1,659 Elo+

VS

Team Averages
Level 99
1,401 SR
1,454 Elo+
Bacchus
Bacchus
Hxrt
Bacchus
Level 114
God Stats
3W - 5L
1,405 SR
Queue Stats
21W - 16L
1,499 Elo+
Solo
Awilix
Awilix
Kripton0409
Awilix
Level 125
God Stats
1W - 2L
1,305 SR
Queue Stats
73W - 83L
1,411 Elo+
Party 1
Neith
Neith
RoflanYarik
Neith
Level 57
God Stats
6W - 7L
1,493 SR
Queue Stats
114W - 122L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ApocaPro
Discordia
13
3 / 1 / 10
8,833
736
8,756
3,657
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 2 / 16
9,085
757
7,991
11,016
6,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
danimany
Bastet
15
13 / 0 / 3
10,318
860
12,985
8,403
3,340
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hxrt
Bacchus
11
1 / 6 / 2
7,725
644
3,944
13,427
10,917
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Awilix
12
1 / 6 / 2
7,530
628
2,905
12,180
3,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
1 / 5 / 2
7,858
655
3,851
8,546
2,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
17
Kills
3
3
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
ApocaPro
Discordia
3
1
10
8
W
1
2
16
4.5
L
Bacchus
Hxrt
Bacchus
1
6
2
0.33
L
Awilix
1
6
2
0.33
L
1
5
2
0.4
W
Bastet
danimany
Bastet
13
0
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,732
Damage
10,700
23,076
Taken
34,153
11,430
Mitigated
17,405
6,009
Healing
2,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ApocaPro
Discordia
8,756
480
155
560
3,657
1,112
429
1,085
2,572
45,100
0
W
7,991
1,448
326
1,691
11,016
6,978
755
1,989
8,867
0
26,414
L
Bacchus
Hxrt
Bacchus
3,944
262
193
1,022
13,427
10,917
0
3,061
10,020
7,136
0
L
Awilix
2,905
496
0
753
12,180
3,901
0
3,656
8,312
0
19,111
L
3,851
785
0
850
8,546
2,587
0
2,247
6,299
0
29,315
W
Bastet
danimany
Bastet
12,985
4,546
0
3,277
8,403
3,340
1,249
1,154
7,249
0
32,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,236
Gold Earned
23,113
153
Minions Killed
104
9
Camps Cleared
2
706,951
Distance Traveled
574,389
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,833
736
68
6
3
218,621
4
W
Nike
9,085
757
48
4
2
227,674
3
L
Bacchus
7,725
644
6
1
1
162,979
8
L
Awilix
7,530
628
38
3
1
201,879
3
L
Neith
7,858
655
60
5
0
209,531
1
W
Bastet
10,318
860
37
3
4
260,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role