Player Matchup

Arachne
Arachne
I3I3VV
Arachne
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 23L
1,773 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Johииy
Kumbhakarna
Level 46
God Stats
2W - 4L
1,872 SR
Queue Stats
68W - 27L
1,716 Elo+
Party 2
Anhur
Anhur
PANIICC
Anhur
Level 35
God Stats
3W - 5L
1,921 SR
Queue Stats
82W - 38L
1,679 Elo+
Party 2
Chaac
Chaac
Rimurû
Chaac
Level 47
God Stats
3W - 1L
1,726 SR
Queue Stats
60W - 31L
1,652 Elo+
Party 2
Thoth
Thoth
Toxic-Berserk075
Thoth
Level 112
God Stats
1W - 2L
1,698 SR
Queue Stats
108W - 65L
1,698 Elo+
Party 2
Team Averages
Level 54
1,743 SR
1,704 Elo+

VS

Team Averages
Level 60
1,515 SR
1,563 Elo+
Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
HarshKeyboard64
Thanatos
Level 47
God Stats
3W - 1L
1,577 SR
Queue Stats
29W - 41L
1,412 Elo+
Solo
Baron Samedi
Baron Samedi
SinSolo
Baron Samedi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 22L
1,688 Elo+
Party 1
Neith
Neith
justicetx
Neith
Level 31
God Stats
2W - 3L
1,500 SR
Queue Stats
71W - 57L
1,588 Elo+
Solo
Vamana
Vamana
vvnf
Vamana
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 5L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
I3I3VV
Arachne
19
14 / 7 / 4
12,512
544
26,543
28,332
14,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
Johииy
Kumbhakarna
14
1 / 4 / 9
8,826
384
5,145
26,487
26,595
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
PANIICC
Anhur
19
3 / 6 / 0
11,910
518
9,172
16,869
6,023
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Rimurû
Chaac
15
1 / 6 / 3
9,411
409
7,292
26,317
22,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 11 / 7
10,072
438
14,690
16,406
5,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
5 / 6 / 9
13,578
590
16,505
22,432
8,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
18
3 / 9 / 8
12,395
539
7,496
17,587
6,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
SinSolo
Baron Samedi
20
2 / 1 / 18
14,110
613
23,767
18,997
30,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
justicetx
Neith
20
14 / 3 / 5
15,702
683
18,986
18,809
7,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vamana
vvnf
Vamana
20
10 / 2 / 15
15,112
657
21,894
28,308
29,979
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
89
21
Kills
34
34
Deaths
21
23
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
6
9
1.58
W
Thanatos
3
9
8
0.78
L
Arachne
I3I3VV
Arachne
14
7
4
2.29
L
Kumbhakarna
Johииy
Kumbhakarna
1
4
9
1.38
L
Anhur
PANIICC
Anhur
3
6
0
0.5
L
Chaac
Rimurû
Chaac
1
6
3
0.42
W
Baron Samedi
SinSolo
Baron Samedi
2
1
18
11
L
2
11
7
0.5
W
Neith
justicetx
Neith
14
3
5
5.5
W
Vamana
vvnf
Vamana
10
2
15
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,842
Damage
88,648
114,411
Taken
106,133
75,338
Mitigated
82,319
23,588
Healing
53,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,505
7,552
0
10,600
22,432
8,179
3,039
6,464
15,411
79,133
8,970
W
Thanatos
7,496
1,841
0
11,606
17,587
6,647
0
3,912
13,460
0
68,821
L
Arachne
I3I3VV
Arachne
26,543
16,537
0
8,921
28,332
14,648
0
7,699
20,633
0
111,702
L
Kumbhakarna
Johииy
Kumbhakarna
5,145
192
404
1,774
26,487
26,595
363
13,483
13,004
24,227
0
L
Anhur
PANIICC
Anhur
9,172
3,213
0
3,737
16,869
6,023
0
4,463
12,406
0
88,670
L
Chaac
Rimurû
Chaac
7,292
941
0
7,502
26,317
22,995
19
11,170
15,147
214
49,633
W
Baron Samedi
SinSolo
Baron Samedi
23,767
3,125
2,643
7,690
18,997
30,286
2,000
3,849
14,686
106,859
0
L
14,690
738
0
1,250
16,406
5,077
1,071
2,669
13,737
53,699
0
W
Neith
justicetx
Neith
18,986
7,861
0
8,785
18,809
7,228
3,926
2,550
15,984
0
152,354
W
Vamana
vvnf
Vamana
21,894
9,918
1,937
10,504
28,308
29,979
2,964
3,755
24,237
1,629
79,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,731
Gold Earned
70,897
550
Minions Killed
721
0
Camps Cleared
0
2,206,794
Distance Traveled
2,145,330
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,578
590
149
6
0
399,466
3
W
Thanatos
12,395
539
96
4
0
446,075
1
L
Arachne
12,512
544
130
6
0
511,662
6
L
Kumbhakarna
8,826
384
36
2
0
430,524
5
L
Anhur
11,910
518
174
8
0
427,439
5
L
Chaac
9,411
409
99
4
0
441,078
2
W
Baron Samedi
14,110
613
174
8
0
370,901
1
L
Thoth
10,072
438
111
5
0
396,091
1
W
Neith
15,702
683
195
8
0
420,965
2
W
Vamana
15,112
657
107
5
0
507,923
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role