Player Matchup

Freya
Freya
MOTOMAMII
Freya
Level 86
God Stats
2W - 1L
1,807 SR
Queue Stats
13W - 8L
1,542 Elo+
Party 2
Ares
Ares
Relaxedcloud
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,459 Elo+
Party 2
Danzaburou
Danzaburou
SharpTooth1121
Danzaburou
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,546 Elo+
Party 2
Team Averages
Level 54
1,602 SR
1,516 Elo+

VS

Team Averages
Level 86
1,536 SR
1,496 Elo+
Yemoja
Yemoja
InsaneFirien
Yemoja
Level 67
God Stats
14W - 13L
1,552 SR
Queue Stats
25W - 37L
1,488 Elo+
Party 1
Chronos
Chronos
Jorncho
Chronos
Level 104
God Stats
0W - 2L
1,556 SR
Queue Stats
25W - 37L
1,415 Elo+
Solo
Neith
Neith
Millwaukee222
Neith
Level 86
God Stats
3W - 7L
1,500 SR
Queue Stats
14W - 20L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
MOTOMAMII
Freya
14
5 / 2 / 4
8,590
859
11,232
9,462
4,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 0 / 7
8,333
833
4,920
9,406
8,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
SharpTooth1121
Danzaburou
12
2 / 1 / 3
7,945
795
4,374
6,073
2,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
1 / 2 / 1
6,950
695
4,106
8,084
6,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
Jorncho
Chronos
11
1 / 4 / 2
6,688
669
7,319
9,903
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 3 / 2
6,843
684
6,616
5,811
2,240
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
9
Kills
3
3
Deaths
9
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
2
1
0.75
L
Chronos
Jorncho
Chronos
1
4
2
0.5
W
Freya
MOTOMAMII
Freya
5
2
4
3.5
L
1
3
2
0.67
W
2
0
7
5.5
W
Danzaburou
SharpTooth1121
Danzaburou
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,526
Damage
18,041
24,941
Taken
23,798
15,876
Mitigated
12,902
6,043
Healing
5,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,106
476
976
1,224
8,084
6,749
0
5,399
2,685
13,041
0
L
Chronos
Jorncho
Chronos
7,319
2,662
0
1,953
9,903
3,913
0
6,736
3,167
23,698
0
W
Freya
MOTOMAMII
Freya
11,232
3,958
0
3,824
9,462
4,621
675
4,800
4,662
34,923
3,779
L
6,616
2,143
0
998
5,811
2,240
0
3,355
2,456
0
23,336
W
4,920
35
298
1,100
9,406
8,717
226
5,207
4,199
11,037
0
W
Danzaburou
SharpTooth1121
Danzaburou
4,374
1,621
0
821
6,073
2,538
1,672
1,671
4,402
0
22,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,868
Gold Earned
20,481
116
Minions Killed
94
8
Camps Cleared
3
571,693
Distance Traveled
526,706
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,950
695
20
2
0
177,378
0
L
Chronos
6,688
669
38
4
2
182,379
1
W
Freya
8,590
859
58
6
6
199,266
2
L
Neith
6,843
684
36
4
1
166,949
2
W
Ares
8,333
833
15
2
0
192,389
1
W
Danzaburou
7,945
795
43
4
2
180,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role