Player Matchup

Sol
Sol
BerzerkJester
Sol
Level 128
God Stats
1W - 1L
1,172 SR
Queue Stats
9W - 2L
1,820 Elo+
Party 1
Set
Set
MirageAssassin1
Set
Level 116
God Stats
5W - 3L
1,754 SR
Queue Stats
136W - 91L
1,622 Elo+
Party 1
Bacchus
Bacchus
itsTin0
Bacchus
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
139W - 87L
1,650 Elo+
Party 1
Team Averages
Level 129
1,475 SR
1,697 Elo+

VS

Team Averages
Level 110
1,460 SR
1,414 Elo+
Horus
Horus
CP-Ace5678
Horus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,331 Elo+
Party 2
Loki
Loki
CattiestElks
Loki
Level 105
God Stats
0W - 3L
1,381 SR
Queue Stats
101W - 139L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Puncake4Hire
Morgan Le Fay
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
7,815
651
8,379
9,935
2,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
5 / 1 / 2
8,488
707
8,972
7,057
2,406
Bacchus
itsTin0
Bacchus
12
1 / 2 / 6
8,598
717
5,687
14,394
14,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
3 / 0 / 2
7,862
655
6,384
9,333
8,540
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 3 / 2
7,246
604
6,154
8,133
3,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Puncake4Hire
Morgan Le Fay
12
1 / 4 / 3
7,928
661
12,071
10,915
4,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
7
Kills
5
5
Deaths
7
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
Horus
3
0
2
4
L
1
3
2
0.67
W
5
1
2
6
L
Morgan Le Fay
Puncake4Hire
Morgan Le Fay
1
4
3
0.63
W
Bacchus
itsTin0
Bacchus
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,038
Damage
24,609
31,386
Taken
28,381
19,979
Mitigated
16,187
10,927
Healing
10,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,379
2,102
0
4,190
9,935
2,701
85
3,696
6,069
38,881
0
L
Horus
6,384
2,781
3,029
4,543
9,333
8,540
0
3,736
5,597
0
11,113
L
6,154
843
0
1,395
8,133
3,577
0
3,882
4,251
0
19,948
W
8,972
3,274
0
813
7,057
2,406
0
2,459
4,429
0
27,212
L
Morgan Le Fay
Puncake4Hire
Morgan Le Fay
12,071
686
0
1,807
10,915
4,070
0
6,502
4,413
41,740
0
W
Bacchus
itsTin0
Bacchus
5,687
515
0
5,924
14,394
14,872
0
6,426
7,587
13,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,901
Gold Earned
23,036
139
Minions Killed
117
6
Camps Cleared
5
658,799
Distance Traveled
678,670
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,815
651
84
7
4
207,797
2
L
Horus
7,862
655
21
2
1
227,728
1
L
Loki
7,246
604
27
2
0
232,728
2
W
Set
8,488
707
37
3
2
221,177
3
L
Morgan Le Fay
7,928
661
69
6
4
218,214
0
W
Bacchus
8,598
717
18
2
0
229,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role