Player Matchup

Hel
Hel
Eflamma
Hel
Level 37
God Stats
2W - 9L
1,109 SR
Queue Stats
20W - 30L
1,382 Elo+
Solo
Kukulkan
Kukulkan
Goku btw
Kukulkan
Level 60
God Stats
19W - 20L
1,453 SR
Queue Stats
129W - 126L
1,458 Elo+
Solo
Odin
Odin
Qwerschleger94
Odin
Level 87
God Stats
2W - 1L
1,857 SR
Queue Stats
16W - 17L
1,488 Elo+
Solo
Ares
Ares
X_xSupeR_DvLx_X
Ares
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
572W - 549L
1,495 Elo+
Party 1
Ra
Ra
theestallion7
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,449 Elo+
Party 1
Team Averages
Level 55
1,484 SR
1,454 Elo+

VS

Team Averages
Level 71
1,608 SR
1,496 Elo+
Danzaburou
Danzaburou
Ducandyreeves
Danzaburou
Level 142
God Stats
4W - 6L
1,364 SR
Queue Stats
127W - 122L
1,467 Elo+
Party 2
Kukulkan
Kukulkan
Jokeeris
Kukulkan
Level 15
God Stats
41W - 22L
1,805 SR
Queue Stats
67W - 52L
1,675 Elo+
Party 2
Cerberus
Cerberus
Smaug_Kaki
Cerberus
Level 105
God Stats
24W - 19L
1,520 SR
Queue Stats
586W - 622L
1,452 Elo+
Solo
Vulcan
Vulcan
SnusDolph
Vulcan
Level 56
God Stats
21W - 16L
1,552 SR
Queue Stats
622W - 672L
1,484 Elo+
Solo
Shiva
Shiva
StillcoolestYeah
Shiva
Level 39
God Stats
3W - 0L
1,795 SR
Queue Stats
60W - 66L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
0 / 5 / 3
9,540
954
1,770
9,819
4,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Goku btw
Kukulkan
15
0 / 2 / 1
10,328
1,033
10,615
7,155
2,283
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 2 / 2
9,627
963
6,770
9,457
6,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
1 / 1 / 1
10,585
1,059
7,912
11,311
12,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 3 / 1
10,737
1,074
10,587
10,716
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

216

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ducandyreeves
Danzaburou
17
3 / 1 / 7
11,214
1,121
9,361
6,704
2,578
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Jokeeris
Kukulkan
16
2 / 0 / 6
10,630
1,063
8,272
4,818
1,724
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Smaug_Kaki
Cerberus
16
2 / 1 / 7
10,678
1,068
6,559
15,784
14,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
SnusDolph
Vulcan
17
5 / 0 / 7
11,535
1,154
17,917
5,309
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 1 / 8
10,308
1,031
3,504
9,357
6,747
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
3
Kills
13
13
Deaths
3
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ducandyreeves
Danzaburou
3
1
7
6.5
L
Hel
0
5
3
0.3
L
Kukulkan
Goku btw
Kukulkan
0
2
1
0.25
W
Kukulkan
Jokeeris
Kukulkan
2
0
6
5
L
0
2
2
0.5
W
Cerberus
Smaug_Kaki
Cerberus
2
1
7
5.5
W
Vulcan
SnusDolph
Vulcan
5
0
7
8.5
W
1
1
8
5
L
1
1
1
1.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,654
Damage
45,613
48,458
Taken
41,972
28,891
Mitigated
27,719
6,802
Healing
3,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ducandyreeves
Danzaburou
9,361
2,386
0
825
6,704
2,578
0
5,289
1,415
0
29,809
L
Hel
1,770
513
2,118
1,463
9,819
4,118
0
6,960
2,703
7,476
0
L
Kukulkan
Goku btw
Kukulkan
10,615
340
0
100
7,155
2,283
0
5,440
1,544
60,549
0
W
Kukulkan
Jokeeris
Kukulkan
8,272
707
0
0
4,818
1,724
0
3,299
1,423
26,287
0
L
6,770
195
0
285
9,457
6,975
0
5,496
3,682
0
11,149
W
Cerberus
Smaug_Kaki
Cerberus
6,559
240
0
1,939
15,784
14,701
0
12,289
3,241
15,277
0
W
Vulcan
SnusDolph
Vulcan
17,917
4,688
0
250
5,309
1,969
0
3,548
1,732
37,948
0
W
3,504
219
0
0
9,357
6,747
0
6,459
2,755
0
19,192
L
7,912
164
0
938
11,311
12,217
0
6,010
4,828
12,968
0
L
10,587
488
813
1,085
10,716
3,298
0
7,426
2,953
36,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,817
Gold Earned
54,365
229
Minions Killed
221
6
Camps Cleared
5
942,344
Distance Traveled
1,011,737
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,214
1,121
51
5
1
190,011
0
L
Hel
9,540
954
16
2
0
165,913
2
L
Kukulkan
10,328
1,033
133
13
0
185,491
0
W
Kukulkan
10,630
1,063
50
5
1
205,546
1
L
Odin
9,627
963
11
1
3
206,384
1
W
Cerberus
10,678
1,068
21
2
0
205,806
0
W
Vulcan
11,535
1,154
54
5
3
218,887
1
W
Shiva
10,308
1,031
45
5
0
191,487
0
L
Ares
10,585
1,059
11
1
0
190,667
0
L
Ra
10,737
1,074
58
6
3
193,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role