Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
NurnO
Sobek
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 57L
1,339 Elo+
Party 2
Susano
Susano
zsoltimagaazene
Susano
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
336W - 461L
1,368 Elo+
Solo
Team Averages
Level 61
1,500 SR
1,402 Elo+

VS

Team Averages
Level 84
1,500 SR
1,285 Elo+
Jormungandr
Jormungandr
Dinohyus
Jormungandr
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,221 Elo+
Party 1
Danzaburou
Danzaburou
SSky
Danzaburou
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,221 Elo+
Party 1
Da Ji
Da Ji
SpEcTrU69
Da Ji
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 156L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
3 / 3 / 0
4,920
984
1,963
4,562
1,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
NurnO
Sobek
1
0 / 0 / 0
2,130
426
0
0
0
7
1 / 4 / 2
4,534
907
1,989
4,472
1,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dinohyus
Jormungandr
8
2 / 2 / 5
5,290
1,058
3,038
4,778
2,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
SSky
Danzaburou
9
1 / 1 / 6
5,312
1,062
1,192
3,495
1,105
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
SpEcTrU69
Da Ji
9
4 / 1 / 0
5,550
1,110
2,641
2,886
943
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
4
Kills
7
7
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
3
0
1
W
Jormungandr
Dinohyus
Jormungandr
2
2
5
2.25
L
Sobek
NurnO
Sobek
0
0
0
0
W
Danzaburou
SSky
Danzaburou
1
1
6
4
W
Da Ji
SpEcTrU69
Da Ji
4
1
0
4
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,952
Damage
6,871
9,034
Taken
11,159
3,223
Mitigated
4,950
838
Healing
1,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,963
31
0
588
4,562
1,950
0
1,891
2,671
11,300
0
W
Jormungandr
Dinohyus
Jormungandr
3,038
250
0
515
4,778
2,902
20
527
4,251
9,709
0
L
Sobek
NurnO
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
SSky
Danzaburou
1,192
428
0
579
3,495
1,105
362
1,061
2,434
0
13,725
W
Da Ji
SpEcTrU69
Da Ji
2,641
453
0
360
2,886
943
0
612
2,274
0
11,956
L
1,989
292
0
250
4,472
1,273
0
1,595
2,877
0
5,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,584
Gold Earned
16,152
28
Minions Killed
73
2
Camps Cleared
4
187,315
Distance Traveled
328,605
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,920
984
23
5
2
100,287
3
W
Jormungandr
5,290
1,058
22
4
0
118,761
0
L
Sobek
2,130
426
0
0
0
0
0
W
Danzaburou
5,312
1,062
30
6
0
105,861
0
W
Da Ji
5,550
1,110
21
4
4
103,983
3
L
Susano
4,534
907
5
1
0
87,028
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role