Player Matchup

Zeus
Zeus
Absolute_Liger
Zeus
Level 28
God Stats
65W - 33L
1,588 SR
Queue Stats
1,052W - 895L
1,509 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dominicansimba
Tsukuyomi
Level 106
God Stats
14W - 5L
1,481 SR
Queue Stats
769W - 649L
1,522 Elo+
Party 1
Bellona
Bellona
JorgeHdzX
Bellona
Level 44
God Stats
4W - 1L
1,603 SR
Queue Stats
10W - 12L
1,514 Elo+
Solo
Yemoja
Yemoja
Krzaykt
Yemoja
Level 124
God Stats
2W - 3L
1,537 SR
Queue Stats
797W - 668L
1,487 Elo+
Party 1
Heimdallr
Heimdallr
PozitvlyNegative
Heimdallr
Level 28
God Stats
5W - 10L
1,258 SR
Queue Stats
857W - 759L
1,510 Elo+
Party 1
Team Averages
Level 66
1,494 SR
1,508 Elo+

VS

Team Averages
Level 38
1,529 SR
1,484 Elo+
Nu Wa
Nu Wa
Defalt223
Nu Wa
Level 39
God Stats
4W - 4L
1,497 SR
Queue Stats
80W - 71L
1,508 Elo+
Party 3
Heimdallr
Heimdallr
Hislordship111
Heimdallr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,461 Elo+
Party 2
Sun Wukong
Sun Wukong
KingChrisMaloney
Sun Wukong
Level 39
God Stats
0W - 2L
1,700 SR
Queue Stats
22W - 34L
1,483 Elo+
Solo
Da Ji
Da Ji
NivansP756
Da Ji
Level 45
God Stats
5W - 7L
1,449 SR
Queue Stats
98W - 110L
1,475 Elo+
Party 3
King Arthur
King Arthur
inexpert_tomb9
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 13
17,091
1,221
32,537
11,199
4,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
Dominicansimba
Tsukuyomi
20
11 / 5 / 14
16,843
1,203
29,012
15,222
5,538
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
JorgeHdzX
Bellona
20
2 / 0 / 16
14,940
1,067
15,329
14,909
18,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Yemoja
Krzaykt
Yemoja
20
2 / 3 / 27
17,212
1,229
12,367
21,310
26,690
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Heimdallr
20
4 / 2 / 14
14,911
1,065
16,859
13,284
5,238
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

169

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Defalt223
Nu Wa
20
5 / 6 / 5
15,360
1,097
29,159
21,844
6,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Hislordship111
Heimdallr
20
1 / 5 / 8
14,263
1,019
16,573
20,888
10,158
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
KingChrisMaloney
Sun Wukong
19
0 / 7 / 6
13,449
961
7,741
20,597
12,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
19
3 / 8 / 1
13,730
981
11,312
21,017
7,686
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
inexpert_tomb9
King Arthur
19
1 / 6 / 5
13,648
975
6,415
24,994
22,891
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
35
32
Kills
10
10
Deaths
32
84
Assists
25
Player
Kills
Deaths
Assists
KDA
W
13
0
13
19.5
L
Nu Wa
Defalt223
Nu Wa
5
6
5
1.25
W
Tsukuyomi
Dominicansimba
Tsukuyomi
11
5
14
3.6
L
Heimdallr
Hislordship111
Heimdallr
1
5
8
1
W
Bellona
JorgeHdzX
Bellona
2
0
16
10
L
Sun Wukong
KingChrisMaloney
Sun Wukong
0
7
6
0.43
W
Yemoja
Krzaykt
Yemoja
2
3
27
5.17
L
Da Ji
3
8
1
0.44
W
Heimdallr
4
2
14
5.5
L
King Arthur
inexpert_tomb9
King Arthur
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,104
Damage
71,200
75,924
Taken
109,340
60,337
Mitigated
59,446
17,958
Healing
6,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,537
2,473
205
1,780
11,199
4,229
0
4,773
6,426
65,161
0
L
Nu Wa
Defalt223
Nu Wa
29,159
6,864
129
2,468
21,844
6,310
0
9,552
12,292
66,623
0
W
Tsukuyomi
Dominicansimba
Tsukuyomi
29,012
10,010
0
1,288
15,222
5,538
0
6,083
9,139
0
61,791
L
Heimdallr
Hislordship111
Heimdallr
16,573
5,857
0
2,518
20,888
10,158
0
5,199
15,689
0
53,588
W
Bellona
JorgeHdzX
Bellona
15,329
2,387
0
2,824
14,909
18,642
0
5,161
9,748
9,444
38,549
L
Sun Wukong
KingChrisMaloney
Sun Wukong
7,741
99
0
798
20,597
12,401
0
10,354
10,243
335
27,242
W
Yemoja
Krzaykt
Yemoja
12,367
2,230
1,829
7,083
21,310
26,690
0
10,506
10,804
30,007
0
L
Da Ji
11,312
484
0
387
21,017
7,686
0
7,846
13,171
0
17,632
W
Heimdallr
16,859
9,493
0
2,949
13,284
5,238
0
4,774
8,510
0
59,149
L
King Arthur
inexpert_tomb9
King Arthur
6,415
523
0
0
24,994
22,891
0
14,314
10,680
4,859
12,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,997
Gold Earned
70,450
333
Minions Killed
249
15
Camps Cleared
3
1,379,182
Distance Traveled
1,264,237
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
17,091
1,221
62
4
1
261,687
0
L
Nu Wa
15,360
1,097
80
6
0
253,180
0
W
Tsukuyomi
16,843
1,203
60
4
4
291,553
0
L
Heimdallr
14,263
1,019
75
5
0
228,377
0
W
Bellona
14,940
1,067
64
5
7
285,686
2
L
Sun Wukong
13,449
961
56
4
1
285,663
0
W
Yemoja
17,212
1,229
43
3
2
264,935
0
L
Da Ji
13,730
981
18
1
1
251,859
0
W
Heimdallr
14,911
1,065
104
7
1
275,321
0
L
King Arthur
13,648
975
20
1
1
245,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role