Player Matchup

Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Arkdaim
Raijin
Level 155
God Stats
0W - 4L
1,500 SR
Queue Stats
145W - 122L
1,511 Elo+
Party 2
Bacchus
Bacchus
Bezeo
Bacchus
Level 149
God Stats
4W - 5L
1,500 SR
Queue Stats
202W - 196L
1,593 Elo+
Solo
Olorun
Olorun
Horrighon
Olorun
Level 148
God Stats
0W - 2L
1,279 SR
Queue Stats
147W - 117L
1,511 Elo+
Party 2
Mercury
Mercury
imat
Mercury
Level 154
God Stats
1W - 3L
1,333 SR
Queue Stats
318W - 296L
1,533 Elo+
Solo
Team Averages
Level 153
1,423 SR
1,530 Elo+

VS

Team Averages
Level 146
1,548 SR
1,682 Elo+
Heimdallr
Heimdallr
ASOCarnage
Heimdallr
Level 145
God Stats
1W - 0L
1,722 SR
Queue Stats
23W - 9L
1,678 Elo+
Party 1
Athena
Athena
LiquidFap
Athena
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,731 Elo+
Party 1
Tiamat
Tiamat
Shascade
Tiamat
Level 129
God Stats
13W - 8L
1,656 SR
Queue Stats
270W - 155L
1,669 Elo+
Party 1
Sol
Sol
VibeResiliaut
Sol
Level 149
God Stats
2W - 1L
1,083 SR
Queue Stats
109W - 70L
1,651 Elo+
Party 1
Shiva
Shiva
mirrorball
Shiva
Level 160
God Stats
5W - 4L
1,779 SR
Queue Stats
328W - 177L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
2 / 5 / 10
11,312
595
14,733
19,080
8,585
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
Arkdaim
Raijin
19
5 / 4 / 9
11,513
606
19,169
16,745
8,069
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Bezeo
Bacchus
19
0 / 2 / 13
10,840
571
12,679
25,063
30,109
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Olorun
Horrighon
Olorun
20
2 / 4 / 10
11,417
601
12,102
20,406
17,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
imat
Mercury
20
8 / 6 / 7
12,798
674
21,528
20,214
8,937
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ASOCarnage
Heimdallr
20
5 / 4 / 10
12,618
664
18,483
16,952
8,492
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
LiquidFap
Athena
18
3 / 5 / 12
11,964
630
14,374
27,518
34,109
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiamat
Shascade
Tiamat
20
4 / 3 / 14
13,132
691
22,005
13,854
9,266
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
0 / 3 / 6
11,904
627
14,104
15,117
6,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
20
9 / 3 / 10
13,629
717
24,122
25,227
33,418
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
73
17
Kills
21
21
Deaths
18
49
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
5
10
1.4
W
Heimdallr
ASOCarnage
Heimdallr
5
4
10
2.5
L
Raijin
Arkdaim
Raijin
5
4
9
2.38
L
Bacchus
Bezeo
Bacchus
0
2
13
3.25
L
Olorun
Horrighon
Olorun
2
4
10
1.75
W
Athena
LiquidFap
Athena
3
5
12
1.8
W
Tiamat
Shascade
Tiamat
4
3
14
3.67
W
0
3
6
1
L
Mercury
imat
Mercury
8
6
7
1.92
W
Shiva
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,211
Damage
93,088
101,508
Taken
98,668
73,363
Mitigated
92,133
49,994
Healing
29,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
14,733
4,517
3,925
4,396
19,080
8,585
1,259
8,739
10,338
0
44,274
W
Heimdallr
ASOCarnage
Heimdallr
18,483
5,045
2,006
1,896
16,952
8,492
2,537
8,019
8,833
0
39,911
L
Raijin
Arkdaim
Raijin
19,169
1,712
1,627
2,032
16,745
8,069
332
7,840
8,905
35,873
0
L
Bacchus
Bezeo
Bacchus
12,679
600
971
5,173
25,063
30,109
35
12,768
12,295
21,783
0
L
Olorun
Horrighon
Olorun
12,102
5,317
15,319
9,448
20,406
17,663
1,030
11,611
8,795
34,810
0
W
Athena
LiquidFap
Athena
14,374
2,105
1,327
3,053
27,518
34,109
180
13,378
13,896
19,386
0
W
Tiamat
Shascade
Tiamat
22,005
1,333
1,169
3,142
13,854
9,266
1,912
4,287
9,498
50,426
0
W
14,104
2,125
67
3,783
15,117
6,848
49
9,362
5,697
48,735
0
L
Mercury
imat
Mercury
21,528
10,012
2,370
4,733
20,214
8,937
816
9,525
10,686
0
32,883
W
Shiva
24,122
3,707
5,116
8,059
25,227
33,418
1,317
8,203
16,794
0
35,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,880
Gold Earned
63,247
184
Minions Killed
197
0
Camps Cleared
0
1,879,630
Distance Traveled
1,741,245
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,312
595
54
3
0
329,512
0
W
Heimdallr
12,618
664
37
2
0
338,328
0
L
Raijin
11,513
606
37
2
0
333,820
0
L
Bacchus
10,840
571
23
1
0
419,184
1
L
Olorun
11,417
601
42
2
0
361,315
2
W
Athena
11,964
630
9
0
0
285,995
3
W
Tiamat
13,132
691
64
3
0
380,588
3
W
Sol
11,904
627
68
4
0
360,862
1
L
Mercury
12,798
674
28
1
0
435,799
0
W
Shiva
13,629
717
19
1
0
375,472
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role