Player Matchup

Bastet
Bastet
 
Bastet
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
ItsHensley
Neith
Level 140
God Stats
3W - 2L
1,499 SR
Queue Stats
121W - 130L
1,437 Elo+
Party 2
Ravana
Ravana
LightSkinSosa-
Ravana
Level 145
God Stats
6W - 7L
1,684 SR
Queue Stats
265W - 258L
1,501 Elo+
Party 2
Ra
Ra
NewEnglxndSosa-
Ra
Level 96
God Stats
2W - 3L
1,724 SR
Queue Stats
10W - 9L
1,436 Elo+
Party 2
Atlas
Atlas
UnfazedRealiy
Atlas
Level 28
God Stats
16W - 16L
1,470 SR
Queue Stats
114W - 119L
1,481 Elo+
Party 2
Team Averages
Level 94
1,576 SR
1,471 Elo+

VS

Team Averages
Level 57
1,277 SR
1,275 Elo+
Ullr
Ullr
 
Ullr
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MASSA9610
Danzaburou
Level 14
God Stats
13W - 16L
903 SR
Queue Stats
113W - 182L
1,035 Elo+
Party 1
Loki
Loki
Ss_metalslime_sS
Loki
Level 43
God Stats
5W - 13L
1,208 SR
Queue Stats
204W - 317L
1,239 Elo+
Party 1
Nu Wa
Nu Wa
ZerberusTK
Nu Wa
Level 66
God Stats
10W - 10L
1,524 SR
Queue Stats
109W - 108L
1,373 Elo+
Solo
Geb
Geb
渡辺高章
Geb
Level 27
God Stats
16W - 43L
1,252 SR
Queue Stats
262W - 380L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
7 / 0 / 5
5,960
596
5,552
4,774
1,300
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
10
7 / 0 / 8
6,497
650
7,940
2,812
861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 1
6,493
649
4,983
6,011
3,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

10
3 / 1 / 5
6,142
614
2,842
3,875
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 1 / 9
5,574
557
2,932
5,753
4,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
0 / 5 / 0
5,042
504
3,851
9,380
2,931
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
MASSA9610
Danzaburou
6
0 / 5 / 1
4,268
427
535
4,390
1,251
Heavy Mace

Heavy Mace

+30
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 3 / 1
5,362
536
1,603
5,317
1,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
8
1 / 3 / 0
4,835
484
2,508
3,866
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 5 / 1
4,351
435
1,435
9,351
4,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
21
Kills
2
2
Deaths
21
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
0
5
9.5
L
Ullr
 
Ullr
0
5
0
0
W
Neith
7
0
8
11
W
3
0
1
3.5
L
Danzaburou
MASSA9610
Danzaburou
0
5
1
0.1
W
3
1
5
5.5
L
1
3
1
0.5
W
1
1
9
5.5
L
Nu Wa
1
3
0
0.33
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,249
Damage
9,932
23,225
Taken
32,304
11,159
Mitigated
11,217
8,658
Healing
4,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,552
2,113
300
1,161
4,774
1,300
421
1,070
3,704
0
20,229
L
Ullr
 
Ullr
3,851
2,037
0
894
9,380
2,931
50
426
8,952
0
26,432
W
Neith
7,940
4,593
0
1,812
2,812
861
1,850
939
1,873
0
34,070
W
4,983
2,206
0
2,855
6,011
3,834
498
96
5,915
0
34,265
L
Danzaburou
MASSA9610
Danzaburou
535
264
0
78
4,390
1,251
198
589
3,801
0
8,861
W
2,842
881
368
1,243
3,875
1,109
141
1,218
2,657
30,443
0
L
1,603
409
0
1,824
5,317
1,692
0
644
4,589
0
29,524
W
2,932
1,422
0
919
5,753
4,055
312
620
5,133
8,924
0
L
Nu Wa
2,508
853
0
490
3,866
1,170
634
2,017
1,791
17,324
0
L
1,435
184
0
1,157
9,351
4,173
50
1,919
7,397
8,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,666
Gold Earned
23,858
236
Minions Killed
174
0
Camps Cleared
0
997,557
Distance Traveled
891,511
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,960
596
28
3
0
237,994
0
L
Ullr
5,042
504
57
6
0
162,637
0
W
Neith
6,497
650
46
5
0
174,089
0
W
Ravana
6,493
649
73
7
0
194,511
0
L
Danzaburou
4,268
427
16
2
0
177,188
2
W
Ra
6,142
614
74
7
0
195,626
2
L
Loki
5,362
536
57
6
0
218,236
1
W
Atlas
5,574
557
15
2
0
195,337
2
L
Nu Wa
4,835
484
33
3
0
163,495
0
L
Geb
4,351
435
11
1
0
169,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role