Player Matchup

Chiron
Chiron
Bulbaga6730
Chiron
Level 84
God Stats
5W - 1L
1,712 SR
Queue Stats
191W - 194L
1,383 Elo+
Solo
Kukulkan
Kukulkan
Shrohige
Kukulkan
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 5L
1,292 Elo+
Party 1
Cerberus
Cerberus
aliwolfking
Cerberus
Level 36
God Stats
3W - 6L
1,452 SR
Queue Stats
15W - 37L
1,286 Elo+
Solo
Thanatos
Thanatos
xMedo98
Thanatos
Level 87
God Stats
14W - 8L
1,197 SR
Queue Stats
338W - 288L
1,518 Elo+
Party 1
Nike
Nike
你就不要想骑我
Nike
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
271W - 280L
1,444 Elo+
Solo
Team Averages
Level 64
1,472 SR
1,385 Elo+

VS

Team Averages
Level 80
1,452 SR
1,441 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AlexHuntX
Ah Muzen Cab
Level 104
God Stats
14W - 17L
1,259 SR
Queue Stats
609W - 631L
1,438 Elo+
Solo
King Arthur
King Arthur
тимур47565755
King Arthur
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
9
0 / 2 / 1
5,210
474
2,762
5,115
1,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Shrohige
Kukulkan
10
0 / 2 / 4
5,907
537
2,112
3,057
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
aliwolfking
Cerberus
8
0 / 1 / 3
5,519
502
3,033
7,857
3,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
xMedo98
Thanatos
13
10 / 1 / 0
7,412
674
6,876
6,547
3,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 2 / 1
6,030
548
4,857
6,127
4,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 3 / 0
6,167
561
2,281
7,220
2,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
 
Fenrir
10
2 / 2 / 1
5,885
535
1,041
7,762
2,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
 
Bellona
9
0 / 1 / 5
5,387
490
4,434
6,654
3,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
AlexHuntX
Ah Muzen Cab
10
3 / 3 / 1
6,465
588
6,541
6,688
1,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
тимур47565755
King Arthur
9
1 / 3 / 0
5,530
503
2,855
7,300
2,696
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
12
Kills
8
8
Deaths
12
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
3
0
0.67
L
Fenrir
 
Fenrir
2
2
1
1.25
L
Bellona
 
Bellona
0
1
5
2.5
L
Ah Muzen Cab
AlexHuntX
Ah Muzen Cab
3
3
1
1.17
W
Chiron
0
2
1
0.25
W
Kukulkan
Shrohige
Kukulkan
0
2
4
1
W
Cerberus
aliwolfking
Cerberus
0
1
3
1.5
W
Thanatos
xMedo98
Thanatos
10
1
0
10
L
King Arthur
тимур47565755
King Arthur
1
3
0
0.33
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,640
Damage
17,152
28,703
Taken
35,624
12,458
Mitigated
12,315
14,776
Healing
11,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,281
308
84
1,831
7,220
2,648
0
1,089
6,131
35,960
0
L
Fenrir
 
Fenrir
1,041
177
0
3,736
7,762
2,310
0
502
7,194
0
26,477
L
Bellona
 
Bellona
4,434
1,001
0
2,262
6,654
3,217
102
2,432
4,222
971
17,184
L
Ah Muzen Cab
AlexHuntX
Ah Muzen Cab
6,541
2,024
21
2,387
6,688
1,444
343
1,351
5,337
0
34,767
W
Chiron
2,762
857
757
1,709
5,115
1,150
0
2
5,113
0
31,611
W
Kukulkan
Shrohige
Kukulkan
2,112
302
0
0
3,057
992
58
1,490
1,435
29,414
0
W
Cerberus
aliwolfking
Cerberus
3,033
51
0
2,472
7,857
3,144
0
451
7,372
13,490
0
W
Thanatos
xMedo98
Thanatos
6,876
1,518
0
7,619
6,547
3,083
173
438
6,073
0
41,683
L
King Arthur
тимур47565755
King Arthur
2,855
416
0
770
7,300
2,696
79
549
6,328
0
21,510
W
4,857
323
0
2,219
6,127
4,089
390
0
6,127
4,711
22,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,078
Gold Earned
29,434
295
Minions Killed
273
0
Camps Cleared
0
1,059,715
Distance Traveled
966,620
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,167
561
75
7
0
192,209
3
L
Fenrir
5,885
535
68
6
0
218,019
3
L
Bellona
5,387
490
25
2
0
208,907
3
L
Ah Muzen Cab
6,465
588
61
6
0
174,664
0
W
Chiron
5,210
474
63
6
0
208,666
1
W
Kukulkan
5,907
537
68
6
0
194,306
1
W
Cerberus
5,519
502
32
3
0
204,052
4
W
Thanatos
7,412
674
78
7
0
246,118
5
L
King Arthur
5,530
503
44
4
0
172,821
3
W
Nike
6,030
548
54
5
0
206,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role