Player Matchup

Ravana
Ravana
Bronze III
 
Ravana
Bronze III
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver II
Chronometron
Osiris
Silver II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,378 MMR
Solo
Tiamat
Tiamat
Gold IV
Delosaurio
Tiamat
Gold IV
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 121L
1,402 MMR
Solo
Medusa
Medusa
Gold V
Katalka456
Medusa
Gold V
Level 156
God Stats
1W - 1L
1,724 SR
Queue Stats
214W - 230L
1,401 MMR
Solo
Hercules
Hercules
Gold IV
Qarchi
Hercules
Gold IV
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 113L
1,363 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,545 SR
1,409 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 146
1,457 SR
1,455 MMR
Gilgamesh
Gilgamesh
Gold IV
 
Gilgamesh
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hera
Hera
Silver I
 
Hera
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Silver IV
Bellaqua
Sol
Silver IV
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 127L
1,417 MMR
Solo
Achilles
Achilles
Bronze III
Surasi
Achilles
Bronze III
Level 144
God Stats
3W - 1L
1,327 SR
Queue Stats
10W - 9L
1,500 MMR
Solo
Mulan
Mulan
Silver I
WarSty1e
Mulan
Silver I
Level 145
God Stats
12W - 16L
1,457 SR
Queue Stats
156W - 156L
1,356 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
1 / 6 / 1
6,318
486
1,885
9,242
4,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
12
2 / 4 / 0
6,984
537
8,820
12,155
8,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Delosaurio
Tiamat
12
1 / 2 / 1
6,725
517
3,211
6,121
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Katalka456
Medusa
12
1 / 1 / 0
6,846
527
3,413
7,500
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Qarchi
Hercules
9
0 / 4 / 2
5,938
457
1,949
10,868
5,050
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
CharybdisAgniAthenaThothZeus

VS

Bans
BastetTyrKaliCliodhnaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
4 / 2 / 7
7,868
605
7,044
9,254
6,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hera
 
Hera
14
4 / 1 / 3
7,846
604
8,634
3,560
1,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 0 / 0
7,914
609
4,591
5,551
1,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
Surasi
Achilles
14
3 / 1 / 3
7,868
605
7,878
11,599
10,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Mulan
WarSty1e
Mulan
12
3 / 1 / 4
6,508
501
3,715
6,994
3,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
17
17
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
6
1
0.25
W
Gilgamesh
 
Gilgamesh
4
2
7
3.75
W
Hera
 
Hera
4
1
3
5.5
W
3
0
0
3
L
Osiris
2
4
0
0.5
L
Tiamat
Delosaurio
Tiamat
1
2
1
0.75
L
Medusa
Katalka456
Medusa
1
1
0
1
L
Hercules
Qarchi
Hercules
0
4
2
0.25
W
Achilles
Surasi
Achilles
3
1
3
4.5
W
Mulan
WarSty1e
Mulan
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,278
Damage
31,862
45,886
Taken
36,958
22,570
Mitigated
23,803
14,053
Healing
11,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
1,885
497
0
1,990
9,242
4,020
0
1,236
7,935
0
31,835
W
Gilgamesh
 
Gilgamesh
7,044
3,648
0
205
9,254
6,085
0
682
8,572
0
46,272
W
Hera
 
Hera
8,634
2,391
0
1,094
3,560
1,253
0
1,105
2,455
58,159
0
W
4,591
2,186
0
4,099
5,551
1,963
934
383
5,168
53,519
8,293
L
Osiris
8,820
3,282
0
4,599
12,155
8,387
0
263
11,088
0
39,225
L
Tiamat
Delosaurio
Tiamat
3,211
298
0
1,346
6,121
2,963
0
2,942
3,058
44,285
0
L
Medusa
Katalka456
Medusa
3,413
1,381
0
2,829
7,500
2,150
0
3,064
4,436
0
43,590
L
Hercules
Qarchi
Hercules
1,949
464
0
3,289
10,868
5,050
0
4,998
5,702
0
31,068
W
Achilles
Surasi
Achilles
7,878
2,369
0
4,634
11,599
10,609
0
0
11,599
1,248
37,162
W
Mulan
WarSty1e
Mulan
3,715
558
158
1,526
6,994
3,893
0
1,041
5,953
0
20,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,811
Gold Earned
38,004
346
Minions Killed
433
0
Camps Cleared
0
1,303,593
Distance Traveled
1,409,352
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,318
486
57
4
0
238,547
0
W
Gilgamesh
7,868
605
79
6
0
317,478
2
W
Hera
7,846
604
120
9
0
265,507
6
W
Sol
7,914
609
114
9
0
265,936
5
L
Osiris
6,984
537
70
5
0
281,090
1
L
Tiamat
6,725
517
86
7
0
254,431
4
L
Medusa
6,846
527
84
6
0
256,510
5
L
Hercules
5,938
457
49
4
0
273,015
4
W
Achilles
7,868
605
90
7
0
275,211
4
W
Mulan
6,508
501
30
2
0
285,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role