Player Matchup

Chiron
Chiron
 
Chiron
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
CNsmiteKING主宰
Zeus
Level 160
God Stats
3W - 2L
1,889 SR
Queue Stats
223W - 179L
1,610 Elo+
Party 1
Susano
Susano
CrazyAbbily
Susano
Level 160
God Stats
5W - 3L
1,878 SR
Queue Stats
129W - 111L
1,626 Elo+
Party 1
Bacchus
Bacchus
MeiNaoZiA
Bacchus
Level 42
God Stats
10W - 3L
1,500 SR
Queue Stats
110W - 45L
1,682 Elo+
Party 1
Horus
Horus
给我去死你个龟儿子
Horus
Level 160
God Stats
5W - 2L
1,768 SR
Queue Stats
481W - 413L
1,662 Elo+
Party 1
Team Averages
Level 126
1,707 SR
1,616 Elo+

VS

Team Averages
Level 107
1,500 SR
1,469 Elo+
Atlas
Atlas
 
Atlas
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
kkpitta
Izanami
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
16W - 19L
1,458 Elo+
Party 2
Zhong Kui
Zhong Kui
kkpitta420
Zhong Kui
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 52L
1,497 Elo+
Party 2
Bakasura
Bakasura
r3dl3ttuc3
Bakasura
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
285W - 289L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
6 / 0 / 7
6,428
643
8,524
6,181
1,837
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
10 / 0 / 5
6,762
676
9,704
4,283
1,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
10
6 / 2 / 6
6,021
602
5,937
7,190
2,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
MeiNaoZiA
Bacchus
8
2 / 2 / 10
5,774
577
3,843
9,029
7,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
6 / 0 / 2
6,897
690
5,737
4,960
4,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
4 / 3 / 0
5,533
553
4,953
10,195
5,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
 
Shiva
7
0 / 7 / 0
4,366
437
2,785
9,144
2,557
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
kkpitta
Izanami
6
0 / 7 / 3
4,239
424
2,663
6,441
1,237
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Zhong Kui
kkpitta420
Zhong Kui
7
0 / 7 / 2
4,593
459
3,415
8,446
4,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
r3dl3ttuc3
Bakasura
6
0 / 6 / 0
4,263
426
2,816
8,426
2,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
9
30
Kills
4
4
Deaths
30
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
0
7
9.5
L
Atlas
 
Atlas
4
3
0
1.33
L
Shiva
 
Shiva
0
7
0
0
W
10
0
5
12.5
W
Susano
6
2
6
4.5
W
Bacchus
MeiNaoZiA
Bacchus
2
2
10
3.5
L
Izanami
kkpitta
Izanami
0
7
3
0.21
L
Zhong Kui
kkpitta420
Zhong Kui
0
7
2
0.14
L
Bakasura
r3dl3ttuc3
Bakasura
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,745
Damage
16,632
31,643
Taken
42,652
17,699
Mitigated
16,019
10,918
Healing
6,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,524
4,060
732
2,255
6,181
1,837
0
2,327
3,693
0
37,668
L
Atlas
 
Atlas
4,953
1,850
35
2,347
10,195
5,238
0
4,357
5,838
12,657
0
L
Shiva
 
Shiva
2,785
679
0
1,326
9,144
2,557
0
730
8,414
0
19,139
W
9,704
3,347
0
2,052
4,283
1,539
234
1,507
2,766
37,675
0
W
Susano
5,937
612
0
1,874
7,190
2,324
0
1,543
5,597
0
24,746
W
Bacchus
MeiNaoZiA
Bacchus
3,843
833
0
1,312
9,029
7,568
0
2,728
6,054
10,829
0
L
Izanami
kkpitta
Izanami
2,663
1,757
0
274
6,441
1,237
0
1,565
4,876
0
10,615
L
Zhong Kui
kkpitta420
Zhong Kui
3,415
622
0
1,027
8,446
4,681
0
4,318
4,128
13,859
2,802
L
Bakasura
r3dl3ttuc3
Bakasura
2,816
2,163
0
1,083
8,426
2,306
0
2,577
5,849
0
15,248
W
5,737
2,912
0
2,693
4,960
4,431
48
0
4,746
0
36,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,882
Gold Earned
22,994
262
Minions Killed
144
0
Camps Cleared
0
989,172
Distance Traveled
877,287
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,428
643
59
6
0
202,447
2
L
Atlas
5,533
553
19
2
0
181,890
3
L
Shiva
4,366
437
42
4
0
167,609
0
W
Zeus
6,762
676
72
7
0
160,429
4
W
Susano
6,021
602
41
4
0
202,305
4
W
Bacchus
5,774
577
14
1
0
221,995
2
L
Izanami
4,239
424
20
2
0
175,402
0
L
Zhong Kui
4,593
459
28
3
0
163,811
1
L
Bakasura
4,263
426
35
4
0
188,575
2
W
Horus
6,897
690
76
8
0
201,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role