Player Matchup

Terra
Terra
Andreese_ML
Terra
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
343W - 322L
1,483 Elo+
Party 2
Arachne
Arachne
HiImBigBubby
Arachne
Level 106
God Stats
4W - 6L
1,535 SR
Queue Stats
151W - 124L
1,689 Elo+
Solo
Bellona
Bellona
MufFiN_MaN_34
Bellona
Level 155
God Stats
2W - 2L
1,363 SR
Queue Stats
306W - 291L
1,517 Elo+
Party 2
Heimdallr
Heimdallr
Sinister Spiffy
Heimdallr
Level 127
God Stats
60W - 88L
1,471 SR
Queue Stats
218W - 278L
1,400 Elo+
Solo
Anubis
Anubis
adamisbick
Anubis
Level 110
God Stats
2W - 5L
1,435 SR
Queue Stats
117W - 114L
1,545 Elo+
Party 2
Team Averages
Level 129
1,461 SR
1,527 Elo+

VS

Team Averages
Level 130
1,495 SR
1,534 Elo+
Bacchus
Bacchus
Chivoz1831
Bacchus
Level 156
God Stats
11W - 8L
1,500 SR
Queue Stats
273W - 249L
1,552 Elo+
Party 1
Bakasura
Bakasura
Jakescarface1
Bakasura
Level 158
God Stats
3W - 5L
1,529 SR
Queue Stats
245W - 246L
1,531 Elo+
Party 1
Danzaburou
Danzaburou
Lord Swanky
Danzaburou
Level 97
God Stats
6W - 4L
1,397 SR
Queue Stats
229W - 230L
1,544 Elo+
Solo
Aphrodite
Aphrodite
pøulpe
Aphrodite
Level 129
God Stats
2W - 4L
1,372 SR
Queue Stats
51W - 44L
1,570 Elo+
Solo
Mulan
Mulan
xbossmnkyx
Mulan
Level 108
God Stats
12W - 8L
1,675 SR
Queue Stats
323W - 310L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 6
10,097
439
9,217
22,847
28,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
HiImBigBubby
Arachne
20
5 / 5 / 2
11,947
519
11,761
23,727
11,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
19
3 / 6 / 5
12,291
534
15,981
22,703
25,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Sinister Spiffy
Heimdallr
19
1 / 9 / 6
11,007
479
8,965
18,048
5,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
adamisbick
Anubis
18
8 / 6 / 7
12,591
547
21,886
22,197
10,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chivoz1831
Bacchus
17
3 / 4 / 9
11,929
519
10,143
20,874
30,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
Jakescarface1
Bakasura
20
5 / 3 / 7
13,101
570
13,775
22,475
9,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
Lord Swanky
Danzaburou
20
11 / 4 / 3
14,962
651
15,514
15,342
6,068
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
pøulpe
Aphrodite
19
2 / 5 / 8
12,369
538
16,302
17,745
8,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mulan
20
9 / 3 / 7
15,046
654
27,138
25,661
28,102
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
64
19
Kills
30
30
Deaths
19
26
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
W
Bacchus
Chivoz1831
Bacchus
3
4
9
1.88
L
Arachne
HiImBigBubby
Arachne
5
5
2
1.2
W
Bakasura
Jakescarface1
Bakasura
5
3
7
2.83
W
Danzaburou
Lord Swanky
Danzaburou
11
4
3
3.13
L
Bellona
3
6
5
0.92
L
Heimdallr
Sinister Spiffy
Heimdallr
1
9
6
0.44
L
Anubis
adamisbick
Anubis
8
6
7
1.92
W
Aphrodite
pøulpe
Aphrodite
2
5
8
1.2
W
Mulan
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,810
Damage
82,872
109,522
Taken
102,097
81,606
Mitigated
82,308
32,943
Healing
37,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,217
1,315
1,291
3,966
22,847
28,243
0
5,901
15,145
42,449
0
W
Bacchus
Chivoz1831
Bacchus
10,143
1,430
175
3,232
20,874
30,334
192
7,513
12,976
30,501
13,794
L
Arachne
HiImBigBubby
Arachne
11,761
6,983
0
7,891
23,727
11,128
0
5,563
17,924
0
115,617
W
Bakasura
Jakescarface1
Bakasura
13,775
8,649
0
4,652
22,475
9,088
840
8,498
13,977
0
98,138
W
Danzaburou
Lord Swanky
Danzaburou
15,514
8,384
0
6,211
15,342
6,068
2,217
4,379
10,963
0
124,584
L
Bellona
15,981
7,003
0
5,411
22,703
25,491
508
2,354
20,129
0
84,045
L
Heimdallr
Sinister Spiffy
Heimdallr
8,965
4,131
0
3,370
18,048
5,881
0
3,176
14,872
0
76,216
L
Anubis
adamisbick
Anubis
21,886
1,109
265
10,749
22,197
10,863
0
6,714
14,534
70,911
0
W
Aphrodite
pøulpe
Aphrodite
16,302
1,079
3,856
9,008
17,745
8,716
510
5,409
12,336
94,124
0
W
Mulan
27,138
3,917
0
10,835
25,661
28,102
230
5,304
20,357
78
107,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,933
Gold Earned
67,407
642
Minions Killed
755
0
Camps Cleared
0
2,198,729
Distance Traveled
2,278,394
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,097
439
51
2
0
434,400
1
W
Bacchus
11,929
519
58
3
0
433,616
6
L
Arachne
11,947
519
164
7
0
507,371
6
W
Bakasura
13,101
570
165
7
0
556,541
0
W
Danzaburou
14,962
651
175
8
0
409,804
2
L
Bellona
12,291
534
181
8
0
460,223
2
L
Heimdallr
11,007
479
126
5
0
403,830
7
L
Anubis
12,591
547
120
5
0
392,905
9
W
Aphrodite
12,369
538
167
7
0
425,645
4
W
Mulan
15,046
654
190
8
0
452,788
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role