Player Matchup

Gilgamesh
Gilgamesh
Masters
 
Gilgamesh
Masters
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Platinum II
MrPatman
Artio
Platinum II
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 160L
1,850 MMR
Party 1
Achilles
Achilles
Diamond IV
Veeloy
Achilles
Diamond IV
Level 160
God Stats
10W - 12L
1,434 SR
Queue Stats
459W - 467L
2,050 MMR
Party 1
Chang'e
Chang'e
Diamond IV
daniboi_central
Chang'e
Diamond IV
Level 124
God Stats
10W - 8L
1,700 SR
Queue Stats
99W - 81L
2,176 MMR
Solo
Cernunnos
Cernunnos
Diamond III
nicebootyguh
Cernunnos
Diamond III
Level 160
God Stats
6W - 5L
1,946 SR
Queue Stats
360W - 338L
2,030 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,616 SR
1,921 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,604 SR
2,029 MMR
Atlas
Atlas
Platinum V
 
Atlas
Platinum V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum II
Amari kaMani
King Arthur
Platinum II
Level 116
God Stats
6W - 6L
1,500 SR
Queue Stats
550W - 524L
1,952 MMR
Solo
Sol
Sol
Platinum II
Lapzil
Sol
Platinum II
Level 160
God Stats
13W - 7L
1,595 SR
Queue Stats
109W - 94L
1,948 MMR
Solo
Hou Yi
Hou Yi
Platinum II
WorthlessMaggot
Hou Yi
Platinum II
Level 78
God Stats
25W - 26L
1,654 SR
Queue Stats
257W - 256L
1,926 MMR
Solo
Awilix
Awilix
Masters
o Baljeet
Awilix
Masters
Level 157
God Stats
1W - 1L
1,771 SR
Queue Stats
115W - 74L
2,821 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
11 / 4 / 5
13,714
653
22,934
23,040
11,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
MrPatman
Artio
16
3 / 1 / 12
11,393
543
5,891
22,037
23,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Veeloy
Achilles
16
3 / 4 / 4
11,826
563
13,053
20,491
22,441
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 2 / 13
11,647
555
14,035
16,051
6,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
nicebootyguh
Cernunnos
18
2 / 3 / 10
12,286
585
12,829
17,321
6,898
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
GebAthenaBastet

VS

Bans
ArachneThothCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 6 / 6
8,630
411
10,961
21,167
21,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
Amari kaMani
King Arthur
17
1 / 5 / 4
9,940
473
12,880
21,464
12,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
Lapzil
Sol
16
1 / 3 / 4
9,607
457
17,162
15,601
4,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
5 / 4 / 3
10,128
482
12,760
16,395
6,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Awilix
o Baljeet
Awilix
18
6 / 5 / 3
10,694
509
13,109
17,042
6,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
34
23
Kills
14
14
Deaths
23
44
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
11
4
5
3.38
L
Atlas
 
Atlas
1
6
6
0.67
L
King Arthur
Amari kaMani
King Arthur
1
5
4
0.6
L
Sol
Lapzil
Sol
1
3
4
1
W
Artio
MrPatman
Artio
3
1
12
9
W
Achilles
Veeloy
Achilles
3
4
4
1.25
L
5
4
3
1.63
W
4
2
13
5.25
W
Cernunnos
nicebootyguh
Cernunnos
2
3
10
2.33
L
Awilix
o Baljeet
Awilix
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,742
Damage
66,872
98,940
Taken
91,669
70,742
Mitigated
52,435
43,618
Healing
19,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
22,934
7,734
0
3,776
23,040
11,692
340
7,162
15,718
0
122,193
L
Atlas
 
Atlas
10,961
3,535
0
1,892
21,167
21,173
137
6,595
14,572
29,740
0
L
King Arthur
Amari kaMani
King Arthur
12,880
2,062
0
4,771
21,464
12,762
1,139
3,996
17,468
5,955
64,293
L
Sol
Lapzil
Sol
17,162
5,601
0
7,375
15,601
4,949
0
2,838
12,763
75,488
9,609
W
Artio
MrPatman
Artio
5,891
395
2,561
9,433
22,037
23,477
104
8,196
13,666
21,738
0
W
Achilles
Veeloy
Achilles
13,053
3,154
0
6,164
20,491
22,441
560
4,493
15,873
4,396
64,964
L
12,760
5,376
0
4,667
16,395
6,677
234
3,433
12,962
0
64,414
W
14,035
984
6,200
9,735
16,051
6,234
916
4,894
10,920
78,630
0
W
Cernunnos
nicebootyguh
Cernunnos
12,829
5,529
0
5,749
17,321
6,898
3,386
7,038
10,202
0
98,753
L
Awilix
o Baljeet
Awilix
13,109
4,812
0
600
17,042
6,874
0
5,832
11,210
0
90,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,866
Gold Earned
48,999
569
Minions Killed
519
0
Camps Cleared
0
2,096,290
Distance Traveled
2,060,284
32
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,714
653
142
7
0
439,727
2
L
Atlas
8,630
411
27
1
0
395,601
8
L
King Arthur
9,940
473
125
6
0
427,344
7
L
Sol
9,607
457
125
6
0
385,506
8
W
Artio
11,393
543
26
1
0
438,212
9
W
Achilles
11,826
563
118
6
0
397,692
6
L
Hou Yi
10,128
482
107
5
0
384,878
3
W
Chang'e
11,647
555
123
6
0
414,515
5
W
Cernunnos
12,286
585
160
8
0
406,144
10
L
Awilix
10,694
509
135
6
0
466,955
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role