Player Matchup

Osiris
Osiris
CanTheGameStart
Osiris
Level 94
God Stats
13W - 13L
1,612 SR
Queue Stats
274W - 302L
1,494 Elo+
Solo
Poseidon
Poseidon
Derkus97
Poseidon
Level 108
God Stats
23W - 25L
1,426 SR
Queue Stats
247W - 273L
1,376 Elo+
Solo
Yemoja
Yemoja
DrYahtz
Yemoja
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 2
Anhur
Anhur
ElBanju
Anhur
Level 69
God Stats
32W - 30L
1,535 SR
Queue Stats
180W - 180L
1,583 Elo+
Party 2
Bakasura
Bakasura
SoulZRegal
Bakasura
Level 149
God Stats
1W - 0L
1,324 SR
Queue Stats
12W - 8L
1,524 Elo+
Solo
Team Averages
Level 85
1,479 SR
1,495 Elo+

VS

Team Averages
Level 67
1,493 SR
1,445 Elo+
Kali
Kali
DevinSleezly
Kali
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 236L
1,352 Elo+
Party 1
Thoth
Thoth
ItsWrenchypoo
Thoth
Level 33
God Stats
2W - 4L
1,465 SR
Queue Stats
131W - 175L
1,352 Elo+
Party 1
Apollo
Apollo
MythicalMeats
Apollo
Level 31
God Stats
2W - 5L
1,500 SR
Queue Stats
100W - 103L
1,534 Elo+
Solo
King Arthur
King Arthur
SambartaBanerjee
King Arthur
Level 87
God Stats
3W - 4L
1,500 SR
Queue Stats
996W - 1,050L
1,476 Elo+
Solo
Fafnir
Fafnir
chipite
Fafnir
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 1
9,612
601
7,891
10,953
9,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
Derkus97
Poseidon
14
3 / 3 / 3
8,431
527
7,358
8,300
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
DrYahtz
Yemoja
13
0 / 1 / 3
7,536
471
5,719
12,655
10,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
ElBanju
Anhur
15
3 / 0 / 0
8,419
526
6,965
9,723
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
SoulZRegal
Bakasura
16
10 / 3 / 2
9,800
613
11,506
14,107
6,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
6,173
386
3,480
10,580
3,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 4 / 1
7,074
442
2,851
8,053
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 2
7,222
451
10,883
14,158
3,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
SambartaBanerjee
King Arthur
15
2 / 2 / 0
9,000
563
8,860
10,695
10,059
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
chipite
Fafnir
11
1 / 2 / 1
7,549
472
5,609
11,619
11,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
18
Kills
6
7
Deaths
18
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
Poseidon
Derkus97
Poseidon
3
3
3
1.5
L
0
7
1
0.07
W
Yemoja
DrYahtz
Yemoja
0
1
3
1.5
W
Anhur
ElBanju
Anhur
3
0
0
3
L
1
4
1
0.38
L
2
3
2
1
L
King Arthur
SambartaBanerjee
King Arthur
2
2
0
1
W
Bakasura
SoulZRegal
Bakasura
10
3
2
3.67
L
Fafnir
chipite
Fafnir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,439
Damage
31,683
55,738
Taken
55,105
31,539
Mitigated
31,166
22,635
Healing
13,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,891
3,248
0
6,381
10,953
9,957
450
289
10,664
0
70,636
W
Poseidon
Derkus97
Poseidon
7,358
754
0
1,697
8,300
2,714
988
2,110
6,190
51,732
0
L
3,480
1,556
0
2,338
10,580
3,979
0
2,968
7,187
0
29,045
W
Yemoja
DrYahtz
Yemoja
5,719
1,045
1,840
4,367
12,655
10,018
0
2,738
9,917
29,176
0
W
Anhur
ElBanju
Anhur
6,965
3,458
0
4,410
9,723
2,550
1,196
1,560
8,163
0
61,273
L
2,851
383
0
1,250
8,053
1,843
0
1,700
5,549
35,746
0
L
10,883
5,836
0
4,911
14,158
3,764
0
3,023
10,646
0
53,205
L
King Arthur
SambartaBanerjee
King Arthur
8,860
293
0
2,875
10,695
10,059
0
1,452
8,789
0
57,549
W
Bakasura
SoulZRegal
Bakasura
11,506
8,276
0
3,940
14,107
6,300
35
1,763
12,344
0
59,193
L
Fafnir
chipite
Fafnir
5,609
892
0
2,281
11,619
11,521
0
3,485
7,379
23,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,798
Gold Earned
37,018
501
Minions Killed
360
0
Camps Cleared
0
1,527,988
Distance Traveled
1,454,826
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,612
601
146
9
0
308,575
3
W
Poseidon
8,431
527
92
6
0
306,193
4
L
Kali
6,173
386
56
4
0
278,412
1
W
Yemoja
7,536
471
45
3
0
271,594
6
W
Anhur
8,419
526
110
7
0
279,691
3
L
Thoth
7,074
442
78
5
0
282,117
2
L
Apollo
7,222
451
90
6
0
286,065
3
L
King Arthur
9,000
563
115
7
0
304,973
0
W
Bakasura
9,800
613
108
7
0
361,935
0
L
Fafnir
7,549
472
21
1
0
303,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role