Player Matchup

Ares
Ares
Platinum V
ImKrxze-
Ares
Platinum V
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 171L
1,458 MMR
Solo
Ra
Ra
Gold V
LT-Tomyyto
Ra
Gold V
Level 86
God Stats
4W - 8L
1,692 SR
Queue Stats
24W - 32L
1,515 MMR
Solo
Chaac
Chaac
Silver II
Meister-Luke
Chaac
Silver II
Level 110
God Stats
1W - 1L
1,851 SR
Queue Stats
14W - 18L
1,478 MMR
Solo
Neith
Neith
Gold IV
STRAWBERYBROOKS
Neith
Gold IV
Level 128
God Stats
35W - 42L
1,289 SR
Queue Stats
348W - 351L
1,468 MMR
Solo
Athena
Athena
Bronze IV
SurtrBjornXI
Athena
Bronze IV
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,454 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,566 SR
1,475 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,550 SR
1,450 MMR
Medusa
Medusa
Platinum III
 
Medusa
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Khepri
Khepri
Bronze V
 
Khepri
Bronze V
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold IV
MeIoudy
Kukulkan
Gold IV
Level 102
God Stats
3W - 4L
1,560 SR
Queue Stats
146W - 152L
1,428 MMR
Party 1
Sobek
Sobek
Gold III
Xaxhi
Sobek
Gold III
Level 141
God Stats
6W - 0L
1,900 SR
Queue Stats
372W - 375L
1,391 MMR
Party 2
Loki
Loki
Gold IV
zDxrk_Souls
Loki
Gold IV
Level 150
God Stats
16W - 12L
1,290 SR
Queue Stats
411W - 410L
1,428 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
1 / 6 / 1
5,153
515
3,244
8,998
4,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
1 / 1 / 0
5,565
557
1,698
2,645
915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
1 / 3 / 1
6,003
600
6,091
7,766
3,305
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 4 / 1
4,756
476
4,053
6,745
1,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Athena
7
0 / 5 / 0
4,642
464
2,118
9,493
3,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
BacchusAchillesGebThoth

VS

Bans
BastetArtioMulanCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
5 / 1 / 4
6,391
639
5,967
6,118
1,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
 
Khepri
10
1 / 0 / 8
6,170
617
2,865
5,543
3,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
MeIoudy
Kukulkan
12
3 / 0 / 1
6,837
684
2,391
2,534
1,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sobek
Xaxhi
Sobek
10
1 / 2 / 3
6,036
604
3,506
9,396
8,777
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
9 / 0 / 5
7,311
731
6,502
5,896
2,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
19
19
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
4
7
W
Khepri
 
Khepri
1
0
8
5
L
Ares
1
6
1
0.25
L
1
1
0
1
W
Kukulkan
MeIoudy
Kukulkan
3
0
1
3.5
L
1
3
1
0.5
L
0
4
1
0.13
L
Athena
0
5
0
0
W
Sobek
Xaxhi
Sobek
1
2
3
1.25
W
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,204
Damage
21,231
35,647
Taken
29,487
13,485
Mitigated
17,698
7,513
Healing
12,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,967
2,915
0
2,443
6,118
1,900
0
1,649
4,469
0
40,525
W
Khepri
 
Khepri
2,865
617
59
1,793
5,543
3,483
0
2,786
2,757
16,815
0
L
Ares
3,244
380
0
1,509
8,998
4,259
0
1,648
7,263
22,787
0
L
1,698
98
715
829
2,645
915
0
512
2,095
30,070
0
W
Kukulkan
MeIoudy
Kukulkan
2,391
168
0
1,510
2,534
1,047
0
736
1,798
40,179
0
L
6,091
1,986
0
1,433
7,766
3,305
0
3,260
4,506
0
34,960
L
4,053
1,550
0
1,672
6,745
1,291
524
999
5,746
0
26,344
L
Athena
2,118
761
283
1,072
9,493
3,715
35
2,178
7,275
10,229
0
W
Sobek
Xaxhi
Sobek
3,506
748
0
5,281
9,396
8,777
0
412
8,984
28,004
0
W
6,502
2,020
0
1,144
5,896
2,491
0
1,477
4,419
0
40,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,119
Gold Earned
32,745
266
Minions Killed
332
0
Camps Cleared
0
957,076
Distance Traveled
1,063,610
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,391
639
74
7
0
197,893
3
W
Khepri
6,170
617
24
2
0
209,202
2
L
Ares
5,153
515
41
4
0
196,911
0
L
Ra
5,565
557
76
8
0
145,996
6
W
Kukulkan
6,837
684
96
10
0
199,899
10
L
Chaac
6,003
600
80
8
0
198,555
5
L
Neith
4,756
476
57
6
0
189,926
2
L
Athena
4,642
464
12
1
0
225,688
2
W
Sobek
6,036
604
61
6
0
202,627
4
W
Loki
7,311
731
77
8
0
253,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role