Player Matchup

King Arthur
King Arthur
Alex1211564
King Arthur
Level 88
God Stats
180W - 161L
1,627 SR
Queue Stats
424W - 411L
1,570 Elo+
Solo
Charybdis
Charybdis
Astvckz
Charybdis
Level 108
God Stats
17W - 19L
1,427 SR
Queue Stats
384W - 357L
1,495 Elo+
Solo
Khepri
Khepri
Lord_Namikaze__
Khepri
Level 67
God Stats
2W - 4L
1,526 SR
Queue Stats
112W - 106L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RyuNovatsumi
Morgan Le Fay
Level 89
God Stats
1W - 2L
1,733 SR
Queue Stats
128W - 152L
1,474 Elo+
Solo
Ne Zha
Ne Zha
texastyle
Ne Zha
Level 83
God Stats
7W - 6L
1,500 SR
Queue Stats
149W - 156L
1,500 Elo+
Solo
Team Averages
Level 87
1,562 SR
1,507 Elo+

VS

Team Averages
Level 90
1,516 SR
1,530 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Isaac0923
Danzaburou
Level 29
God Stats
3W - 4L
1,535 SR
Queue Stats
26W - 16L
1,588 Elo+
Party 2
Nox
Nox
kittenring
Nox
Level 144
God Stats
3W - 0L
1,334 SR
Queue Stats
34W - 25L
1,612 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kkpitta
Tsukuyomi
Level 46
God Stats
6W - 5L
1,711 SR
Queue Stats
16W - 19L
1,449 Elo+
Party 1
Hercules
Hercules
kkpitta420
Hercules
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 52L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alex1211564
King Arthur
14
6 / 3 / 4
8,853
590
16,173
14,398
7,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Astvckz
Charybdis
13
0 / 3 / 2
7,384
492
4,170
8,780
2,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 1
6,027
402
1,323
8,428
3,066
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
RyuNovatsumi
Morgan Le Fay
13
4 / 6 / 5
8,068
538
7,293
10,775
3,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
texastyle
Ne Zha
15
9 / 4 / 5
9,207
614
7,692
9,891
3,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
4 / 3 / 8
8,069
538
12,084
12,460
5,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Isaac0923
Danzaburou
14
3 / 2 / 1
8,218
548
5,667
8,256
3,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 3 / 3
8,645
576
9,535
8,330
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
kkpitta
Tsukuyomi
13
1 / 6 / 2
7,498
500
4,589
10,255
3,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
kkpitta420
Hercules
12
3 / 5 / 0
7,508
501
5,866
16,767
11,981
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
32
19
Kills
18
18
Deaths
19
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
3
8
2.67
L
King Arthur
Alex1211564
King Arthur
6
3
4
2.67
L
Charybdis
Astvckz
Charybdis
0
3
2
0.33
W
Danzaburou
Isaac0923
Danzaburou
3
2
1
1.75
L
0
2
1
0.25
L
Morgan Le Fay
RyuNovatsumi
Morgan Le Fay
4
6
5
1.08
W
7
3
3
2.83
W
Tsukuyomi
kkpitta
Tsukuyomi
1
6
2
0.33
W
Hercules
kkpitta420
Hercules
3
5
0
0.6
L
Ne Zha
texastyle
Ne Zha
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,651
Damage
37,741
52,272
Taken
56,068
20,581
Mitigated
27,144
12,026
Healing
18,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,084
2,357
890
6,478
12,460
5,601
1,245
3,297
9,163
57,096
0
L
King Arthur
Alex1211564
King Arthur
16,173
2,109
0
4,951
14,398
7,916
0
3,582
10,663
0
51,444
L
Charybdis
Astvckz
Charybdis
4,170
2,193
0
3,591
8,780
2,163
0
2,541
6,179
0
42,515
W
Danzaburou
Isaac0923
Danzaburou
5,667
2,374
0
3,417
8,256
3,468
1,143
314
7,942
0
44,820
L
1,323
84
0
1,129
8,428
3,066
0
3,752
4,654
23,383
0
L
Morgan Le Fay
RyuNovatsumi
Morgan Le Fay
7,293
1,233
0
313
10,775
3,846
124
7,282
3,239
36,790
0
W
9,535
908
0
1,498
8,330
2,949
810
2,729
5,408
32,281
284
W
Tsukuyomi
kkpitta
Tsukuyomi
4,589
1,988
0
2,270
10,255
3,145
819
1,125
9,130
0
41,035
W
Hercules
kkpitta420
Hercules
5,866
1,922
0
4,066
16,767
11,981
125
1,151
15,616
1,689
32,589
L
Ne Zha
texastyle
Ne Zha
7,692
1,529
0
2,042
9,891
3,590
0
4,527
5,224
0
40,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,539
Gold Earned
39,938
357
Minions Killed
371
0
Camps Cleared
0
1,351,409
Distance Traveled
1,367,569
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,069
538
72
5
0
263,845
6
L
King Arthur
8,853
590
90
6
0
326,073
4
L
Charybdis
7,384
492
94
6
0
221,352
2
W
Danzaburou
8,218
548
83
6
0
261,547
6
L
Khepri
6,027
402
39
3
0
235,746
1
L
Morgan Le Fay
8,068
538
64
4
0
258,665
3
W
Nox
8,645
576
59
4
0
286,227
2
W
Tsukuyomi
7,498
500
85
6
0
301,950
0
W
Hercules
7,508
501
72
5
0
254,000
1
L
Ne Zha
9,207
614
70
5
0
309,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role