Player Matchup

Hades
Hades
 
Hades
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
AryanGod3
Terra
Level 16
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Crazuuu
Cabrakan
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 47L
1,352 Elo+
Solo
Set
Set
YellowThunderTB
Set
Level 41
God Stats
3W - 3L
1,478 SR
Queue Stats
120W - 149L
1,411 Elo+
Solo
Team Averages
Level 83
1,452 SR
1,452 Elo+

VS

Team Averages
Level 86
1,465 SR
1,475 Elo+
Izanami
Izanami
Dmisoa
Izanami
Level 109
God Stats
10W - 10L
1,478 SR
Queue Stats
200W - 241L
1,439 Elo+
Solo
Sol
Sol
ErPanchoo
Sol
Level 37
God Stats
15W - 11L
1,577 SR
Queue Stats
302W - 227L
1,600 Elo+
Solo
Hel
Hel
Melman02
Hel
Level 92
God Stats
1W - 1L
1,272 SR
Queue Stats
9W - 14L
1,382 Elo+
Solo
Cernunnos
Cernunnos
Wizzard1987
Cernunnos
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 125L
1,456 Elo+
Solo
Arachne
Arachne
killersenjy
Arachne
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
1 / 3 / 2
6,883
492
2,512
9,195
3,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
 
Apollo
11
0 / 3 / 2
6,508
465
6,266
9,569
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
AryanGod3
Terra
10
1 / 2 / 1
5,682
406
1,805
11,248
8,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cabrakan
Crazuuu
Cabrakan
10
1 / 2 / 0
5,784
413
3,270
6,254
4,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 4 / 1
6,894
492
4,668
10,253
3,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dmisoa
Izanami
13
2 / 1 / 3
8,182
584
5,092
6,136
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 1 / 3
10,155
725
10,357
10,424
3,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 0 / 5
7,902
564
2,516
4,373
2,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Wizzard1987
Cernunnos
13
2 / 2 / 3
8,434
602
9,690
7,384
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
killersenjy
Arachne
13
2 / 1 / 5
8,052
575
5,488
7,927
3,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
14
14
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
3
2
0.67
L
Apollo
 
Apollo
0
3
2
0.33
L
Terra
AryanGod3
Terra
1
2
1
0.75
L
Cabrakan
Crazuuu
Cabrakan
1
2
0
0.5
W
Izanami
Dmisoa
Izanami
2
1
3
3.5
W
8
1
3
9.5
W
0
0
5
2.5
W
Cernunnos
Wizzard1987
Cernunnos
2
2
3
1.75
L
2
4
1
0.63
W
Arachne
killersenjy
Arachne
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,521
Damage
33,143
46,519
Taken
36,244
22,952
Mitigated
14,221
13,309
Healing
17,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
2,512
460
44
4,613
9,195
3,656
0
3,744
5,451
39,795
0
L
Apollo
 
Apollo
6,266
3,525
0
2,223
9,569
2,674
0
3,818
5,751
0
48,551
L
Terra
AryanGod3
Terra
1,805
605
860
4,411
11,248
8,743
217
0
11,248
13,417
0
L
Cabrakan
Crazuuu
Cabrakan
3,270
558
0
275
6,254
4,502
0
2,747
3,507
11,562
5,824
W
Izanami
Dmisoa
Izanami
5,092
2,904
0
2,290
6,136
1,581
1,308
1,420
4,716
0
57,831
W
10,357
5,603
0
6,079
10,424
3,631
2,718
2,175
8,249
80,190
0
W
2,516
163
2,146
2,095
4,373
2,877
240
435
3,938
16,804
0
W
Cernunnos
Wizzard1987
Cernunnos
9,690
4,049
0
2,063
7,384
2,259
1,704
1,706
5,678
0
49,625
L
4,668
1,820
0
883
10,253
3,377
528
2,564
7,689
0
43,672
W
Arachne
killersenjy
Arachne
5,488
3,010
0
2,592
7,927
3,873
614
1,293
6,634
0
37,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,751
Gold Earned
42,725
323
Minions Killed
385
0
Camps Cleared
0
1,219,124
Distance Traveled
1,231,872
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,883
492
84
6
0
196,653
2
L
Apollo
6,508
465
110
8
0
271,611
1
L
Terra
5,682
406
26
2
0
241,626
0
L
Cabrakan
5,784
413
29
2
0
227,524
2
W
Izanami
8,182
584
95
7
0
233,360
5
W
Sol
10,155
725
122
9
0
268,577
3
W
Hel
7,902
564
28
2
0
273,579
6
W
Cernunnos
8,434
602
72
5
0
197,507
4
L
Set
6,894
492
74
5
0
281,710
2
W
Arachne
8,052
575
68
5
0
258,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role