Player Matchup

Ra
Ra
 
Ra
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Genova69
Bacchus
Level 128
God Stats
7W - 6L
1,753 SR
Queue Stats
295W - 294L
1,477 Elo+
Solo
Neith
Neith
IsaiSMTZ13
Neith
Level 37
God Stats
1W - 2L
1,319 SR
Queue Stats
1W - 2L
1,336 Elo+
Solo
Skadi
Skadi
Slavikbengal
Skadi
Level 120
God Stats
33W - 37L
1,692 SR
Queue Stats
282W - 298L
1,489 Elo+
Party 2
Cu Chulainn
Cu Chulainn
cazaputas187
Cu Chulainn
Level 35
God Stats
0W - 2L
1,238 SR
Queue Stats
10W - 18L
1,415 Elo+
Solo
Team Averages
Level 95
1,500 SR
1,444 Elo+

VS

Team Averages
Level 75
1,562 SR
1,455 Elo+
Chaac
Chaac
Gavitonium
Chaac
Level 34
God Stats
6W - 6L
1,706 SR
Queue Stats
160W - 173L
1,338 Elo+
Solo
Chiron
Chiron
Supernandito
Chiron
Level 43
God Stats
5W - 10L
1,604 SR
Queue Stats
18W - 28L
1,465 Elo+
Solo
Athena
Athena
ZEKROM1404
Athena
Level 105
God Stats
11W - 9L
1,621 SR
Queue Stats
90W - 95L
1,483 Elo+
Party 1
Hel
Hel
candycorn11
Hel
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
342W - 303L
1,519 Elo+
Solo
Thanatos
Thanatos
iSvtth
Thanatos
Level 105
God Stats
3W - 5L
1,377 SR
Queue Stats
108W - 120L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
6 / 5 / 5
12,427
497
18,348
18,234
8,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
Genova69
Bacchus
18
6 / 7 / 6
12,283
491
20,717
23,992
29,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Neith
13
0 / 6 / 0
8,919
357
3,768
12,068
4,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

18
1 / 6 / 6
11,215
449
19,246
20,649
6,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
cazaputas187
Cu Chulainn
18
3 / 6 / 7
11,604
464
12,017
22,301
8,560
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
2 / 5 / 8
12,617
505
12,130
21,223
36,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chiron
20
12 / 3 / 7
15,325
613
22,655
20,501
9,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
ZEKROM1404
Athena
19
4 / 3 / 13
13,535
541
9,588
28,003
41,343
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 1 / 8
13,242
530
11,696
17,340
10,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
iSvtth
Thanatos
20
7 / 4 / 8
14,183
567
13,105
25,335
12,249
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
74
16
Kills
30
30
Deaths
16
24
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
6
5
5
1.7
W
Chaac
2
5
8
1.2
L
Bacchus
Genova69
Bacchus
6
7
6
1.29
L
Neith
0
6
0
0
L
1
6
6
0.67
W
Chiron
12
3
7
5.17
W
Athena
ZEKROM1404
Athena
4
3
13
3.5
W
5
1
8
9
L
Cu Chulainn
cazaputas187
Cu Chulainn
3
6
7
1.08
W
Thanatos
iSvtth
Thanatos
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,096
Damage
69,174
97,244
Taken
112,402
57,376
Mitigated
110,104
22,764
Healing
56,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
18,348
725
2,546
7,280
18,234
8,757
0
6,615
11,619
89,050
0
W
Chaac
12,130
1,655
0
4,881
21,223
36,123
402
11,165
10,058
1,847
64,120
L
Bacchus
Genova69
Bacchus
20,717
1,878
0
3,210
23,992
29,230
100
4,165
19,827
68,817
0
L
Neith
3,768
1,120
0
2,799
12,068
4,602
0
1,275
10,793
0
42,179
L
19,246
8,594
132
4,777
20,649
6,227
505
4,807
15,842
0
102,387
W
Chiron
22,655
8,270
709
5,622
20,501
9,580
8,895
5,176
15,325
0
119,497
W
Athena
ZEKROM1404
Athena
9,588
2,445
929
2,943
28,003
41,343
473
8,327
19,676
55,644
7,824
W
11,696
473
9,514
11,166
17,340
10,809
0
6,763
10,577
79,506
0
L
Cu Chulainn
cazaputas187
Cu Chulainn
12,017
2,846
86
1,934
22,301
8,560
0
4,717
17,584
0
74,624
W
Thanatos
iSvtth
Thanatos
13,105
5,751
0
20,237
25,335
12,249
0
7,634
17,701
0
131,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,448
Gold Earned
68,902
568
Minions Killed
711
0
Camps Cleared
0
2,052,316
Distance Traveled
2,467,888
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,427
497
143
6
0
471,748
1
W
Chaac
12,617
505
147
6
0
444,597
0
L
Bacchus
12,283
491
86
3
0
391,048
2
L
Neith
8,919
357
80
3
0
301,641
2
L
Skadi
11,215
449
149
6
0
451,023
7
W
Chiron
15,325
613
173
7
0
427,290
1
W
Athena
13,535
541
85
3
0
511,874
2
W
Hel
13,242
530
142
6
0
507,119
3
L
Cu Chulainn
11,604
464
110
4
0
436,856
0
W
Thanatos
14,183
567
164
7
0
577,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role