Player Matchup

Nike
Nike
ButthurtNoob
Nike
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 47L
1,444 Elo+
Party 1
Athena
Athena
Drip Vinci
Athena
Level 148
God Stats
1W - 1L
1,845 SR
Queue Stats
155W - 139L
1,632 Elo+
Party 2
Kali
Kali
KozukiOden17
Kali
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 24L
1,607 Elo+
Party 2
Zeus
Zeus
SpeedyBoiMercury
Zeus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 39L
1,399 Elo+
Party 1
Aphrodite
Aphrodite
WillStaysWoke
Aphrodite
Level 149
God Stats
4W - 0L
1,500 SR
Queue Stats
199W - 164L
1,593 Elo+
Party 2
Team Averages
Level 81
1,569 SR
1,535 Elo+

VS

Team Averages
Level 110
1,447 SR
1,595 Elo+
Aphrodite
Aphrodite
AvianNewt
Aphrodite
Level 86
God Stats
0W - 1L
1,300 SR
Queue Stats
23W - 19L
1,599 Elo+
Party 3
Da Ji
Da Ji
Risico79
Da Ji
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
149W - 120L
1,606 Elo+
Party 3
Anhur
Anhur
SafariMaster665
Anhur
Level 114
God Stats
1W - 3L
1,373 SR
Queue Stats
138W - 110L
1,613 Elo+
Party 3
Tiamat
Tiamat
WirelessHalo
Tiamat
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 87L
1,630 Elo+
Party 3
Chaac
Chaac
sticka400
Chaac
Level 148
God Stats
27W - 28L
1,560 SR
Queue Stats
839W - 911L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 3 / 22
15,179
843
27,481
25,748
34,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Athena
Drip Vinci
Athena
20
4 / 4 / 32
13,733
763
16,033
31,234
50,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 7 / 26
12,159
676
11,885
18,828
9,511
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
15 / 5 / 18
14,163
787
25,218
12,167
4,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
WillStaysWoke
Aphrodite
20
13 / 5 / 26
14,815
823
24,700
23,774
29,770
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AvianNewt
Aphrodite
18
2 / 12 / 5
11,749
653
15,132
25,121
16,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
Risico79
Da Ji
20
12 / 10 / 6
14,359
798
24,231
20,570
9,397
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
5 / 10 / 12
13,170
732
18,157
26,154
9,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
20
4 / 11 / 8
12,499
694
15,340
21,628
15,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
sticka400
Chaac
18
1 / 8 / 12
11,233
624
17,556
25,607
28,495
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
67
51
Kills
24
24
Deaths
51
124
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AvianNewt
Aphrodite
2
12
5
0.38
W
16
3
22
9
W
Athena
Drip Vinci
Athena
4
4
32
5
W
3
7
26
2.29
L
Da Ji
Risico79
Da Ji
12
10
6
1.5
L
5
10
12
1.1
W
15
5
18
4.8
W
Aphrodite
WillStaysWoke
Aphrodite
13
5
26
5.2
L
Tiamat
4
11
8
0.73
L
Chaac
sticka400
Chaac
1
8
12
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,317
Damage
90,416
111,751
Taken
119,080
129,463
Mitigated
79,874
47,557
Healing
39,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AvianNewt
Aphrodite
15,132
1,796
6,327
8,357
25,121
16,720
0
15,304
9,288
32,499
0
W
27,481
1,568
1,557
4,415
25,748
34,816
1,484
7,141
18,375
13,518
37,832
W
Athena
Drip Vinci
Athena
16,033
3,862
2,746
5,593
31,234
50,881
738
5,599
25,404
28,872
0
W
11,885
4,282
220
4,460
18,828
9,511
2,938
7,014
11,571
0
22,809
L
Da Ji
Risico79
Da Ji
24,231
5,370
1,351
2,654
20,570
9,397
0
11,115
8,990
0
33,950
L
18,157
9,276
3,020
4,996
26,154
9,959
49
16,531
9,122
0
31,260
W
25,218
1,953
502
1,601
12,167
4,485
1,358
2,382
9,679
42,043
0
W
Aphrodite
WillStaysWoke
Aphrodite
24,700
4,096
13,414
13,049
23,774
29,770
711
7,093
16,250
50,709
0
L
Tiamat
15,340
1,501
390
2,825
21,628
15,303
346
12,380
9,017
28,239
0
L
Chaac
sticka400
Chaac
17,556
1,598
1,313
8,414
25,607
28,495
1,176
15,381
9,928
0
37,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,049
Gold Earned
63,010
183
Minions Killed
172
0
Camps Cleared
0
1,478,213
Distance Traveled
1,338,383
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,749
653
35
2
0
254,808
1
W
Nike
15,179
843
52
3
0
326,195
0
W
Athena
13,733
763
19
1
0
332,119
2
W
Kali
12,159
676
22
1
0
290,292
0
L
Da Ji
14,359
798
24
1
0
279,080
0
L
Anhur
13,170
732
39
2
0
253,243
1
W
Zeus
14,163
787
31
2
0
221,684
0
W
Aphrodite
14,815
823
59
3
0
307,923
0
L
Tiamat
12,499
694
34
2
0
233,340
0
L
Chaac
11,233
624
40
2
0
317,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role