Player Matchup

Jormungandr
Jormungandr
DagestanskyBoss
Jormungandr
Level 47
God Stats
12W - 11L
1,453 SR
Queue Stats
12W - 11L
1,420 Elo+
Party 1
Izanami
Izanami
LinaSpammer
Izanami
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,381 Elo+
Party 1
Yemoja
Yemoja
RalasGG
Yemoja
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,471 Elo+
Party 1
Da Ji
Da Ji
cherrytail
Da Ji
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,397 Elo+
Party 1
Zhong Kui
Zhong Kui
БесполезныйДимa
Zhong Kui
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,420 Elo+
Party 1
Team Averages
Level 59
1,491 SR
1,418 Elo+

VS

Team Averages
Level 120
1,655 SR
1,527 Elo+
Cupid
Cupid
BestNooob1O
Cupid
Level 109
God Stats
5W - 7L
1,413 SR
Queue Stats
522W - 560L
1,389 Elo+
Solo
Kukulkan
Kukulkan
Kanne
Kukulkan
Level 94
God Stats
93W - 48L
1,920 SR
Queue Stats
429W - 372L
1,628 Elo+
Solo
Sun Wukong
Sun Wukong
LarsieboyNL
Sun Wukong
Level 114
God Stats
3W - 1L
1,833 SR
Queue Stats
78W - 67L
1,546 Elo+
Solo
Atlas
Atlas
PancakesDanger
Atlas
Level 160
God Stats
9W - 12L
1,610 SR
Queue Stats
141W - 128L
1,571 Elo+
Solo
Thanatos
Thanatos
SadJokeR142
Thanatos
Level 125
God Stats
1W - 7L
1,500 SR
Queue Stats
630W - 677L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DagestanskyBoss
Jormungandr
15
1 / 1 / 10
9,816
467
10,220
20,365
25,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
LinaSpammer
Izanami
18
3 / 6 / 4
11,120
530
10,263
14,446
4,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
RalasGG
Yemoja
15
1 / 1 / 9
9,368
446
5,319
12,893
10,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
17
3 / 7 / 6
10,247
488
8,821
16,598
6,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
10 / 3 / 3
12,072
575
22,424
18,045
16,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 5
7,654
364
4,243
14,807
4,858
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Kanne
Kukulkan
17
5 / 3 / 6
10,490
500
24,115
12,034
4,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
LarsieboyNL
Sun Wukong
18
6 / 2 / 6
12,178
580
11,022
20,633
16,699
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
0 / 1 / 7
9,372
446
7,966
18,382
16,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
SadJokeR142
Thanatos
18
7 / 6 / 4
11,075
527
12,777
20,335
7,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
46
18
Kills
18
18
Deaths
18
32
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
W
Jormungandr
DagestanskyBoss
Jormungandr
1
1
10
6
L
Kukulkan
Kanne
Kukulkan
5
3
6
2.67
L
Sun Wukong
LarsieboyNL
Sun Wukong
6
2
6
4.5
W
Izanami
LinaSpammer
Izanami
3
6
4
0.83
L
0
1
7
3.5
W
Yemoja
RalasGG
Yemoja
1
1
9
5.5
L
Thanatos
SadJokeR142
Thanatos
7
6
4
1.5
W
Da Ji
3
7
6
0.86
W
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,047
Damage
60,123
82,347
Taken
86,191
64,867
Mitigated
50,955
26,238
Healing
33,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,243
2,030
107
1,574
14,807
4,858
484
6,599
8,127
0
37,252
W
Jormungandr
DagestanskyBoss
Jormungandr
10,220
2,532
622
2,785
20,365
25,694
156
11,072
9,293
43,356
0
L
Kukulkan
Kanne
Kukulkan
24,115
801
0
1,857
12,034
4,893
0
8,189
3,654
91,985
0
L
Sun Wukong
LarsieboyNL
Sun Wukong
11,022
2,867
0
9,431
20,633
16,699
140
10,161
9,710
0
70,601
W
Izanami
LinaSpammer
Izanami
10,263
6,783
0
3,678
14,446
4,965
3,838
5,033
9,413
0
89,632
L
7,966
2,497
3,705
4,755
18,382
16,519
180
5,918
12,378
30,661
3,066
W
Yemoja
RalasGG
Yemoja
5,319
669
1,420
2,503
12,893
10,885
80
5,319
7,574
45,689
0
L
Thanatos
SadJokeR142
Thanatos
12,777
3,858
0
12,210
20,335
7,986
0
6,044
14,183
0
91,794
W
Da Ji
8,821
2,160
0
5,239
16,598
6,683
560
4,704
11,894
0
71,047
W
22,424
3,368
0
9,991
18,045
16,640
230
5,680
12,365
87,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,623
Gold Earned
50,769
557
Minions Killed
500
0
Camps Cleared
0
1,897,164
Distance Traveled
1,997,201
10
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,654
364
54
3
0
318,619
0
W
Jormungandr
9,816
467
43
2
0
417,627
0
L
Kukulkan
10,490
500
144
7
0
407,053
2
L
Sun Wukong
12,178
580
134
6
0
450,904
9
W
Izanami
11,120
530
161
8
0
360,221
7
L
Atlas
9,372
446
38
2
0
414,876
10
W
Yemoja
9,368
446
81
4
0
326,244
0
L
Thanatos
11,075
527
130
6
0
405,749
6
W
Da Ji
10,247
488
101
5
0
428,655
2
W
Zhong Kui
12,072
575
171
8
0
364,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role