Player Matchup

Chernobog
Chernobog
Bigchungus72
Chernobog
Level 68
God Stats
11W - 8L
1,684 SR
Queue Stats
360W - 354L
1,397 Elo+
Solo
Pele
Pele
DQUEENSLAYER
Pele
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
123W - 187L
1,201 Elo+
Party 1
Bakasura
Bakasura
Dark RookGuard
Bakasura
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
261W - 298L
1,174 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LeoYon
Morgan Le Fay
Level 21
God Stats
3W - 3L
1,500 SR
Queue Stats
85W - 87L
1,330 Elo+
Solo
Erlang Shen
Erlang Shen
MyPeePeeHurtDamn
Erlang Shen
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 35L
1,306 Elo+
Solo
Team Averages
Level 47
1,537 SR
1,281 Elo+

VS

Team Averages
Level 53
1,610 SR
1,384 Elo+
Sun Wukong
Sun Wukong
DarkIsraelD123
Sun Wukong
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,402 Elo+
Solo
Sol
Sol
J_EAZE_
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,347 Elo+
Solo
Chaac
Chaac
WaywornWayfarer
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,497 Elo+
Solo
He Bo
He Bo
curlyentropy5
He Bo
Level 69
God Stats
5W - 3L
1,947 SR
Queue Stats
217W - 231L
1,381 Elo+
Solo
Merlin
Merlin
wild-car140
Merlin
Level 113
God Stats
12W - 15L
1,601 SR
Queue Stats
475W - 526L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bigchungus72
Chernobog
20
9 / 5 / 14
15,145
757
21,850
17,176
10,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
3 / 10 / 16
12,216
611
8,667
19,063
8,304
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
20
4 / 6 / 17
13,153
658
15,001
22,298
10,647
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
LeoYon
Morgan Le Fay
20
10 / 5 / 18
15,491
775
26,614
19,054
9,971
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
MyPeePeeHurtDamn
Erlang Shen
20
9 / 2 / 20
14,334
717
19,412
32,964
33,844
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarkIsraelD123
Sun Wukong
20
7 / 5 / 11
13,471
674
18,145
25,008
31,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sol
20
6 / 9 / 10
13,800
690
22,184
21,174
8,659
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
10 / 6 / 13
14,186
709
27,412
25,688
36,793
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 11 / 9
11,266
563
13,807
18,870
6,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
20
3 / 4 / 13
13,203
660
13,960
10,929
8,228
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
84
35
Kills
28
28
Deaths
35
85
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Bigchungus72
Chernobog
9
5
14
3.2
W
3
10
16
1.1
W
Bakasura
4
6
17
2.08
L
Sun Wukong
DarkIsraelD123
Sun Wukong
7
5
11
2.5
L
Sol
6
9
10
1.22
W
Morgan Le Fay
LeoYon
Morgan Le Fay
10
5
18
3.8
W
Erlang Shen
MyPeePeeHurtDamn
Erlang Shen
9
2
20
9.5
L
10
6
13
2.75
L
2
11
9
0.59
L
Merlin
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,544
Damage
95,508
110,555
Taken
101,669
72,981
Mitigated
91,657
47,839
Healing
30,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Bigchungus72
Chernobog
21,850
13,909
1,448
4,290
17,176
10,215
3,101
6,938
9,964
25
53,225
W
8,667
1,712
657
2,143
19,063
8,304
695
7,036
11,898
0
23,954
W
Bakasura
15,001
11,030
620
9,485
22,298
10,647
668
9,195
12,705
0
20,521
L
Sun Wukong
DarkIsraelD123
Sun Wukong
18,145
2,856
610
6,005
25,008
31,667
848
5,578
18,932
0
47,455
L
Sol
22,184
8,778
860
5,941
21,174
8,659
139
3,728
17,208
39,839
0
W
Morgan Le Fay
LeoYon
Morgan Le Fay
26,614
5,558
1,422
7,193
19,054
9,971
1,464
7,227
11,642
66,097
0
W
Erlang Shen
MyPeePeeHurtDamn
Erlang Shen
19,412
8,642
3,102
17,479
32,964
33,844
567
21,012
11,406
0
24,814
L
27,412
9,130
2,167
8,228
25,688
36,793
504
8,101
17,419
1,527
47,738
L
13,807
2,139
1,192
2,198
18,870
6,310
794
4,242
14,628
22,958
0
L
Merlin
13,960
2,218
1,539
1,664
10,929
8,228
992
4,969
5,899
49,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,339
Gold Earned
65,926
189
Minions Killed
204
0
Camps Cleared
0
1,687,430
Distance Traveled
1,566,029
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
15,145
757
51
3
0
311,638
0
W
Pele
12,216
611
23
1
0
333,326
0
W
Bakasura
13,153
658
30
2
0
339,427
0
L
Sun Wukong
13,471
674
41
2
0
386,899
3
L
Sol
13,800
690
38
2
0
297,425
0
W
Morgan Le Fay
15,491
775
77
4
0
343,060
0
W
Erlang Shen
14,334
717
8
0
0
359,979
4
L
Chaac
14,186
709
40
2
0
352,475
0
L
He Bo
11,266
563
22
1
0
249,123
0
L
Merlin
13,203
660
63
3
0
280,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role