Player Matchup

Set
Set
Gold II
AckermanBCL13
Set
Gold II
Level 126
God Stats
9W - 7L
1,122 SR
Queue Stats
122W - 123L
1,443 MMR
Solo
Chaac
Chaac
Silver I
Alaskantar67
Chaac
Silver I
Level 128
God Stats
4W - 2L
1,565 SR
Queue Stats
50W - 54L
1,355 MMR
Solo
Artio
Artio
Gold V
JoshMcNeill1
Artio
Gold V
Level 87
God Stats
63W - 66L
1,574 SR
Queue Stats
690W - 678L
1,268 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
MidnightDave442
Zhong Kui
Silver IV
Level 109
God Stats
1W - 3L
1,359 SR
Queue Stats
21W - 30L
1,336 MMR
Solo
Chiron
Chiron
Silver I
RasFrom97
Chiron
Silver I
Level 123
God Stats
3W - 1L
1,750 SR
Queue Stats
42W - 42L
1,380 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,474 SR
1,356 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,528 SR
1,369 MMR
Morgan Le Fay
Morgan Le Fay
Gold III
 
Morgan Le Fay
Gold III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver I
Just Didds
Loki
Silver I
Level 117
God Stats
8W - 11L
1,613 SR
Queue Stats
262W - 261L
1,405 MMR
Solo
Atlas
Atlas
Gold V
Real0ceanMan
Atlas
Gold V
Level 149
God Stats
6W - 5L
1,511 SR
Queue Stats
87W - 87L
1,380 MMR
Solo
Hou Yi
Hou Yi
Gold V
omegakalo77
Hou Yi
Gold V
Level 152
God Stats
3W - 3L
1,637 SR
Queue Stats
403W - 405L
1,358 MMR
Solo
Bellona
Bellona
Silver I
xWe321x
Bellona
Silver I
Level 107
God Stats
4W - 6L
1,381 SR
Queue Stats
171W - 165L
1,202 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,514
703
921
2,829
733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 1
3,357
671
1,140
2,988
1,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 0 / 0
3,253
651
559
2,936
995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
MidnightDave442
Zhong Kui
6
1 / 0 / 1
3,852
770
1,379
2,469
1,490
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
RasFrom97
Chiron
6
0 / 0 / 0
3,282
656
1,173
1,253
290
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
PersephoneScyllaMedusaMulan

VS

Bans
GilgameshBastetGebKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
6
0 / 1 / 0
3,644
729
930
1,988
574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 1 / 0
3,614
723
983
2,807
682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 0 / 0
2,993
599
553
1,521
439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
6
0 / 0 / 0
3,107
621
976
2,079
439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
xWe321x
Bellona
6
1 / 1 / 0
3,643
729
1,872
3,277
1,745
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
2
2
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
1
0
0
W
1
1
0
1
W
0
1
1
0.5
W
0
0
0
0
L
1
1
0
1
W
Zhong Kui
MidnightDave442
Zhong Kui
1
0
1
1.5
W
Chiron
RasFrom97
Chiron
0
0
0
0
L
0
0
0
0
L
Hou Yi
0
0
0
0
L
Bellona
xWe321x
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,172
Damage
5,314
12,475
Taken
11,672
5,048
Mitigated
3,879
6,416
Healing
5,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
930
189
0
546
1,988
574
0
811
1,177
16,525
0
W
921
328
0
1,137
2,829
733
0
154
2,675
0
12,880
W
1,140
86
0
1,746
2,988
1,540
0
0
2,988
0
11,533
W
559
0
39
1,391
2,936
995
0
481
2,455
4,838
0
L
983
327
0
1,504
2,807
682
0
623
2,158
0
12,297
W
Zhong Kui
MidnightDave442
Zhong Kui
1,379
43
0
1,533
2,469
1,490
0
776
1,693
13,701
0
W
Chiron
RasFrom97
Chiron
1,173
496
198
372
1,253
290
0
72
1,181
0
21,027
L
553
229
0
1,110
1,521
439
0
107
1,414
4,295
0
L
Hou Yi
976
714
0
1,303
2,079
439
0
397
1,682
0
13,232
L
Bellona
xWe321x
Bellona
1,872
991
0
1,335
3,277
1,745
0
0
3,112
0
12,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,258
Gold Earned
17,001
147
Minions Killed
142
0
Camps Cleared
0
496,571
Distance Traveled
431,822
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
3,644
729
40
8
0
94,685
2
W
Set
3,514
703
35
7
0
108,102
1
W
Chaac
3,357
671
26
5
0
94,117
1
W
Artio
3,253
651
15
3
0
119,822
2
L
Loki
3,614
723
37
7
0
100,274
2
W
Zhong Kui
3,852
770
41
8
0
88,925
2
W
Chiron
3,282
656
30
6
0
85,605
1
L
Atlas
2,993
599
6
1
0
48,651
0
L
Hou Yi
3,107
621
29
6
0
89,004
2
L
Bellona
3,643
729
30
6
0
99,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role