Player Matchup

Nu Wa
Nu Wa
FlipRoll
Nu Wa
Level 158
God Stats
12W - 3L
1,500 SR
Queue Stats
688W - 385L
1,459 Elo+
Party 1
Olorun
Olorun
PopularAlmond67
Olorun
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,445 Elo+
Solo
Scylla
Scylla
Spam Iaugh
Scylla
Level 160
God Stats
4W - 1L
1,288 SR
Queue Stats
108W - 83L
1,565 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ThePapiSenpai
Cu Chulainn
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
278W - 290L
1,507 Elo+
Party 1
Medusa
Medusa
enderslayerfox
Medusa
Level 76
God Stats
1W - 0L
1,501 SR
Queue Stats
23W - 21L
1,424 Elo+
Party 1
Team Averages
Level 114
1,458 SR
1,480 Elo+

VS

Team Averages
Level 93
1,509 SR
1,583 Elo+
Ne Zha
Ne Zha
Kxleb
Ne Zha
Level 144
God Stats
6W - 5L
1,733 SR
Queue Stats
335W - 193L
1,637 Elo+
Party 2
Hera
Hera
MiyukiNoSora
Hera
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 24L
1,840 Elo+
Party 2
Shiva
Shiva
WaywornWayfarer
Shiva
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 18L
1,441 Elo+
Solo
Nemesis
Nemesis
hellj7mper
Nemesis
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 100L
1,549 Elo+
Party 2
Jing Wei
Jing Wei
itzzrenz
Jing Wei
Level 159
God Stats
1W - 4L
1,311 SR
Queue Stats
396W - 416L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FlipRoll
Nu Wa
20
8 / 4 / 16
15,938
759
26,471
17,515
7,178
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
2 / 8 / 20
14,073
670
8,436
18,963
8,779
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Scylla
Spam Iaugh
Scylla
20
20 / 4 / 10
17,336
826
41,270
16,228
9,400
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
ThePapiSenpai
Cu Chulainn
20
6 / 10 / 15
13,817
658
14,562
31,804
29,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
2 / 8 / 18
13,144
626
14,924
21,393
8,551
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Kxleb
Ne Zha
20
7 / 10 / 12
13,113
624
29,095
25,009
8,524
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
13 / 7 / 11
15,630
744
28,379
18,368
6,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
2 / 6 / 19
13,629
649
11,467
23,850
24,344
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
hellj7mper
Nemesis
20
5 / 8 / 14
13,818
658
11,661
25,011
21,923
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
itzzrenz
Jing Wei
20
7 / 7 / 13
14,930
711
11,707
22,159
8,470
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
103
38
Kills
34
34
Deaths
38
79
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
FlipRoll
Nu Wa
8
4
16
4
L
Ne Zha
Kxleb
Ne Zha
7
10
12
1.3
L
13
7
11
2.64
W
2
8
20
1.5
W
Scylla
Spam Iaugh
Scylla
20
4
10
6.25
W
Cu Chulainn
ThePapiSenpai
Cu Chulainn
6
10
15
1.35
L
2
6
19
1.92
W
2
8
18
1.38
L
Nemesis
hellj7mper
Nemesis
5
8
14
1.5
L
Jing Wei
itzzrenz
Jing Wei
7
7
13
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,663
Damage
92,309
105,903
Taken
114,397
63,308
Mitigated
69,999
28,248
Healing
34,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
FlipRoll
Nu Wa
26,471
7,227
2,197
3,995
17,515
7,178
1,411
3,958
13,557
66,429
0
L
Ne Zha
Kxleb
Ne Zha
29,095
1,876
1,012
4,335
25,009
8,524
0
15,676
9,333
0
59,498
L
28,379
6,779
1,898
2,095
18,368
6,738
240
14,592
3,776
72,392
0
W
8,436
2,408
4,277
3,832
18,963
8,779
3,260
6,358
12,605
27,829
0
W
Scylla
Spam Iaugh
Scylla
41,270
640
2,350
2,103
16,228
9,400
180
2,798
13,430
73,074
0
W
Cu Chulainn
ThePapiSenpai
Cu Chulainn
14,562
3,713
1,748
2,413
31,804
29,400
183
10,213
21,591
4,672
25,242
L
11,467
1,855
3,399
3,656
23,850
24,344
526
17,140
6,710
1,266
19,800
W
14,924
4,611
1,645
3,688
21,393
8,551
1,261
5,745
15,648
0
39,657
L
Nemesis
hellj7mper
Nemesis
11,661
4,136
1,159
4,369
25,011
21,923
526
15,557
9,454
0
24,072
L
Jing Wei
itzzrenz
Jing Wei
11,707
7,397
6,487
6,344
22,159
8,470
2,149
15,026
7,133
0
61,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,308
Gold Earned
71,120
209
Minions Killed
257
0
Camps Cleared
0
1,765,571
Distance Traveled
1,872,378
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,938
759
64
3
0
379,451
6
L
Ne Zha
13,113
624
27
1
0
347,235
1
L
Hera
15,630
744
90
4
0
367,313
0
W
Olorun
14,073
670
33
2
0
318,033
0
W
Scylla
17,336
826
58
3
0
391,935
0
W
Cu Chulainn
13,817
658
23
1
0
306,359
0
L
Shiva
13,629
649
20
1
0
392,069
0
W
Medusa
13,144
626
31
1
0
369,793
5
L
Nemesis
13,818
658
30
1
0
366,712
0
L
Jing Wei
14,930
711
90
4
0
399,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role