Player Matchup

Jing Wei
Jing Wei
ApeXx11Predat0r
Jing Wei
Level 123
God Stats
3W - 7L
1,387 SR
Queue Stats
173W - 184L
1,384 Elo+
Solo
Cthulhu
Cthulhu
Cofry324
Cthulhu
Level 5
God Stats
2W - 10L
1,104 SR
Queue Stats
6W - 25L
1,127 Elo+
Party 2
Kukulkan
Kukulkan
Cristopher_one
Kukulkan
Level 47
God Stats
29W - 20L
1,565 SR
Queue Stats
59W - 66L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
Darth1Revan
Gilgamesh
Level 44
God Stats
3W - 3L
1,547 SR
Queue Stats
376W - 538L
1,377 Elo+
Party 2
Arachne
Arachne
PraiseArmata
Arachne
Level 52
God Stats
2W - 5L
1,510 SR
Queue Stats
234W - 350L
1,312 Elo+
Party 2
Team Averages
Level 54
1,422 SR
1,330 Elo+

VS

Team Averages
Level 62
1,448 SR
1,413 Elo+
Anubis
Anubis
 
Anubis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Calighoula
Ganesha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,283 Elo+
Party 1
Cliodhna
Cliodhna
ItsBunnyHD
Cliodhna
Level 62
God Stats
20W - 16L
1,652 SR
Queue Stats
161W - 162L
1,563 Elo+
Solo
Loki
Loki
M-O-M-A-S-E
Loki
Level 62
God Stats
1W - 3L
1,298 SR
Queue Stats
12W - 18L
1,368 Elo+
Party 1
Olorun
Olorun
TheSirHattington
Olorun
Level 87
God Stats
8W - 10L
1,289 SR
Queue Stats
188W - 197L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
10
2 / 6 / 0
6,182
412
7,098
10,570
2,323
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Cofry324
Cthulhu
10
0 / 5 / 2
6,408
427
4,738
11,627
7,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
14
1 / 1 / 1
8,255
550
3,917
4,825
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Darth1Revan
Gilgamesh
13
2 / 5 / 0
7,367
491
6,003
9,915
4,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
PraiseArmata
Arachne
10
1 / 6 / 3
6,300
420
4,246
9,888
2,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 2 / 0
8,149
543
2,443
6,476
2,966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ganesha
Calighoula
Ganesha
12
0 / 2 / 9
7,255
484
2,524
9,148
6,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
ItsBunnyHD
Cliodhna
16
14 / 0 / 4
9,731
649
14,861
10,031
3,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 2 / 2
8,494
566
4,628
8,058
3,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 0 / 7
7,765
518
8,357
8,285
2,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
6
Kills
23
23
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
2
0
1
L
Jing Wei
2
6
0
0.33
W
Ganesha
Calighoula
Ganesha
0
2
9
2.25
L
Cthulhu
Cofry324
Cthulhu
0
5
2
0.2
L
Kukulkan
1
1
1
1.5
L
Gilgamesh
Darth1Revan
Gilgamesh
2
5
0
0.4
W
Cliodhna
ItsBunnyHD
Cliodhna
14
0
4
16
W
3
2
2
2
L
Arachne
PraiseArmata
Arachne
1
6
3
0.42
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,002
Damage
32,813
46,825
Taken
41,998
17,896
Mitigated
18,821
11,325
Healing
19,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,443
38
0
3,223
6,476
2,966
754
2,775
3,701
51,397
0
L
Jing Wei
7,098
5,563
255
2,895
10,570
2,323
441
4,015
6,555
0
35,460
W
Ganesha
Calighoula
Ganesha
2,524
319
0
1,557
9,148
6,111
723
2,113
7,035
7,071
0
L
Cthulhu
Cofry324
Cthulhu
4,738
286
73
2,539
11,627
7,408
66
5,479
6,148
19,487
0
L
Kukulkan
3,917
242
0
1,075
4,825
1,117
0
1,763
3,062
59,935
0
L
Gilgamesh
Darth1Revan
Gilgamesh
6,003
1,545
0
2,023
9,915
4,982
1,055
0
9,915
0
34,070
W
Cliodhna
ItsBunnyHD
Cliodhna
14,861
3,319
0
6,529
10,031
3,755
0
885
8,666
0
74,150
W
4,628
487
0
3,139
8,058
3,273
958
0
8,058
0
45,027
L
Arachne
PraiseArmata
Arachne
4,246
3,541
0
2,465
9,888
2,066
0
1,849
8,039
0
25,465
W
8,357
4,536
346
4,810
8,285
2,716
882
2,882
5,403
45,193
2,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,512
Gold Earned
41,394
335
Minions Killed
432
0
Camps Cleared
0
1,311,876
Distance Traveled
1,404,588
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,149
543
111
7
0
217,584
2
L
Jing Wei
6,182
412
61
4
0
248,359
1
W
Ganesha
7,255
484
1
0
0
281,154
0
L
Cthulhu
6,408
427
29
2
0
256,224
0
L
Kukulkan
8,255
550
127
8
0
261,502
4
L
Gilgamesh
7,367
491
68
5
0
257,248
0
W
Cliodhna
9,731
649
121
8
0
332,135
3
W
Loki
8,494
566
99
7
0
305,853
1
L
Arachne
6,300
420
50
3
0
288,543
0
W
Olorun
7,765
518
100
7
0
267,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role