Player Matchup

Kukulkan
Kukulkan
AnthonyXD16
Kukulkan
Level 149
God Stats
4W - 1L
1,182 SR
Queue Stats
130W - 97L
1,328 Elo+
Solo
Izanami
Izanami
Naapuri8
Izanami
Level 106
God Stats
5W - 0L
1,730 SR
Queue Stats
334W - 379L
1,545 Elo+
Solo
Da Ji
Da Ji
Stormyuwu
Da Ji
Level 93
God Stats
5W - 4L
1,333 SR
Queue Stats
15W - 12L
1,413 Elo+
Solo
Nu Wa
Nu Wa
a1071494008
Nu Wa
Level 149
God Stats
40W - 37L
1,571 SR
Queue Stats
226W - 254L
1,462 Elo+
Solo
Shiva
Shiva
bulavko
Shiva
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,464 Elo+
Solo
Team Averages
Level 113
1,463 SR
1,442 Elo+

VS

Team Averages
Level 86
1,547 SR
1,590 Elo+
Bacchus
Bacchus
 
Bacchus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Rxeus_VIII
Bastet
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 23L
1,771 Elo+
Party 1
Chang'e
Chang'e
SenzaSordina
Chang'e
Level 7
God Stats
1W - 1L
1,735 SR
Queue Stats
1W - 2L
1,721 Elo+
Party 1
Rama
Rama
UncleAD
Rama
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AnthonyXD16
Kukulkan
20
7 / 1 / 11
12,840
856
21,595
6,420
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Naapuri8
Izanami
18
1 / 2 / 10
11,008
734
9,401
9,032
2,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
Stormyuwu
Da Ji
18
9 / 8 / 6
11,857
790
12,512
13,762
4,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 1 / 11
11,457
764
21,019
10,279
3,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
bulavko
Shiva
17
0 / 1 / 14
10,565
704
8,534
15,777
14,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
3 / 4 / 4
9,540
636
6,999
15,002
17,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Nike
 
Nike
15
1 / 5 / 5
8,966
598
7,002
19,068
11,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bastet
Rxeus_VIII
Bastet
18
7 / 1 / 4
11,038
736
15,865
19,472
7,290
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
SenzaSordina
Chang'e
16
0 / 7 / 3
9,162
611
3,519
13,698
4,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
UncleAD
Rama
15
2 / 5 / 3
9,482
632
6,720
16,737
5,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
32
22
Kills
13
13
Deaths
22
52
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
4
4
1.25
L
Nike
 
Nike
1
5
5
0.7
W
Kukulkan
AnthonyXD16
Kukulkan
7
1
11
12.5
W
Izanami
Naapuri8
Izanami
1
2
10
3
L
Bastet
Rxeus_VIII
Bastet
7
1
4
9
L
Chang'e
SenzaSordina
Chang'e
0
7
3
0.21
W
Da Ji
Stormyuwu
Da Ji
9
8
6
1.5
L
Rama
UncleAD
Rama
2
5
3
0.7
W
5
1
11
10.5
W
Shiva
bulavko
Shiva
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,061
Damage
40,105
55,270
Taken
83,977
29,153
Mitigated
46,769
15,372
Healing
15,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,999
406
0
0
15,002
17,797
0
7,147
7,507
21,050
0
L
Nike
 
Nike
7,002
279
219
2,211
19,068
11,234
0
10,805
7,985
2,746
20,491
W
Kukulkan
AnthonyXD16
Kukulkan
21,595
1,115
0
1,193
6,420
2,951
2,640
1,613
4,602
78,535
0
W
Izanami
Naapuri8
Izanami
9,401
3,654
0
2,367
9,032
2,966
4,386
1,495
7,375
0
47,471
L
Bastet
Rxeus_VIII
Bastet
15,865
2,185
0
4,199
19,472
7,290
0
9,538
9,682
0
52,825
L
Chang'e
SenzaSordina
Chang'e
3,519
441
2,562
2,436
13,698
4,958
0
5,266
8,320
24,443
0
W
Da Ji
Stormyuwu
Da Ji
12,512
3,926
0
1,608
13,762
4,704
764
2,387
11,117
0
16,478
L
Rama
UncleAD
Rama
6,720
4,132
0
3,989
16,737
5,490
0
9,039
7,490
0
43,569
W
21,019
4,878
530
1,849
10,279
3,659
1,957
1,724
8,269
48,527
0
W
Shiva
bulavko
Shiva
8,534
782
1,290
6,535
15,777
14,873
215
3,312
11,917
0
32,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,727
Gold Earned
48,188
340
Minions Killed
275
0
Camps Cleared
0
1,429,139
Distance Traveled
1,375,770
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,540
636
39
3
0
285,436
2
L
Nike
8,966
598
39
3
0
253,603
0
W
Kukulkan
12,840
856
132
9
0
297,854
3
W
Izanami
11,008
734
86
6
0
279,155
3
L
Bastet
11,038
736
85
6
0
343,253
0
L
Chang'e
9,162
611
56
4
0
244,203
2
W
Da Ji
11,857
790
9
1
0
246,888
0
L
Rama
9,482
632
56
4
0
249,275
2
W
Nu Wa
11,457
764
75
5
0
285,559
2
W
Shiva
10,565
704
38
3
0
319,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role