Player Matchup

Da Ji
Da Ji
FireShark438
Da Ji
Level 103
God Stats
8W - 9L
1,517 SR
Queue Stats
106W - 141L
1,459 Elo+
Party 1
Erlang Shen
Erlang Shen
Green GumGum
Erlang Shen
Level 128
God Stats
28W - 20L
1,633 SR
Queue Stats
166W - 195L
1,376 Elo+
Solo
Zeus
Zeus
LikMoButSlit
Zeus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,552 Elo+
Party 1
Skadi
Skadi
LilBradT2
Skadi
Level 18
God Stats
11W - 11L
1,323 SR
Queue Stats
48W - 57L
1,441 Elo+
Party 1
Sobek
Sobek
MRxSKITTLEZ7128
Sobek
Level 47
God Stats
1W - 1L
1,394 SR
Queue Stats
133W - 132L
1,454 Elo+
Party 1
Team Averages
Level 61
1,473 SR
1,456 Elo+

VS

Team Averages
Level 107
1,554 SR
1,497 Elo+
Nu Wa
Nu Wa
FixedResolve
Nu Wa
Level 125
God Stats
4W - 1L
1,906 SR
Queue Stats
101W - 106L
1,531 Elo+
Solo
Neith
Neith
JuicyJ9212
Neith
Level 60
God Stats
17W - 9L
1,718 SR
Queue Stats
119W - 126L
1,419 Elo+
Solo
Shiva
Shiva
Poderoso-Panda
Shiva
Level 147
God Stats
15W - 12L
1,324 SR
Queue Stats
104W - 106L
1,482 Elo+
Solo
Thanatos
Thanatos
johnhvhbox
Thanatos
Level 102
God Stats
1W - 4L
1,429 SR
Queue Stats
149W - 126L
1,608 Elo+
Solo
Kukulkan
Kukulkan
thedrifter75
Kukulkan
Level 102
God Stats
6W - 14L
1,393 SR
Queue Stats
76W - 84L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 8
10,641
709
10,716
16,773
6,047
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
Green GumGum
Erlang Shen
19
3 / 1 / 11
11,128
742
5,015
13,254
12,831
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
13 / 1 / 6
13,224
882
21,682
10,554
3,184
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
LilBradT2
Skadi
18
3 / 4 / 8
11,022
735
12,825
17,677
5,578
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 4 / 12
11,064
738
4,994
27,195
32,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 7
10,575
705
17,164
13,042
4,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
16
1 / 7 / 4
9,947
663
9,409
15,723
6,218
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
1 / 4 / 3
9,939
663
5,822
14,231
11,980
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
johnhvhbox
Thanatos
18
8 / 5 / 3
11,330
755
17,093
12,231
6,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Kukulkan
thedrifter75
Kukulkan
18
5 / 4 / 3
10,849
723
18,269
10,087
3,852
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
37
24
Kills
17
17
Deaths
24
45
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
7
8
1.14
L
2
4
7
1.38
W
Erlang Shen
Green GumGum
Erlang Shen
3
1
11
8.5
L
Neith
1
7
4
0.43
W
13
1
6
16
W
Skadi
LilBradT2
Skadi
3
4
8
1.75
W
1
4
12
1.75
L
1
4
3
0.63
L
Thanatos
johnhvhbox
Thanatos
8
5
3
1.9
L
Kukulkan
thedrifter75
Kukulkan
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,232
Damage
67,757
85,453
Taken
65,314
60,292
Mitigated
33,388
18,707
Healing
14,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,716
2,219
0
2,919
16,773
6,047
111
6,000
10,499
0
28,116
L
17,164
4,870
0
1,487
13,042
4,639
448
4,544
8,498
41,207
0
W
Erlang Shen
Green GumGum
Erlang Shen
5,015
1,165
966
3,645
13,254
12,831
927
5,356
7,682
0
24,497
L
Neith
9,409
2,463
217
1,391
15,723
6,218
735
4,821
10,902
0
36,739
W
21,682
2,083
118
3,242
10,554
3,184
2,293
4,246
6,110
83,213
0
W
Skadi
LilBradT2
Skadi
12,825
5,952
855
2,532
17,677
5,578
811
8,761
8,602
0
51,076
W
4,994
223
911
3,519
27,195
32,652
218
9,570
17,085
14,688
0
L
5,822
695
448
2,252
14,231
11,980
61
5,316
8,915
42
23,719
L
Thanatos
johnhvhbox
Thanatos
17,093
4,220
0
8,728
12,231
6,699
0
5,750
6,481
0
33,786
L
Kukulkan
thedrifter75
Kukulkan
18,269
405
0
373
10,087
3,852
0
6,245
3,842
41,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,079
Gold Earned
52,640
282
Minions Killed
262
0
Camps Cleared
0
1,516,044
Distance Traveled
1,395,319
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,641
709
30
2
0
293,094
0
L
Nu Wa
10,575
705
73
5
0
260,579
2
W
Erlang Shen
11,128
742
48
3
0
317,471
0
L
Neith
9,947
663
57
4
0
236,301
3
W
Zeus
13,224
882
118
8
0
283,927
1
W
Skadi
11,022
735
80
5
0
294,302
0
W
Sobek
11,064
738
6
0
0
327,250
1
L
Shiva
9,939
663
40
3
0
301,802
3
L
Thanatos
11,330
755
31
2
0
323,896
3
L
Kukulkan
10,849
723
61
4
0
272,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role