Player Matchup

Xing Tian
Xing Tian
BeefNBean
Xing Tian
Level 124
God Stats
27W - 17L
1,303 SR
Queue Stats
869W - 1,043L
1,314 Elo+
Party 2
Sylvanus
Sylvanus
DemonicNobStomp
Sylvanus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 110L
1,374 Elo+
Solo
Achilles
Achilles
Girthquake6313
Achilles
Level 84
God Stats
12W - 11L
1,823 SR
Queue Stats
405W - 356L
1,444 Elo+
Solo
Jing Wei
Jing Wei
RampageKiller199
Jing Wei
Level 124
God Stats
1W - 2L
1,288 SR
Queue Stats
286W - 381L
1,340 Elo+
Party 2
Anhur
Anhur
Thehobonamedbob
Anhur
Level 65
God Stats
2W - 1L
1,729 SR
Queue Stats
255W - 340L
1,242 Elo+
Party 2
Team Averages
Level 92
1,529 SR
1,343 Elo+

VS

Team Averages
Level 73
1,694 SR
1,429 Elo+
Tiamat
Tiamat
 
Tiamat
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Marvel___Monkey
He Bo
Level 68
God Stats
1W - 2L
1,715 SR
Queue Stats
160W - 157L
1,419 Elo+
Solo
Anhur
Anhur
TazzNastyTTV
Anhur
Level 57
God Stats
4W - 3L
1,715 SR
Queue Stats
171W - 200L
1,375 Elo+
Party 1
Chang'e
Chang'e
looneylowk
Chang'e
Level 33
God Stats
1W - 1L
1,715 SR
Queue Stats
13W - 13L
1,486 Elo+
Solo
Hera
Hera
sofasnipe71
Hera
Level 103
God Stats
5W - 3L
1,824 SR
Queue Stats
138W - 150L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BeefNBean
Xing Tian
18
6 / 2 / 17
11,097
793
10,629
16,433
21,672
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
17
0 / 3 / 24
10,874
777
6,495
16,101
18,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
19
14 / 4 / 10
11,739
839
16,095
18,907
22,472
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
6 / 0 / 13
11,364
812
12,151
12,549
5,043
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 4 / 14
11,047
789
9,070
14,630
5,921
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
1 / 3 / 8
8,803
629
7,886
10,361
4,263
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 8 / 4
8,980
641
8,506
11,980
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 8 / 4
8,381
599
10,980
13,875
4,156
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
looneylowk
Chang'e
15
2 / 5 / 6
8,729
624
5,548
11,893
7,221
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
5 / 6 / 4
11,606
829
16,627
10,580
4,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
37
30
Kills
11
13
Deaths
30
78
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
3
8
1.67
W
Xing Tian
BeefNBean
Xing Tian
6
2
17
7.25
W
Sylvanus
0
3
24
4
W
Achilles
14
4
10
4.75
L
1
8
4
0.38
W
6
0
13
12.5
L
2
8
4
0.5
W
4
4
14
2.75
L
Chang'e
looneylowk
Chang'e
2
5
6
1
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,440
Damage
49,547
78,620
Taken
58,689
73,729
Mitigated
22,835
29,307
Healing
15,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,886
1,504
1,282
3,414
10,361
4,263
0
2,616
7,635
13,105
0
W
Xing Tian
BeefNBean
Xing Tian
10,629
696
2,075
2,709
16,433
21,672
210
6,892
9,407
18,203
0
W
Sylvanus
6,495
2,253
4,163
4,764
16,101
18,621
927
9,122
6,689
13,584
0
W
Achilles
16,095
1,370
725
3,464
18,907
22,472
167
6,678
11,989
0
26,559
L
8,506
620
848
1,337
11,980
3,161
48
3,847
7,811
16,639
0
W
12,151
8,929
1,721
5,965
12,549
5,043
2,113
6,535
5,866
0
34,719
L
10,980
6,653
426
1,516
13,875
4,156
0
3,516
10,150
0
18,454
W
9,070
3,821
1,087
2,634
14,630
5,921
1,372
8,384
6,102
0
27,786
L
Chang'e
looneylowk
Chang'e
5,548
718
3,000
2,257
11,893
7,221
0
4,609
6,968
10,143
0
L
16,627
4,157
470
690
10,580
4,034
25
2,536
7,744
41,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,121
Gold Earned
46,499
133
Minions Killed
149
0
Camps Cleared
0
1,394,607
Distance Traveled
1,146,929
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,803
629
19
1
0
241,051
0
W
Xing Tian
11,097
793
14
1
0
311,551
1
W
Sylvanus
10,874
777
10
1
0
243,427
1
W
Achilles
11,739
839
23
2
0
323,963
0
L
He Bo
8,980
641
32
2
0
232,532
1
W
Jing Wei
11,364
812
42
3
0
272,569
1
L
Anhur
8,381
599
21
2
0
211,628
0
W
Anhur
11,047
789
44
3
0
243,097
2
L
Chang'e
8,729
624
11
1
0
213,356
0
L
Hera
11,606
829
66
5
0
248,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role