Player Matchup

Izanami
Izanami
Arachn0
Izanami
Level 122
God Stats
10W - 8L
1,860 SR
Queue Stats
59W - 55L
1,528 Elo+
Solo
Yemoja
Yemoja
Ketho666
Yemoja
Level 108
God Stats
13W - 10L
1,838 SR
Queue Stats
193W - 209L
1,445 Elo+
Party 3
Thanatos
Thanatos
MTL_isma10
Thanatos
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
172W - 177L
1,468 Elo+
Party 1
Achilles
Achilles
Sergiomr_14
Achilles
Level 103
God Stats
5W - 6L
1,324 SR
Queue Stats
155W - 143L
1,545 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SuzOuzAky_
Morgan Le Fay
Level 66
God Stats
18W - 12L
1,266 SR
Queue Stats
277W - 296L
1,408 Elo+
Party 3
Team Averages
Level 98
1,558 SR
1,479 Elo+

VS

Team Averages
Level 59
1,402 SR
1,437 Elo+
Loki
Loki
EnKrY_pTeD
Loki
Level 81
God Stats
4W - 7L
1,344 SR
Queue Stats
181W - 193L
1,487 Elo+
Party 2
Mulan
Mulan
IIzSnupiSleepzII
Mulan
Level 59
God Stats
1W - 7L
1,191 SR
Queue Stats
220W - 226L
1,412 Elo+
Solo
Olorun
Olorun
JAVIgk
Olorun
Level 69
God Stats
12W - 14L
1,475 SR
Queue Stats
224W - 238L
1,398 Elo+
Solo
Awilix
Awilix
jorge_1913
Awilix
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
238W - 239L
1,476 Elo+
Party 2
Nu Wa
Nu Wa
xXkioticXx
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arachn0
Izanami
18
4 / 4 / 3
10,425
579
11,579
13,700
5,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Ketho666
Yemoja
14
2 / 1 / 10
8,710
484
6,751
14,003
14,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
MTL_isma10
Thanatos
18
13 / 0 / 3
11,262
626
12,305
12,963
6,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
Sergiomr_14
Achilles
17
4 / 3 / 3
10,028
557
10,132
12,923
12,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
SuzOuzAky_
Morgan Le Fay
15
6 / 4 / 7
9,746
541
12,824
13,458
5,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 3
9,227
513
7,271
11,843
3,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 4 / 2
9,318
518
13,454
15,449
11,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
JAVIgk
Olorun
16
2 / 5 / 2
9,537
530
7,838
15,747
4,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
jorge_1913
Awilix
14
4 / 3 / 1
9,132
507
6,405
14,407
9,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
12
1 / 12 / 2
7,496
416
8,409
15,190
4,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
29
Kills
12
12
Deaths
30
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
Arachn0
Izanami
4
4
3
1.38
L
3
6
3
0.75
L
2
4
2
0.75
L
Olorun
JAVIgk
Olorun
2
5
2
0.6
W
Yemoja
Ketho666
Yemoja
2
1
10
7
W
Thanatos
MTL_isma10
Thanatos
13
0
3
14.5
W
Achilles
Sergiomr_14
Achilles
4
3
3
1.83
W
Morgan Le Fay
SuzOuzAky_
Morgan Le Fay
6
4
7
2.38
L
Awilix
jorge_1913
Awilix
4
3
1
1.5
L
Nu Wa
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,591
Damage
43,377
67,047
Taken
72,636
43,972
Mitigated
32,743
32,287
Healing
15,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Arachn0
Izanami
11,579
7,195
0
4,682
13,700
5,464
232
6,241
7,311
0
97,541
L
7,271
1,256
0
2,756
11,843
3,872
0
2,309
9,333
0
60,340
L
13,454
622
0
5,451
15,449
11,032
637
1,187
13,501
5,606
56,724
L
Olorun
JAVIgk
Olorun
7,838
6,569
288
5,612
15,747
4,529
443
2,141
13,572
67,040
0
W
Yemoja
Ketho666
Yemoja
6,751
2,297
2,983
2,659
14,003
14,174
92
4,785
8,675
23,207
0
W
Thanatos
MTL_isma10
Thanatos
12,305
3,420
0
14,758
12,963
6,000
0
1,567
11,055
0
77,118
W
Achilles
Sergiomr_14
Achilles
10,132
2,584
0
2,899
12,923
12,793
80
1,127
10,933
0
49,837
W
Morgan Le Fay
SuzOuzAky_
Morgan Le Fay
12,824
983
349
3,957
13,458
5,541
449
2,697
10,393
60,603
0
L
Awilix
jorge_1913
Awilix
6,405
2,615
0
1,272
14,407
9,274
267
5,881
8,339
0
33,843
L
Nu Wa
8,409
1,661
0
367
15,190
4,036
0
7,283
7,448
29,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,171
Gold Earned
44,710
552
Minions Killed
438
0
Camps Cleared
0
1,692,345
Distance Traveled
1,683,805
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,425
579
165
9
0
307,688
1
L
Loki
9,227
513
98
5
0
364,956
2
L
Mulan
9,318
518
122
7
0
317,908
4
L
Olorun
9,537
530
119
7
0
315,421
1
W
Yemoja
8,710
484
30
2
0
306,164
1
W
Thanatos
11,262
626
130
7
0
414,089
0
W
Achilles
10,028
557
115
6
0
374,229
2
W
Morgan Le Fay
9,746
541
112
6
0
290,175
0
L
Awilix
9,132
507
57
3
0
399,613
3
L
Nu Wa
7,496
416
42
2
0
285,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role