Player Matchup

Jing Wei
Jing Wei
Arcane_Rider
Jing Wei
Level 105
God Stats
8W - 9L
1,500 SR
Queue Stats
115W - 155L
1,522 Elo+
Party 1
Artio
Artio
HuckleRayFinn
Artio
Level 107
God Stats
1W - 1L
1,299 SR
Queue Stats
61W - 89L
1,226 Elo+
Party 1
Achilles
Achilles
IKnowImgood2077
Achilles
Level 24
God Stats
13W - 6L
1,558 SR
Queue Stats
62W - 35L
1,577 Elo+
Party 3
Chronos
Chronos
Odnavaes
Chronos
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 57L
1,644 Elo+
Party 3
Nu Wa
Nu Wa
Raka-Ka-Ka-Ka-Ka
Nu Wa
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 72L
1,256 Elo+
Party 1
Team Averages
Level 61
1,471 SR
1,445 Elo+

VS

Team Averages
Level 87
1,510 SR
1,594 Elo+
Set
Set
CosmicBanana
Set
Level 159
God Stats
1W - 3L
1,323 SR
Queue Stats
208W - 164L
1,657 Elo+
Party 2
Persephone
Persephone
LebronsAxe
Persephone
Level 154
God Stats
23W - 15L
1,727 SR
Queue Stats
384W - 366L
1,623 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NotSpade6351
Tsukuyomi
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 27L
1,206 Elo+
Solo
Shiva
Shiva
SoftTacoLips
Shiva
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 37L
1,627 Elo+
Party 2
Nemesis
Nemesis
TheNoobAvocado
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,857 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Arcane_Rider
Jing Wei
20
8 / 2 / 12
13,241
883
13,454
15,826
6,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 6 / 11
10,934
729
8,330
20,048
21,291
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
19
9 / 4 / 16
12,678
845
21,984
17,898
20,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chronos
Odnavaes
Chronos
20
16 / 6 / 11
13,727
915
31,438
28,441
12,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 5 / 10
11,541
769
9,904
12,795
9,926
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 8
11,431
762
15,917
27,088
19,303
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Persephone
LebronsAxe
Persephone
18
9 / 8 / 5
12,243
816
21,744
19,572
6,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
NotSpade6351
Tsukuyomi
16
0 / 7 / 13
9,626
642
8,574
17,692
7,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 9 / 7
9,857
657
10,613
18,112
11,995
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 8 / 7
11,296
753
17,098
20,545
7,069
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
63
39
Kills
23
23
Deaths
39
60
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Arcane_Rider
Jing Wei
8
2
12
7
L
6
7
8
1.43
W
1
6
11
1.08
W
Achilles
9
4
16
4.25
L
Persephone
LebronsAxe
Persephone
9
8
5
1.44
L
Tsukuyomi
NotSpade6351
Tsukuyomi
0
7
13
0.93
W
Chronos
Odnavaes
Chronos
16
6
11
3.58
W
5
5
10
2
L
2
9
7
0.61
L
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,110
Damage
73,946
95,008
Taken
103,009
70,587
Mitigated
52,132
26,323
Healing
13,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Arcane_Rider
Jing Wei
13,454
11,091
0
5,750
15,826
6,450
589
5,120
10,316
0
68,593
L
15,917
6,028
0
1,809
27,088
19,303
0
13,421
13,324
9,557
38,784
W
8,330
715
2,060
3,512
20,048
21,291
654
5,131
14,500
24,788
0
W
Achilles
21,984
5,225
0
1,614
17,898
20,467
140
3,880
13,682
0
29,679
L
Persephone
LebronsAxe
Persephone
21,744
1,191
61
2,371
19,572
6,488
0
5,713
13,448
47,084
0
L
Tsukuyomi
NotSpade6351
Tsukuyomi
8,574
1,556
0
3,962
17,692
7,277
0
8,837
8,578
0
29,160
W
Chronos
Odnavaes
Chronos
31,438
16,070
0
13,387
28,441
12,453
4,638
7,554
20,418
71,815
0
W
9,904
2,789
0
0
12,795
9,926
2,921
2,915
9,710
26,232
0
L
10,613
2,845
772
1,679
18,112
11,995
0
11,172
6,791
3,353
19,468
L
17,098
6,903
0
2,916
20,545
7,069
831
10,463
9,711
0
33,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,121
Gold Earned
54,453
234
Minions Killed
225
0
Camps Cleared
0
1,498,176
Distance Traveled
1,329,798
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,241
883
86
6
0
306,753
0
L
Set
11,431
762
66
4
0
284,079
0
W
Artio
10,934
729
30
2
0
289,204
2
W
Achilles
12,678
845
7
0
0
354,896
1
L
Persephone
12,243
816
58
4
0
262,989
1
L
Tsukuyomi
9,626
642
44
3
0
259,930
2
W
Chronos
13,727
915
77
5
0
292,255
2
W
Nu Wa
11,541
769
34
2
0
255,068
0
L
Shiva
9,857
657
17
1
0
253,430
0
L
Nemesis
11,296
753
40
3
0
269,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role