Player Matchup

Hera
Hera
 
Hera
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BradCc
Heimdallr
Level 106
God Stats
5W - 3L
1,925 SR
Queue Stats
152W - 151L
1,560 Elo+
Solo
Gilgamesh
Gilgamesh
MSyrian999
Gilgamesh
Level 83
God Stats
78W - 66L
1,601 SR
Queue Stats
505W - 487L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
ModRaf
Cthulhu
Level 121
God Stats
17W - 13L
1,661 SR
Queue Stats
255W - 212L
1,586 Elo+
Party 1
Bacchus
Bacchus
PAIN_FUrY1
Bacchus
Level 144
God Stats
6W - 13L
1,435 SR
Queue Stats
789W - 778L
1,464 Elo+
Solo
Team Averages
Level 108
1,625 SR
1,523 Elo+

VS

Team Averages
Level 86
1,653 SR
1,533 Elo+
Persephone
Persephone
 
Persephone
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
RainWrynn
Heimdallr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,307 Elo+
Solo
Shiva
Shiva
Shadows0f_Life
Shiva
Level 108
God Stats
21W - 15L
1,667 SR
Queue Stats
417W - 425L
1,586 Elo+
Solo
Bacchus
Bacchus
joeboss12_
Bacchus
Level 77
God Stats
2W - 3L
1,735 SR
Queue Stats
26W - 31L
1,711 Elo+
Solo
Chronos
Chronos
l-Neko-ll
Chronos
Level 64
God Stats
22W - 11L
1,862 SR
Queue Stats
251W - 260L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
5 / 0 / 4
8,024
617
5,941
4,568
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
BradCc
Heimdallr
14
5 / 2 / 1
9,133
703
3,134
5,194
2,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
MSyrian999
Gilgamesh
13
3 / 1 / 5
8,148
627
2,144
8,407
3,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
ModRaf
Cthulhu
12
3 / 0 / 5
8,290
638
3,308
5,884
4,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bacchus
PAIN_FUrY1
Bacchus
12
3 / 2 / 5
7,587
584
4,646
7,922
5,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
8
0 / 7 / 0
5,499
423
146
5,883
932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
RainWrynn
Heimdallr
6
0 / 3 / 0
4,759
366
1,170
4,542
1,204
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

2
0 / 1 / 0
4,286
330
456
1,233
319
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
joeboss12_
Bacchus
12
1 / 3 / 1
6,905
531
3,346
9,233
3,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
l-Neko-ll
Chronos
11
2 / 5 / 0
6,571
505
4,454
7,980
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
19
Kills
3
5
Deaths
19
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
0
4
7
L
Persephone
 
Persephone
0
7
0
0
W
Heimdallr
BradCc
Heimdallr
5
2
1
2.75
W
Gilgamesh
MSyrian999
Gilgamesh
3
1
5
5.5
W
Cthulhu
ModRaf
Cthulhu
3
0
5
5.5
W
Bacchus
PAIN_FUrY1
Bacchus
3
2
5
2.75
L
Heimdallr
RainWrynn
Heimdallr
0
3
0
0
L
0
1
0
0
L
Bacchus
joeboss12_
Bacchus
1
3
1
0.5
L
Chronos
l-Neko-ll
Chronos
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,173
Damage
9,572
31,975
Taken
28,871
16,344
Mitigated
8,399
8,709
Healing
4,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
5,941
1,577
0
688
4,568
1,050
312
1,314
3,254
42,644
0
L
Persephone
 
Persephone
146
0
0
150
5,883
932
0
1,033
4,837
17,808
0
W
Heimdallr
BradCc
Heimdallr
3,134
1,859
0
1,353
5,194
2,091
3,692
1,711
3,483
0
53,833
W
Gilgamesh
MSyrian999
Gilgamesh
2,144
497
0
3,601
8,407
3,655
750
1,789
6,618
0
49,406
W
Cthulhu
ModRaf
Cthulhu
3,308
330
253
1,373
5,884
4,123
696
1,270
4,574
32,771
0
W
Bacchus
PAIN_FUrY1
Bacchus
4,646
1,088
0
1,441
7,922
5,425
0
1,996
5,926
24,556
5,360
L
Heimdallr
RainWrynn
Heimdallr
1,170
482
0
1,264
4,542
1,204
0
1,867
2,567
0
15,210
L
456
0
0
274
1,233
319
0
554
679
0
4,059
L
Bacchus
joeboss12_
Bacchus
3,346
368
0
2,465
9,233
3,820
0
4,538
4,612
32,847
0
L
Chronos
l-Neko-ll
Chronos
4,454
1,760
0
686
7,980
2,124
0
5,265
2,595
36,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,182
Gold Earned
28,020
387
Minions Killed
232
0
Camps Cleared
0
1,406,558
Distance Traveled
952,408
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,024
617
68
5
0
285,983
1
L
Persephone
5,499
423
44
3
0
201,216
0
W
Heimdallr
9,133
703
115
9
0
216,890
4
W
Gilgamesh
8,148
627
99
8
0
331,144
5
W
Cthulhu
8,290
638
68
5
0
263,340
2
W
Bacchus
7,587
584
37
3
0
309,201
0
L
Heimdallr
4,759
366
28
2
0
201,309
1
L
Shiva
4,286
330
13
1
0
27,631
0
L
Bacchus
6,905
531
76
6
0
301,976
2
L
Chronos
6,571
505
71
5
0
220,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role