Player Matchup

Susano
Susano
 
Susano
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
ConnorTwentyOne
Skadi
Level 38
God Stats
45W - 55L
1,486 SR
Queue Stats
192W - 269L
1,354 Elo+
Party 1
Nu Wa
Nu Wa
FonZell_Star
Nu Wa
Level 102
God Stats
13W - 12L
1,332 SR
Queue Stats
218W - 259L
1,360 Elo+
Solo
Horus
Horus
kermit_tha_frogg
Horus
Level 105
God Stats
7W - 4L
1,746 SR
Queue Stats
130W - 130L
1,446 Elo+
Solo
Amaterasu
Amaterasu
xURTRXSHx
Amaterasu
Level 102
God Stats
0W - 2L
1,286 SR
Queue Stats
82W - 94L
1,429 Elo+
Party 1
Team Averages
Level 91
1,470 SR
1,418 Elo+

VS

Team Averages
Level 61
1,676 SR
1,404 Elo+
Jormungandr
Jormungandr
SleezyNox
Jormungandr
Level 20
God Stats
12W - 6L
1,745 SR
Queue Stats
48W - 45L
1,412 Elo+
Party 2
Danzaburou
Danzaburou
USuuuccccck8D
Danzaburou
Level 45
God Stats
8W - 5L
1,729 SR
Queue Stats
59W - 58L
1,414 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kkpitta
Tsukuyomi
Level 46
God Stats
6W - 5L
1,500 SR
Queue Stats
16W - 19L
1,245 Elo+
Party 3
Freya
Freya
kkpitta420
Freya
Level 84
God Stats
4W - 2L
1,763 SR
Queue Stats
45W - 52L
1,486 Elo+
Party 3
Agni
Agni
xXLilRedBeanXx
Agni
Level 109
God Stats
15W - 11L
1,642 SR
Queue Stats
545W - 674L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
5 / 4 / 5
7,300
608
7,063
8,607
2,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 4 / 4
5,881
490
3,411
9,142
2,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 1 / 7
7,973
664
7,444
5,762
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

10
3 / 3 / 1
6,361
530
3,744
11,075
8,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
xURTRXSHx
Amaterasu
13
6 / 4 / 3
7,653
638
4,950
11,586
7,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SleezyNox
Jormungandr
10
2 / 1 / 6
6,503
542
6,083
8,157
8,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
USuuuccccck8D
Danzaburou
11
4 / 4 / 2
6,887
574
7,329
6,839
2,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
kkpitta
Tsukuyomi
11
3 / 6 / 2
6,639
553
3,852
8,925
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
10
4 / 6 / 2
6,614
551
9,141
10,257
3,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
2 / 2 / 2
6,609
551
4,612
5,955
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
19
Kills
15
16
Deaths
19
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
5
4
5
1.88
L
0
4
4
0.5
L
5
1
7
8.5
W
Jormungandr
SleezyNox
Jormungandr
2
1
6
5
W
Danzaburou
USuuuccccck8D
Danzaburou
4
4
2
1.25
L
3
3
1
1.17
W
Tsukuyomi
kkpitta
Tsukuyomi
3
6
2
0.67
W
Freya
4
6
2
0.83
L
Amaterasu
xURTRXSHx
Amaterasu
6
4
3
1.88
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,612
Damage
31,017
46,172
Taken
40,133
23,213
Mitigated
17,504
15,135
Healing
9,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
7,063
1,215
0
2,831
8,607
2,834
25
3,444
5,115
0
31,495
L
3,411
1,801
128
2,278
9,142
2,553
419
1,932
7,210
0
35,574
L
7,444
806
0
1,443
5,762
1,608
771
3,457
1,961
41,404
0
W
Jormungandr
SleezyNox
Jormungandr
6,083
1,671
0
1,092
8,157
8,046
132
697
7,380
20,947
0
W
Danzaburou
USuuuccccck8D
Danzaburou
7,329
3,467
0
1,024
6,839
2,016
0
769
5,990
0
32,602
L
3,744
1,360
616
3,522
11,075
8,646
105
3,467
7,608
0
15,723
W
Tsukuyomi
kkpitta
Tsukuyomi
3,852
1,775
0
1,756
8,925
2,371
375
1,281
7,534
0
30,978
W
Freya
9,141
3,327
0
3,218
10,257
3,734
0
1,640
8,439
22,279
5,651
L
Amaterasu
xURTRXSHx
Amaterasu
4,950
2,345
0
4,317
11,586
7,572
0
5,789
5,757
0
35,304
W
4,612
119
0
2,367
5,955
1,337
0
2,357
3,346
30,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,168
Gold Earned
33,252
305
Minions Killed
264
0
Camps Cleared
0
1,145,405
Distance Traveled
1,168,585
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,300
608
57
5
0
245,234
1
L
Skadi
5,881
490
75
6
0
181,599
2
L
Nu Wa
7,973
664
82
7
0
226,439
5
W
Jormungandr
6,503
542
30
3
0
250,399
1
W
Danzaburou
6,887
574
60
5
0
223,833
3
L
Horus
6,361
530
18
2
0
237,184
3
W
Tsukuyomi
6,639
553
61
5
0
254,310
0
W
Freya
6,614
551
46
4
0
205,824
2
L
Amaterasu
7,653
638
73
6
0
254,949
2
W
Agni
6,609
551
67
6
0
234,219
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role