Player Matchup

Ymir
Ymir
Keaun
Ymir
Level 28
God Stats
19W - 22L
1,597 SR
Queue Stats
113W - 102L
1,506 Elo+
Party 3
Poseidon
Poseidon
LaGolf4
Poseidon
Level 126
God Stats
6W - 5L
1,660 SR
Queue Stats
309W - 273L
1,639 Elo+
Party 2
Neith
Neith
MFalcon9
Neith
Level 16
God Stats
16W - 8L
1,714 SR
Queue Stats
161W - 119L
1,586 Elo+
Party 2
Achilles
Achilles
TMGood
Achilles
Level 55
God Stats
1W - 1L
1,697 SR
Queue Stats
93W - 85L
1,504 Elo+
Party 3
Shiva
Shiva
Voidcerberu5
Shiva
Level 53
God Stats
14W - 9L
1,566 SR
Queue Stats
72W - 62L
1,515 Elo+
Party 3
Team Averages
Level 56
1,647 SR
1,550 Elo+

VS

Team Averages
Level 102
1,554 SR
1,732 Elo+
Nemesis
Nemesis
ArjayIsDaddy
Nemesis
Level 22
God Stats
5W - 0L
1,695 SR
Queue Stats
110W - 44L
1,864 Elo+
Party 1
Poseidon
Poseidon
SuperKush911
Poseidon
Level 157
God Stats
6W - 3L
1,711 SR
Queue Stats
261W - 200L
1,782 Elo+
Party 1
Artio
Artio
bunnieos
Artio
Level 61
God Stats
2W - 1L
1,240 SR
Queue Stats
186W - 123L
1,789 Elo+
Party 1
Ra
Ra
riotous528salt
Ra
Level 108
God Stats
19W - 20L
1,417 SR
Queue Stats
361W - 391L
1,436 Elo+
Solo
Rama
Rama
Аrjay
Rama
Level 160
God Stats
4W - 2L
1,708 SR
Queue Stats
230W - 76L
1,789 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Keaun
Ymir
15
2 / 5 / 15
9,727
442
6,649
22,079
19,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
LaGolf4
Poseidon
19
9 / 3 / 8
12,325
560
15,732
9,751
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
MFalcon9
Neith
16
3 / 5 / 2
10,092
459
11,659
11,823
4,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
TMGood
Achilles
15
0 / 6 / 2
9,083
413
10,704
29,061
26,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
10 / 6 / 5
11,587
527
21,850
22,513
14,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArjayIsDaddy
Nemesis
18
6 / 8 / 6
12,409
564
15,399
19,324
7,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
SuperKush911
Poseidon
20
10 / 2 / 2
14,155
643
25,878
22,074
9,074
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
bunnieos
Artio
16
0 / 7 / 9
10,755
489
3,352
21,068
20,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
2 / 5 / 4
11,602
527
8,786
10,659
3,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
Аrjay
Rama
20
7 / 3 / 6
13,776
626
20,412
19,888
7,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
52
24
Kills
25
25
Deaths
25
32
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ArjayIsDaddy
Nemesis
6
8
6
1.13
L
Ymir
Keaun
Ymir
2
5
15
1.9
L
Poseidon
LaGolf4
Poseidon
9
3
8
4.33
L
Neith
MFalcon9
Neith
3
5
2
0.8
W
Poseidon
SuperKush911
Poseidon
10
2
2
5.5
L
Achilles
TMGood
Achilles
0
6
2
0.17
L
10
6
5
2.08
W
Artio
bunnieos
Artio
0
7
9
0.64
W
2
5
4
0.8
W
Rama
Аrjay
Rama
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,594
Damage
73,827
95,227
Taken
93,013
68,108
Mitigated
48,474
15,666
Healing
37,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ArjayIsDaddy
Nemesis
15,399
8,400
0
5,859
19,324
7,017
0
5,370
13,892
0
80,878
L
Ymir
Keaun
Ymir
6,649
2,048
297
4,400
22,079
19,080
0
8,311
13,465
15,030
0
L
Poseidon
LaGolf4
Poseidon
15,732
1,492
0
500
9,751
3,191
0
3,004
6,666
96,209
0
L
Neith
MFalcon9
Neith
11,659
4,530
0
1,919
11,823
4,694
1,345
1,693
10,130
0
72,160
W
Poseidon
SuperKush911
Poseidon
25,878
4,563
562
10,190
22,074
9,074
2,173
2,116
19,212
124,728
0
L
Achilles
TMGood
Achilles
10,704
2,176
0
4,295
29,061
26,560
0
16,883
12,104
0
55,871
L
21,850
7,325
692
3,563
22,513
14,583
0
7,488
14,846
0
77,824
W
Artio
bunnieos
Artio
3,352
543
359
3,253
21,068
20,836
0
7,187
13,752
18,940
0
W
8,786
41
1,824
3,604
10,659
3,789
532
5,000
5,659
82,964
0
W
Rama
Аrjay
Rama
20,412
16,162
0
12,300
19,888
7,758
8,114
2,708
17,180
0
121,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,814
Gold Earned
62,697
518
Minions Killed
662
0
Camps Cleared
0
1,886,843
Distance Traveled
2,058,424
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,409
564
109
5
0
414,965
6
L
Ymir
9,727
442
8
0
0
363,230
1
L
Poseidon
12,325
560
178
8
0
413,166
13
L
Neith
10,092
459
137
6
0
315,291
0
W
Poseidon
14,155
643
195
9
0
408,936
2
L
Achilles
9,083
413
106
5
0
376,989
0
L
Shiva
11,587
527
89
4
0
418,167
2
W
Artio
10,755
489
30
1
0
433,004
3
W
Ra
11,602
527
150
7
0
429,050
4
W
Rama
13,776
626
178
8
0
372,469
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role