Player Matchup

Cliodhna
Cliodhna
Celebr1mb0r
Cliodhna
Level 128
God Stats
2W - 1L
1,270 SR
Queue Stats
80W - 77L
1,512 Elo+
Solo
Achilles
Achilles
M3rI1n
Achilles
Level 56
God Stats
6W - 2L
1,525 SR
Queue Stats
15W - 23L
1,467 Elo+
Solo
Neith
Neith
Xanthon
Neith
Level 144
God Stats
16W - 9L
1,670 SR
Queue Stats
72W - 63L
1,565 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
adam965
Morgan Le Fay
Level 102
God Stats
9W - 11L
1,637 SR
Queue Stats
238W - 228L
1,473 Elo+
Solo
Ao Kuang
Ao Kuang
alfo10
Ao Kuang
Level 140
God Stats
1W - 2L
1,592 SR
Queue Stats
40W - 39L
1,478 Elo+
Solo
Team Averages
Level 114
1,539 SR
1,499 Elo+

VS

Team Averages
Level 97
1,472 SR
1,471 Elo+
Scylla
Scylla
Blurryface201
Scylla
Level 101
God Stats
0W - 1L
1,359 SR
Queue Stats
14W - 16L
1,469 Elo+
Party 1
King Arthur
King Arthur
Patro112
King Arthur
Level 42
God Stats
14W - 17L
1,500 SR
Queue Stats
250W - 246L
1,453 Elo+
Solo
Fafnir
Fafnir
ROBBYROBSTER
Fafnir
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 72L
1,485 Elo+
Solo
Ne Zha
Ne Zha
SirRares02
Ne Zha
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,290 Elo+
Party 1
Sol
Sol
thegiantgod
Sol
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Celebr1mb0r
Cliodhna
20
8 / 5 / 13
16,616
665
21,054
21,467
14,476
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
M3rI1n
Achilles
18
3 / 2 / 18
13,362
534
13,082
25,244
35,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Xanthon
Neith
20
17 / 2 / 14
16,267
651
32,044
19,965
9,445
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
adam965
Morgan Le Fay
20
14 / 7 / 13
15,695
628
27,424
19,722
8,457
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
alfo10
Ao Kuang
20
6 / 2 / 15
14,851
594
20,676
26,420
11,596
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 10 / 2
12,440
498
17,841
26,055
7,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Patro112
King Arthur
15
1 / 11 / 2
10,508
420
10,613
29,537
21,903
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fafnir
13
1 / 7 / 10
10,169
407
11,132
27,390
33,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
SirRares02
Ne Zha
17
3 / 11 / 5
10,851
434
10,787
24,987
8,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 9 / 4
12,035
481
20,699
28,534
7,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
41
48
Kills
18
18
Deaths
48
73
Assists
23
Player
Kills
Deaths
Assists
KDA
L
5
10
2
0.6
W
Cliodhna
Celebr1mb0r
Cliodhna
8
5
13
2.9
W
Achilles
M3rI1n
Achilles
3
2
18
6
L
King Arthur
Patro112
King Arthur
1
11
2
0.18
L
Fafnir
1
7
10
0.86
L
Ne Zha
SirRares02
Ne Zha
3
11
5
0.5
W
Neith
Xanthon
Neith
17
2
14
12
W
Morgan Le Fay
adam965
Morgan Le Fay
14
7
13
2.93
W
Ao Kuang
alfo10
Ao Kuang
6
2
15
6.75
L
8
9
4
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,280
Damage
71,072
112,818
Taken
136,503
78,991
Mitigated
78,025
47,185
Healing
25,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,841
1,585
106
3,223
26,055
7,274
449
10,066
15,989
73,706
0
W
Cliodhna
Celebr1mb0r
Cliodhna
21,054
1,350
0
5,122
21,467
14,476
5,813
9,330
12,026
0
148,571
W
Achilles
M3rI1n
Achilles
13,082
2,329
0
9,121
25,244
35,017
1,273
13,044
11,960
967
52,497
L
King Arthur
Patro112
King Arthur
10,613
1,462
0
544
29,537
21,903
96
10,369
19,168
0
55,784
L
Fafnir
11,132
3,129
715
4,825
27,390
33,158
0
8,349
19,041
19,613
2,038
L
Ne Zha
SirRares02
Ne Zha
10,787
2,190
0
7,019
24,987
8,338
105
10,735
14,252
0
76,851
W
Neith
Xanthon
Neith
32,044
5,178
0
11,282
19,965
9,445
4,328
7,573
12,241
0
111,324
W
Morgan Le Fay
adam965
Morgan Le Fay
27,424
1,796
0
5,262
19,722
8,457
1,877
10,520
8,631
98,990
0
W
Ao Kuang
alfo10
Ao Kuang
20,676
2,903
161
16,237
26,420
11,596
1,942
8,411
17,788
119,171
0
L
20,699
9,032
0
8,577
28,534
7,352
1,034
9,393
19,061
71,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,791
Gold Earned
56,003
660
Minions Killed
462
0
Camps Cleared
0
2,514,566
Distance Traveled
2,151,894
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,440
498
106
4
0
433,072
8
W
Cliodhna
16,616
665
187
7
0
523,714
4
W
Achilles
13,362
534
52
2
0
489,783
8
L
King Arthur
10,508
420
107
4
0
421,882
0
L
Fafnir
10,169
407
19
1
0
424,429
3
L
Ne Zha
10,851
434
110
4
0
448,624
6
W
Neith
16,267
651
158
6
0
465,870
2
W
Morgan Le Fay
15,695
628
144
6
0
488,127
7
W
Ao Kuang
14,851
594
119
5
0
547,072
3
L
Sol
12,035
481
120
5
0
423,887
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role