Player Matchup

Thor
Thor
Platinum V
 
Thor
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum II
 
Cerberus
Platinum II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond IV
Kraeion
Medusa
Diamond IV
Level 157
God Stats
4W - 3L
1,761 SR
Queue Stats
58W - 57L
1,992 MMR
Solo
Janus
Janus
Diamond V
MuhammedSweden
Janus
Diamond V
Level 67
God Stats
96W - 101L
1,469 SR
Queue Stats
434W - 412L
2,035 MMR
Solo
Yemoja
Yemoja
Platinum III
nexpure
Yemoja
Platinum III
Level 156
God Stats
22W - 15L
1,880 SR
Queue Stats
589W - 577L
1,943 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,622 SR
1,794 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 106
1,643 SR
1,978 MMR
Susano
Susano
Diamond V
Darkα
Susano
Diamond V
Level 67
God Stats
1W - 2L
1,522 SR
Queue Stats
71W - 59L
2,102 MMR
Party 1
Ne Zha
Ne Zha
Platinum V
IbaiLlanos
Ne Zha
Platinum V
Level 48
God Stats
5W - 4L
1,279 SR
Queue Stats
80W - 60L
1,958 MMR
Party 1
Baba Yaga
Baba Yaga
Platinum I
Shars
Baba Yaga
Platinum I
Level 160
God Stats
55W - 44L
1,639 SR
Queue Stats
222W - 219L
2,000 MMR
Solo
Neith
Neith
Platinum IV
SynHDPro
Neith
Platinum IV
Level 127
God Stats
4W - 2L
1,892 SR
Queue Stats
69W - 62L
1,845 MMR
Solo
Sylvanus
Sylvanus
Platinum II
pelayo55
Sylvanus
Platinum II
Level 129
God Stats
2W - 1L
1,882 SR
Queue Stats
135W - 129L
1,983 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
7 / 0 / 4
9,625
602
9,038
11,003
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
 
Cerberus
15
1 / 0 / 4
8,657
541
9,509
13,120
14,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Kraeion
Medusa
16
8 / 1 / 2
10,014
626
10,041
10,318
4,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 0 / 3
9,667
604
7,142
7,553
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
nexpure
Yemoja
13
1 / 1 / 8
8,181
511
3,170
12,742
10,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
SerqetGilgameshBastetCliodhna

VS

Bans
HeimdallrAtlasThothAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Darkα
Susano
14
1 / 3 / 0
7,635
477
5,119
10,082
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
IbaiLlanos
Ne Zha
14
0 / 5 / 0
8,247
515
8,356
14,749
7,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baba Yaga
Shars
Baba Yaga
14
1 / 3 / 1
8,320
520
7,937
9,889
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
SynHDPro
Neith
12
0 / 5 / 0
7,375
461
4,647
7,894
2,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
pelayo55
Sylvanus
11
0 / 4 / 1
6,800
425
4,304
11,689
10,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
20
Kills
2
2
Deaths
20
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
0
4
9
W
Cerberus
 
Cerberus
1
0
4
3
L
Susano
Darkα
Susano
1
3
0
0.33
L
Ne Zha
IbaiLlanos
Ne Zha
0
5
0
0
W
Medusa
Kraeion
Medusa
8
1
2
9
W
3
0
3
4.5
L
Baba Yaga
Shars
Baba Yaga
1
3
1
0.5
L
Neith
SynHDPro
Neith
0
5
0
0
W
Yemoja
nexpure
Yemoja
1
1
8
5
L
Sylvanus
pelayo55
Sylvanus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,900
Damage
30,363
54,736
Taken
54,303
36,153
Mitigated
26,600
22,619
Healing
18,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,038
3,418
0
4,999
11,003
3,689
592
3,090
7,161
0
66,178
W
Cerberus
 
Cerberus
9,509
1,341
0
7,138
13,120
14,976
108
61
12,409
57,547
0
L
Susano
Darkα
Susano
5,119
433
0
4,624
10,082
2,961
0
1,907
8,041
0
57,239
L
Ne Zha
IbaiLlanos
Ne Zha
8,356
5,023
0
6,148
14,749
7,385
0
8,596
6,153
0
59,125
W
Medusa
Kraeion
Medusa
10,041
5,055
2
4,608
10,318
4,325
2,231
1,889
8,429
0
75,859
W
7,142
225
482
1,841
7,553
2,372
0
3,008
4,295
81,845
0
L
Baba Yaga
Shars
Baba Yaga
7,937
218
0
1,903
9,889
3,866
0
3,551
6,190
69,077
0
L
Neith
SynHDPro
Neith
4,647
1,372
0
1,734
7,894
2,181
0
949
6,945
0
52,231
W
Yemoja
nexpure
Yemoja
3,170
898
1,174
2,375
12,742
10,791
0
3,829
7,681
15,707
0
L
Sylvanus
pelayo55
Sylvanus
4,304
1,264
839
2,924
11,689
10,207
0
4,444
7,153
18,235
364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,144
Gold Earned
38,377
590
Minions Killed
486
0
Camps Cleared
0
1,732,212
Distance Traveled
1,537,845
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,625
602
121
8
0
357,124
5
W
Cerberus
8,657
541
141
9
0
336,325
5
L
Susano
7,635
477
104
7
0
358,975
3
L
Ne Zha
8,247
515
124
8
0
273,943
4
W
Medusa
10,014
626
129
8
0
322,068
4
W
Janus
9,667
604
177
11
0
386,081
0
L
Baba Yaga
8,320
520
134
8
0
305,551
5
L
Neith
7,375
461
101
6
0
290,813
4
W
Yemoja
8,181
511
22
1
0
330,614
5
L
Sylvanus
6,800
425
23
1
0
308,563
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role